remove dead code
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@@ -1,42 +0,0 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "socket-defaults.h"
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#include "ns3/uinteger.h"
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namespace ns3 {
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NS_OBJECT_ENSURE_REGISTERED (SocketDefaults);
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TypeId SocketDefaults::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::SocketDefaults")
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.SetParent<Object> ()
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.AddAttribute ("DefaultSndBufLimit",
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"Default maximum receive buffer size (bytes)",
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UintegerValue (0xffffffffl),
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MakeUintegerAccessor (&SocketDefaults::m_defaultSndBufLimit),
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MakeUintegerChecker<uint32_t> ())
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.AddAttribute ("DefaultRcvBufLimit",
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"Default maximum receive buffer size (bytes)",
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UintegerValue (0xffffffffl),
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MakeUintegerAccessor (&SocketDefaults::m_defaultRcvBufLimit),
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MakeUintegerChecker<uint32_t> ())
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;
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return tid;
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}
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} // namespace ns3
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@@ -1,42 +0,0 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef SOCKET_DEFAULTS_H
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#define SOCKET_DEFAULTS_H
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#include "ns3/object.h"
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namespace ns3 {
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/**
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* \brief Object to hold socket option defaults
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*
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* This class can be aggregated to a Node and can be used to store
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* socket defaults for a Node.
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*
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*/
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class SocketDefaults : public Object
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{
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public:
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static TypeId GetTypeId (void);
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private:
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uint32_t m_defaultSndBufLimit;
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uint32_t m_defaultRcvBufLimit;
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};
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} // namespace ns3
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#endif /* SOCKET_DEFAULTS_H */
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