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unison/src/node/socket-defaults.cc

43 lines
1.5 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "socket-defaults.h"
#include "ns3/uinteger.h"
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (SocketDefaults);
TypeId SocketDefaults::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::SocketDefaults")
.SetParent<Object> ()
.AddAttribute ("DefaultSndBufLimit",
"Default maximum receive buffer size (bytes)",
UintegerValue (0xffffffffl),
MakeUintegerAccessor (&SocketDefaults::m_defaultSndBufLimit),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultRcvBufLimit",
"Default maximum receive buffer size (bytes)",
UintegerValue (0xffffffffl),
MakeUintegerAccessor (&SocketDefaults::m_defaultRcvBufLimit),
MakeUintegerChecker<uint32_t> ())
;
return tid;
}
} // namespace ns3