97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/*
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* Copyright (c) 2014 Universita' di Firenze
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Tommaso Pecorella <tommaso.pecorella@unifi.it>
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*/
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// Network topology
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//
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// n0 n1
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// | |
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// =================
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// SimpleChannel
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//
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// - Packets flows from n0 to n1
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//
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// This example shows how to use the PacketSocketServer and PacketSocketClient
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// to send non-IP packets over a SimpleNetDevice
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#include "ns3/core-module.h"
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#include "ns3/network-module.h"
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using namespace ns3;
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int
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main(int argc, char* argv[])
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{
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bool verbose = false;
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CommandLine cmd(__FILE__);
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cmd.AddValue("verbose", "turn on log components", verbose);
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cmd.Parse(argc, argv);
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if (verbose)
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{
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LogComponentEnable("PacketSocketServer", LOG_LEVEL_ALL);
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LogComponentEnable("PacketSocketClient", LOG_LEVEL_ALL);
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LogComponentEnable("SimpleNetDevice", LOG_LEVEL_ALL);
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}
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NodeContainer nodes;
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nodes.Create(2);
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ns3::PacketMetadata::Enable();
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PacketSocketHelper packetSocket;
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// give packet socket powers to nodes.
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packetSocket.Install(nodes);
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Ptr<SimpleNetDevice> txDev;
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txDev = CreateObject<SimpleNetDevice>();
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nodes.Get(0)->AddDevice(txDev);
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Ptr<SimpleNetDevice> rxDev;
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rxDev = CreateObject<SimpleNetDevice>();
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nodes.Get(1)->AddDevice(rxDev);
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Ptr<SimpleChannel> channel = CreateObject<SimpleChannel>();
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txDev->SetChannel(channel);
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rxDev->SetChannel(channel);
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txDev->SetNode(nodes.Get(0));
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rxDev->SetNode(nodes.Get(1));
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PacketSocketAddress socketAddr;
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socketAddr.SetSingleDevice(txDev->GetIfIndex());
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socketAddr.SetPhysicalAddress(rxDev->GetAddress());
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// Arbitrary protocol type.
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// Note: PacketSocket doesn't have any L4 multiplexing or demultiplexing
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// The only mux/demux is based on the protocol field
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socketAddr.SetProtocol(1);
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Ptr<PacketSocketClient> client = CreateObject<PacketSocketClient>();
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client->SetRemote(socketAddr);
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nodes.Get(0)->AddApplication(client);
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Ptr<PacketSocketServer> server = CreateObject<PacketSocketServer>();
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server->SetLocal(socketAddr);
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nodes.Get(1)->AddApplication(server);
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Simulator::Run();
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Simulator::Destroy();
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return 0;
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}
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