/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "socket-defaults.h" #include "ns3/uinteger.h" namespace ns3 { NS_OBJECT_ENSURE_REGISTERED (SocketDefaults); TypeId SocketDefaults::GetTypeId (void) { static TypeId tid = TypeId ("ns3::SocketDefaults") .SetParent () .AddAttribute ("DefaultSndBufLimit", "Default maximum receive buffer size (bytes)", UintegerValue (0xffffffffl), MakeUintegerAccessor (&SocketDefaults::m_defaultSndBufLimit), MakeUintegerChecker ()) .AddAttribute ("DefaultRcvBufLimit", "Default maximum receive buffer size (bytes)", UintegerValue (0xffffffffl), MakeUintegerAccessor (&SocketDefaults::m_defaultRcvBufLimit), MakeUintegerChecker ()) ; return tid; } } // namespace ns3