107 lines
2.2 KiB
C++
107 lines
2.2 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "tutorial-app.h"
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#include "ns3/applications-module.h"
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using namespace ns3;
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TutorialApp::TutorialApp ()
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: m_socket (0),
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m_peer (),
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m_packetSize (0),
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m_nPackets (0),
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m_dataRate (0),
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m_sendEvent (),
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m_running (false),
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m_packetsSent (0)
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{
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}
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TutorialApp::~TutorialApp ()
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{
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m_socket = 0;
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}
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/* static */
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TypeId TutorialApp::GetTypeId ()
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{
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static TypeId tid = TypeId ("TutorialApp")
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.SetParent<Application> ()
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.SetGroupName ("Tutorial")
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.AddConstructor<TutorialApp> ()
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;
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return tid;
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}
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void
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TutorialApp::Setup (Ptr<Socket> socket, Address address, uint32_t packetSize, uint32_t nPackets, DataRate dataRate)
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{
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m_socket = socket;
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m_peer = address;
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m_packetSize = packetSize;
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m_nPackets = nPackets;
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m_dataRate = dataRate;
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}
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void
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TutorialApp::StartApplication ()
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{
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m_running = true;
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m_packetsSent = 0;
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m_socket->Bind ();
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m_socket->Connect (m_peer);
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SendPacket ();
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}
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void
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TutorialApp::StopApplication ()
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{
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m_running = false;
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if (m_sendEvent.IsRunning ())
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{
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Simulator::Cancel (m_sendEvent);
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}
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if (m_socket)
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{
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m_socket->Close ();
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}
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}
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void
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TutorialApp::SendPacket ()
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{
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Ptr<Packet> packet = Create<Packet> (m_packetSize);
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m_socket->Send (packet);
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if (++m_packetsSent < m_nPackets)
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{
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ScheduleTx ();
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}
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}
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void
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TutorialApp::ScheduleTx ()
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{
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if (m_running)
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{
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Time tNext (Seconds (m_packetSize * 8 / static_cast<double> (m_dataRate.GetBitRate ())));
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m_sendEvent = Simulator::Schedule (tNext, &TutorialApp::SendPacket, this);
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}
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}
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