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unison/src/node/channel.h
2007-03-29 17:09:16 +02:00

72 lines
1.8 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Craig Dowell <craigdo@ee.washingon.edu>
*
* Wed Feb 14 16:05:46 PST 2007 craigdo: Created
*/
#ifndef CHANNEL_H
#define CHANNEL_H
#include <string>
#include <stdint.h>
#include "ns3/object.h"
namespace ns3 {
class NetDevice;
/**
* \brief Abstract Channel Base Class.
*
* A channel is a logical path over which information flows. The path can
* be as simple as a short piece of wire, or as complicated as space-time.
*/
class Channel : public Object
{
public:
Channel ();
Channel (std::string name);
void SetName(std::string);
std::string GetName(void);
/**
* \returns the number of NetDevices connected to this Channel.
*
* This method must be implemented by subclasses.
*/
virtual uint32_t GetNDevices (void) const = 0;
/**
* \param i index of NetDevice to retrieve
* \returns one of the NetDevices connected to this channel.
*
* This method must be implemented by subclasses.
*/
virtual NetDevice *GetDevice (uint32_t i) const = 0;
protected:
virtual ~Channel ();
std::string m_name;
private:
};
}; // namespace ns3
#endif /* CHANNEL_H */