565 lines
16 KiB
C++
565 lines
16 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2012 Andrew McGregor
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Codel, the COntrolled DELay Queueing discipline
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* Based on ns2 simulation code presented by Kathie Nichols
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*
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* This port based on linux kernel code by
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* Authors: Dave Täht <d@taht.net>
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* Eric Dumazet <edumazet@google.com>
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*
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* Ported to ns-3 by: Andrew McGregor <andrewmcgr@gmail.com>
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*/
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#include "ns3/log.h"
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#include "ns3/enum.h"
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#include "ns3/uinteger.h"
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#include "ns3/abort.h"
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#include "codel-queue.h"
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NS_LOG_COMPONENT_DEFINE ("CoDelQueue");
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namespace ns3 {
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/* borrowed from the linux kernel */
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static inline uint32_t ReciprocalDivide (uint32_t A, uint32_t R)
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{
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return (uint32_t)(((uint64_t)A * R) >> 32);
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}
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/* end kernel borrowings */
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static uint32_t CoDelGetTime (void)
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{
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Time time = Simulator::Now ();
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uint64_t ns = time.GetNanoSeconds ();
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return ns >> CODEL_SHIFT;
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}
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class CoDelTimestampTag : public Tag
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{
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public:
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CoDelTimestampTag ();
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static TypeId GetTypeId (void);
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virtual TypeId GetInstanceTypeId (void) const;
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virtual uint32_t GetSerializedSize (void) const;
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virtual void Serialize (TagBuffer i) const;
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virtual void Deserialize (TagBuffer i);
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virtual void Print (std::ostream &os) const;
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Time GetTxTime (void) const;
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private:
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uint64_t m_creationTime;
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};
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CoDelTimestampTag::CoDelTimestampTag ()
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: m_creationTime (Simulator::Now ().GetTimeStep ())
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{
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}
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TypeId
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CoDelTimestampTag::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::CoDelTimestampTag")
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.SetParent<Tag> ()
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.AddConstructor<CoDelTimestampTag> ()
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.AddAttribute ("CreationTime",
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"The time at which the timestamp was created",
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StringValue ("0.0s"),
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MakeTimeAccessor (&CoDelTimestampTag::GetTxTime),
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MakeTimeChecker ())
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;
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return tid;
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}
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TypeId
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CoDelTimestampTag::GetInstanceTypeId (void) const
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{
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return GetTypeId ();
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}
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uint32_t
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CoDelTimestampTag::GetSerializedSize (void) const
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{
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return 8;
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}
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void
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CoDelTimestampTag::Serialize (TagBuffer i) const
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{
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i.WriteU64 (m_creationTime);
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}
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void
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CoDelTimestampTag::Deserialize (TagBuffer i)
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{
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m_creationTime = i.ReadU64 ();
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}
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void
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CoDelTimestampTag::Print (std::ostream &os) const
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{
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os << "CreationTime=" << m_creationTime;
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}
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Time
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CoDelTimestampTag::GetTxTime (void) const
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{
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return TimeStep (m_creationTime);
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}
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NS_OBJECT_ENSURE_REGISTERED (CoDelQueue);
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TypeId CoDelQueue::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::CoDelQueue")
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.SetParent<Queue> ()
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.AddConstructor<CoDelQueue> ()
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.AddAttribute ("Mode",
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"Whether to use Bytes (see MaxBytes) or Packets (see MaxPackets) as the maximum queue size metric.",
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EnumValue (QUEUE_MODE_BYTES),
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MakeEnumAccessor (&CoDelQueue::SetMode),
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MakeEnumChecker (QUEUE_MODE_BYTES, "QUEUE_MODE_BYTES",
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QUEUE_MODE_PACKETS, "QUEUE_MODE_PACKETS"))
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.AddAttribute ("MaxPackets",
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"The maximum number of packets accepted by this CoDelQueue.",
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UintegerValue (DEFAULT_CODEL_LIMIT),
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MakeUintegerAccessor (&CoDelQueue::m_maxPackets),
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MakeUintegerChecker<uint32_t> ())
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.AddAttribute ("MaxBytes",
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"The maximum number of bytes accepted by this CoDelQueue.",
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UintegerValue (1500 * DEFAULT_CODEL_LIMIT),
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MakeUintegerAccessor (&CoDelQueue::m_maxBytes),
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MakeUintegerChecker<uint32_t> ())
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.AddAttribute ("MinBytes",
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"The CoDel algorithm minbytes parameter.",
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UintegerValue (1500),
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MakeUintegerAccessor (&CoDelQueue::m_minBytes),
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MakeUintegerChecker<uint32_t> ())
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.AddAttribute ("Interval",
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"The CoDel algorithm interval",
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StringValue ("100ms"),
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MakeTimeAccessor (&CoDelQueue::m_interval),
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MakeTimeChecker ())
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.AddAttribute ("Target",
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"The CoDel algorithm target queue delay",
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StringValue ("5ms"),
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MakeTimeAccessor (&CoDelQueue::m_target),
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MakeTimeChecker ())
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.AddTraceSource ("Count",
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"CoDel count",
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MakeTraceSourceAccessor (&CoDelQueue::m_count))
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.AddTraceSource ("DropCount",
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"CoDel drop count",
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MakeTraceSourceAccessor (&CoDelQueue::m_dropCount))
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.AddTraceSource ("LastCount",
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"CoDel lastcount",
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MakeTraceSourceAccessor (&CoDelQueue::m_lastCount))
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.AddTraceSource ("DropState",
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"Dropping state",
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MakeTraceSourceAccessor (&CoDelQueue::m_dropping))
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.AddTraceSource ("BytesInQueue",
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"Number of bytes in the queue",
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MakeTraceSourceAccessor (&CoDelQueue::m_bytesInQueue))
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.AddTraceSource ("Sojourn",
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"Time in the queue",
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MakeTraceSourceAccessor (&CoDelQueue::m_sojourn))
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.AddTraceSource ("DropNext",
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"Time until next packet drop",
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MakeTraceSourceAccessor (&CoDelQueue::m_dropNext))
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;
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return tid;
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}
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CoDelQueue::CoDelQueue ()
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: Queue (),
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m_packets (),
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m_maxBytes (),
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m_bytesInQueue (0),
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m_count (0),
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m_dropCount (0),
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m_lastCount (0),
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m_dropping (false),
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m_recInvSqrt (~0U >> REC_INV_SQRT_SHIFT),
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m_firstAboveTime (0),
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m_dropNext (0),
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m_state1 (0),
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m_state2 (0),
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m_state3 (0),
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m_states (0),
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m_dropOverLimit (0),
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m_sojourn (0)
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{
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NS_LOG_FUNCTION (this);
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}
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CoDelQueue::~CoDelQueue ()
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{
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NS_LOG_FUNCTION (this);
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}
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void
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CoDelQueue::NewtonStep (void)
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{
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NS_LOG_FUNCTION (this);
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uint32_t invsqrt = ((uint32_t) m_recInvSqrt) << REC_INV_SQRT_SHIFT;
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uint32_t invsqrt2 = ((uint64_t) invsqrt * invsqrt) >> 32;
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uint64_t val = (3ll << 32) - ((uint64_t) m_count * invsqrt2);
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val >>= 2; /* avoid overflow */
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val = (val * invsqrt) >> (32 - 2 + 1);
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m_recInvSqrt = val >> REC_INV_SQRT_SHIFT;
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}
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uint32_t
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CoDelQueue::ControlLaw (uint32_t t)
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{
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NS_LOG_FUNCTION (this);
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return t + ReciprocalDivide (Time2CoDel (m_interval), m_recInvSqrt << REC_INV_SQRT_SHIFT);
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}
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void
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CoDelQueue::SetMode (CoDelQueue::QueueMode mode)
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{
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NS_LOG_FUNCTION (mode);
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m_mode = mode;
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}
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CoDelQueue::QueueMode
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CoDelQueue::GetMode (void)
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{
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NS_LOG_FUNCTION (this);
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return m_mode;
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}
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bool
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CoDelQueue::DoEnqueue (Ptr<Packet> p)
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{
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NS_LOG_FUNCTION (this << p);
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if (m_mode == QUEUE_MODE_PACKETS && (m_packets.size () + 1 > m_maxPackets))
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{
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NS_LOG_LOGIC ("Queue full (at max packets) -- droppping pkt");
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Drop (p);
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++m_dropOverLimit;
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return false;
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}
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if (m_mode == QUEUE_MODE_BYTES && (m_bytesInQueue + p->GetSize () > m_maxBytes))
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{
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NS_LOG_LOGIC ("Queue full (packet would exceed max bytes) -- droppping pkt");
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Drop (p);
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++m_dropOverLimit;
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return false;
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}
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// Tag packet with current time for DoDequeue() to compute sojourn time
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CoDelTimestampTag tag;
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p->AddPacketTag (tag);
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m_bytesInQueue += p->GetSize ();
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m_packets.push (p);
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NS_LOG_LOGIC ("Number packets " << m_packets.size ());
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NS_LOG_LOGIC ("Number bytes " << m_bytesInQueue);
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return true;
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}
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bool
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CoDelQueue::OkToDrop (Ptr<Packet> p, uint32_t now)
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{
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NS_LOG_FUNCTION (this);
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CoDelTimestampTag tag;
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bool okToDrop;
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p->FindFirstMatchingByteTag (tag);
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bool found = p->RemovePacketTag (tag);
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NS_ASSERT_MSG (found, "found a packet without an input timestamp tag");
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NS_UNUSED (found); //silence compiler warning
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Time delta = Simulator::Now () - tag.GetTxTime ();
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NS_LOG_INFO ("Sojourn time " << delta.GetSeconds ());
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m_sojourn = delta;
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uint32_t sojournTime = Time2CoDel (delta);
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if (CoDelTimeBefore (sojournTime, Time2CoDel (m_target))
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|| m_bytesInQueue < m_minBytes)
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{
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// went below so we'll stay below for at least q->interval
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NS_LOG_LOGIC ("Sojourn time is below target or number of bytes in queue is less than minBytes; packet should not be dropped");
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m_firstAboveTime = 0;
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return false;
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}
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okToDrop = false;
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if (m_firstAboveTime == 0)
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{
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/* just went above from below. If we stay above
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* for at least q->interval we'll say it's ok to drop
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*/
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NS_LOG_LOGIC ("Sojourn time has just gone above target from below, need to stay above for at least q->interval before packet can be dropped. ");
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m_firstAboveTime = now + Time2CoDel (m_interval);
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}
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else
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if (CoDelTimeAfter (now, m_firstAboveTime))
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{
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NS_LOG_LOGIC ("Sojourn time has been above target for at least q->interval; it's OK to (possibly) drop packet.");
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okToDrop = true;
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++m_state1;
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}
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return okToDrop;
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}
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Ptr<Packet>
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CoDelQueue::DoDequeue (void)
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{
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NS_LOG_FUNCTION (this);
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if (m_packets.empty ())
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{
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// Leave dropping state when queue is empty
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m_dropping = false;
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m_firstAboveTime = 0;
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NS_LOG_LOGIC ("Queue empty");
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return 0;
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}
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uint32_t now = CoDelGetTime ();
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Ptr<Packet> p = m_packets.front ();
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m_packets.pop ();
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m_bytesInQueue -= p->GetSize ();
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NS_LOG_LOGIC ("Popped " << p);
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NS_LOG_LOGIC ("Number packets remaining " << m_packets.size ());
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NS_LOG_LOGIC ("Number bytes remaining " << m_bytesInQueue);
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// Determine if p should be dropped
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bool okToDrop = OkToDrop (p, now);
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if (m_dropping)
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{ // In the dropping state (sojourn time has gone above target and hasn't come down yet)
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// Check if we can leave the dropping state or next drop should occur
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NS_LOG_LOGIC ("In dropping state, check if it's OK to leave or next drop should occur");
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if (!okToDrop)
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{
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/* sojourn time fell below target - leave dropping state */
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NS_LOG_LOGIC ("Sojourn time goes below target, it's OK to leave dropping state.");
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m_dropping = false;
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}
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else
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if (CoDelTimeAfterEq (now, m_dropNext))
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{
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m_state2++;
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while (m_dropping && CoDelTimeAfterEq (now, m_dropNext))
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{
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// It's time for the next drop. Drop the current packet and
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// dequeue the next. The dequeue might take us out of dropping
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// state. If not, schedule the next drop.
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// A large amount of packets in queue might result in drop
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// rates so high that the next drop should happen now,
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// hence the while loop.
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NS_LOG_LOGIC ("Sojourn time is still above target and it's time for next drop; dropping " << p);
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Drop (p);
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++m_dropCount;
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++m_count;
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NewtonStep ();
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if (m_packets.empty ())
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{
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m_dropping = false;
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NS_LOG_LOGIC ("Queue empty");
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++m_states;
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return 0;
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}
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p = m_packets.front ();
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m_packets.pop ();
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m_bytesInQueue -= p->GetSize ();
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NS_LOG_LOGIC ("Popped " << p);
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NS_LOG_LOGIC ("Number packets remaining " << m_packets.size ());
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NS_LOG_LOGIC ("Number bytes remaining " << m_bytesInQueue);
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if (!OkToDrop (p, now))
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{
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/* leave dropping state */
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NS_LOG_LOGIC ("Leaving dropping state");
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m_dropping = false;
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}
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else
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{
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/* schedule the next drop */
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NS_LOG_LOGIC ("Running ControlLaw for input m_dropNext: " << (double)m_dropNext / 1000000);
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m_dropNext = ControlLaw (m_dropNext);
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NS_LOG_LOGIC ("Scheduled next drop at " << (double)m_dropNext / 1000000);
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}
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}
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}
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}
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else
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{
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// Not in the dropping state
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// Decide if we have to enter the dropping state and drop the first packet
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NS_LOG_LOGIC ("Not in dropping state; decide if we have to enter the state and drop the first packet");
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if (okToDrop)
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{
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// Drop the first packet and enter dropping state unless the queue is empty
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NS_LOG_LOGIC ("Sojourn time goes above target, dropping the first packet " << p << " and entering the dropping state");
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++m_dropCount;
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Drop (p);
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if (m_packets.empty ())
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{
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m_dropping = false;
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okToDrop = false;
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NS_LOG_LOGIC ("Queue empty");
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++m_states;
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}
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else
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{
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p = m_packets.front ();
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m_packets.pop ();
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m_bytesInQueue -= p->GetSize ();
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NS_LOG_LOGIC ("Popped " << p);
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NS_LOG_LOGIC ("Number packets remaining " << m_packets.size ());
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NS_LOG_LOGIC ("Number bytes remaining " << m_bytesInQueue);
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okToDrop = OkToDrop (p, now);
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m_dropping = true;
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}
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++m_state3;
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/*
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* if min went above target close to when we last went below it
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* assume that the drop rate that controlled the queue on the
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* last cycle is a good starting point to control it now.
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*/
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int delta = m_count - m_lastCount;
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if (delta > 1 && CoDelTimeBefore (now - m_dropNext, 16 * Time2CoDel (m_interval)))
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{
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m_count = delta;
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NewtonStep ();
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}
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else
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{
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m_count = 1;
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m_recInvSqrt = ~0U >> REC_INV_SQRT_SHIFT;
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}
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m_lastCount = m_count;
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NS_LOG_LOGIC ("Running ControlLaw for input now: " << (double)now);
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m_dropNext = ControlLaw (now);
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NS_LOG_LOGIC ("Scheduled next drop at " << (double)m_dropNext / 1000000 << " now " << (double)now / 1000000);
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}
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}
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++m_states;
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return p;
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}
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uint32_t
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CoDelQueue::GetQueueSize (void)
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{
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NS_LOG_FUNCTION (this);
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if (GetMode () == QUEUE_MODE_BYTES)
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{
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return m_bytesInQueue;
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}
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else if (GetMode () == QUEUE_MODE_PACKETS)
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{
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return m_packets.size ();
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}
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else
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{
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NS_ABORT_MSG ("Unknown mode.");
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}
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}
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uint32_t
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CoDelQueue::GetDropOverLimit (void)
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{
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return m_dropOverLimit;
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}
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uint32_t
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CoDelQueue::GetDropCount (void)
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{
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return m_dropCount;
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}
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Time
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CoDelQueue::GetTarget (void)
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{
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return m_target;
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}
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Time
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CoDelQueue::GetInterval (void)
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{
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return m_interval;
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}
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uint32_t
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CoDelQueue::GetDropNext (void)
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{
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return m_dropNext;
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}
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Ptr<const Packet>
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CoDelQueue::DoPeek (void) const
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{
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NS_LOG_FUNCTION (this);
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if (m_packets.empty ())
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{
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NS_LOG_LOGIC ("Queue empty");
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return 0;
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}
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Ptr<Packet> p = m_packets.front ();
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NS_LOG_LOGIC ("Number packets " << m_packets.size ());
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NS_LOG_LOGIC ("Number bytes " << m_bytesInQueue);
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return p;
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}
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bool
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CoDelQueue::CoDelTimeAfter (uint32_t a, uint32_t b)
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{
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return ((int)(a) - (int)(b) > 0);
|
|
}
|
|
|
|
bool
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|
CoDelQueue::CoDelTimeAfterEq (uint32_t a, uint32_t b)
|
|
{
|
|
return ((int)(a) - (int)(b) >= 0);
|
|
}
|
|
|
|
bool
|
|
CoDelQueue::CoDelTimeBefore (uint32_t a, uint32_t b)
|
|
{
|
|
return ((int)(a) - (int)(b) < 0);
|
|
}
|
|
|
|
bool
|
|
CoDelQueue::CoDelTimeBeforeEq (uint32_t a, uint32_t b)
|
|
{
|
|
return ((int)(a) - (int)(b) <= 0);
|
|
}
|
|
|
|
uint32_t
|
|
CoDelQueue::Time2CoDel (Time t)
|
|
{
|
|
return (t.GetNanoSeconds () >> CODEL_SHIFT);
|
|
}
|
|
|
|
|
|
} // namespace ns3
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|
|