Add a SingleEvent class.
This commit is contained in:
@@ -29,7 +29,10 @@ namespace ns3 {
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/**
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* \brief An object that tracks scheduled events and automatically
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* cancels them when it is destroyed.
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* cancels them when it is destroyed. It is useful in situations
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* where multiple instances of the same type of event can
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* simultaneously be scheduled, and when the events should be limited
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* to the lifetime of a container object.
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*/
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class EventCollector
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{
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95
src/simulator/single-event.cc
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95
src/simulator/single-event.cc
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@@ -0,0 +1,95 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INESC Porto
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Gustavo J. A. M. Carneiro <gjc@inescporto.pt>
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*/
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#ifdef RUN_SELF_TESTS
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#include "single-event.h"
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#include "ns3/test.h"
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namespace ns3 {
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class SingleEventTests : public Test
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{
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int m_counter;
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SingleEvent *m_events;
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void SingleEventCallback ();
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public:
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SingleEventTests ();
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virtual ~SingleEventTests ();
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virtual bool RunTests (void);
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};
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SingleEventTests::SingleEventTests ()
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: Test ("SingleEvent"), m_counter (0), m_events (0)
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{}
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SingleEventTests::~SingleEventTests ()
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{}
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void
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SingleEventTests::SingleEventCallback ()
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{
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m_counter++;
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}
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bool SingleEventTests::RunTests (void)
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{
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bool result = true;
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{
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SingleEvent event;
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event = Simulator::Schedule (Simulator::Now (), &SingleEventTests::SingleEventCallback, this);
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Simulator::Run ();
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NS_TEST_ASSERT_EQUAL (m_counter, 1);
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}
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{
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SingleEvent event;
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event = Simulator::Schedule (Simulator::Now (), &SingleEventTests::SingleEventCallback, this);
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} // event is destroyed => the eventid cancelled
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Simulator::Run ();
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NS_TEST_ASSERT_EQUAL (m_counter, 1);
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{
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SingleEvent event;
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event = Simulator::Schedule (Simulator::Now (), &SingleEventTests::SingleEventCallback, this);
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// the second event cancels the first one
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event = Simulator::Schedule (Simulator::Now (), &SingleEventTests::SingleEventCallback, this);
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Simulator::Run ();
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NS_TEST_ASSERT_EQUAL (m_counter, 2);
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}
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return result;
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}
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static SingleEventTests g_singleEventTests;
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};
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#endif /* RUN_SELF_TESTS */
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84
src/simulator/single-event.h
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84
src/simulator/single-event.h
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@@ -0,0 +1,84 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INESC Porto
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Gustavo J. A. M. Carneiro <gjc@inescporto.pt>
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*/
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#ifndef SINGLE_EVENT_H
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#define SINGLE_EVENT_H
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#include <list>
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#include "event-id.h"
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#include "simulator.h"
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namespace ns3 {
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/**
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* \brief An object that tracks a single event
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*
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* A SingleEvent acts as a smart proxy for an EventId. It
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* automatically cancels the underlying EventId when it is replaced
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* for a new EventId, or when the SingleEvent is destroyed. It is
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* useful in situations where only one type of an event can possibly
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* be scheduled at any single time (e.g. a single timer instance), and
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* when the event should be limited to the lifetime of a container
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* object.
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*/
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class SingleEvent
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{
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public:
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SingleEvent ()
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{}
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/**
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* \brief Tracks a newly scheduled event.
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*
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* Tracks a newly scheduled event. Any previous event that may have
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* been scheduled is first cancelled.
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*/
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void operator = (const EventId &event)
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{
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Simulator::Cancel (m_event);
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m_event = event;
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}
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/**
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* \brief Retrives the event being tracked
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*
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* Returns a copy of the tracked event. The returned value can be
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* used to e.g. check if the event is still running, or to manually
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* Cancel it.
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*/
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EventId GetEvent () const
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{
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return m_event;
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}
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~SingleEvent ()
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{
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Simulator::Cancel (m_event);
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}
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private:
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EventId m_event;
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};
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}; // namespace ns3
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#endif /* SINGLE_EVENT_H */
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@@ -58,6 +58,7 @@ def build(bld):
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'timer.cc',
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'event-id.cc',
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'event-collector.cc',
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'single-event.cc',
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'scheduler.cc',
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'scheduler-factory.cc',
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'scheduler-list.cc',
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@@ -76,6 +77,7 @@ def build(bld):
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'timer.h',
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'event-id.h',
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'event-collector.h',
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'single-event.h',
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'event-impl.h',
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'simulator.h',
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'scheduler.h',
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