add missing call to Simulator::Destroy to cleanup after test
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@@ -452,6 +452,8 @@ UdpSocketTest::RunTests (void)
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NS_TEST_ASSERT_EQUAL (m_receivedPacket.GetSize (), 123);
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NS_TEST_ASSERT_EQUAL (m_receivedPacket2.GetSize (), 123);
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Simulator::Destroy ();
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return result;
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}
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