mobility: Adds a simple mobility example
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@@ -34,6 +34,7 @@ been tested on Linux. The latest known version to work with ns-3 is cppyy==3.1.2
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- (wifi) - The `ApWifiMac` provides new attributes (`CwMinsForSta`, `CwMaxsForSta`, `AifsnsForSta` and `TxopLimitsForSta`) to define the EDCA access parameters to include in the EDCA Parameter Set advertised to associated stations
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- (wifi) - The `WifiMacHelper` provides a `SetChannelAccessManager` and a `SetFrameExchangeManager` methods to configure attributes of `ChannelAccessManager` and `FrameExchangeManager` objects, respectively
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- (wifi) - Simulation duration and data rate parameters of existing wifi examples changed to use Time and DataRate types
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- (mobility) !1986 - Adds simple constant-mobility-example
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### Bugs fixed
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@@ -1,5 +1,6 @@
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set(base_examples
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bonnmotion-ns2-example
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constant-mobility-example
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main-random-topology
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main-random-walk
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ns2-mobility-trace
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105
src/mobility/examples/constant-mobility-example.cc
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105
src/mobility/examples/constant-mobility-example.cc
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@@ -0,0 +1,105 @@
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/*
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* Copyright (c) 2024 Tokushima University, Tokushima, Japan.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Alberto Gallegos Ramonet <alramonet@is.tokushima-u.ac.jp>
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*/
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/*
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This example shows a comparison between node mobility set with and without the
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use of helpers. Furthermore it shows a simple way to update the node positions.
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More advanced position allocations and mobility patterns can be achieve with
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the use of other helpers.
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In this example, node N1 moves to the right in 3 different instances
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during the simulation while node N0 remains static. A trace is used to print a
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message when movement is detected in node N1.
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10 m {Sec 2} 10m {Sec 4} 10 m {Sec 6}
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N0,N1 --------------------->N1--------------------> N1 ------------------> N1
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(0,0,0) Move Right (10,0,0) Move Right (20,0,0) Move Right (30,0,0)
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*/
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#include <ns3/mobility-module.h>
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#include <ns3/node.h>
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#include <ns3/simulator.h>
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using namespace ns3;
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void
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CourseChangeCallback(Ptr<const MobilityModel> mobility)
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{
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std::cout << Simulator::Now().As(Time::S) << " Movement detected (Node "
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<< mobility->GetObject<Node>()->GetId() << ")!\n";
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}
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void
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MoveNode(Ptr<Node> node, const Vector& pos)
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{
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Ptr<MobilityModel> mobilityModel = node->GetObject<MobilityModel>();
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NS_ASSERT_MSG(mobilityModel, "Node doesn't have a mobility model");
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mobilityModel->SetPosition(pos);
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Vector newPos = mobilityModel->GetPosition();
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std::cout << Simulator::Now().As(Time::S) << " Node " << node->GetId() << " | MoveRight, Pos ("
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<< newPos.x << "," << newPos.y << "," << newPos.z << ")\n";
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}
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int
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main(int argc, char* argv[])
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{
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// Method 1: Install the mobility model using the helper
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// The helper creates and installs the mobility to a single node
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// or multiple nodes in a node container. Different helpers might
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// have additional options.
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NodeContainer nodeContainer(1);
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MobilityHelper mobility;
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mobility.SetMobilityModel("ns3::ConstantPositionMobilityModel");
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Ptr<ListPositionAllocator> positionAllocator = CreateObject<ListPositionAllocator>();
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positionAllocator->Add(Vector(0, 0, 0));
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mobility.SetPositionAllocator(positionAllocator);
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Ptr<Node> n0 = nodeContainer.Get(0);
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mobility.Install(n0);
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// Method 2: Install the mobility manually
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// You need to manually create both, the node object and the mobility object.
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// After that, you aggregate the mobility to a node.
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Ptr<Node> n1 = CreateObject<Node>();
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Ptr<ConstantPositionMobilityModel> mob1 = CreateObject<ConstantPositionMobilityModel>();
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n1->AggregateObject(mob1);
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mob1->SetPosition(Vector(0, 0, 0));
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// Set the mobility trace hook to node n1 to keep track of its movements
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mob1->TraceConnectWithoutContext("CourseChange", MakeBoundCallback(&CourseChangeCallback));
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// Schedule movements to node n1
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Simulator::ScheduleWithContext(n1->GetId(), Seconds(2.0), &MoveNode, n1, Vector(10, 0, 0));
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Simulator::ScheduleWithContext(n1->GetId(), Seconds(4.0), &MoveNode, n1, Vector(20, 0, 0));
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Simulator::ScheduleWithContext(n1->GetId(), Seconds(6.0), &MoveNode, n1, Vector(30, 0, 0));
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Simulator::Stop(Seconds(10));
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Simulator::Run();
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Simulator::Destroy();
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return 0;
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}
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