bug 675: convert unit tests to new test framework
This commit is contained in:
@@ -316,11 +316,7 @@ Simulator::GetImplementation (void)
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} // namespace ns3
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#ifdef RUN_SELF_TESTS
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#include "ns3/test.h"
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#include "ns3/ptr.h"
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#include "list-scheduler.h"
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#include "heap-scheduler.h"
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#include "map-scheduler.h"
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@@ -329,6 +325,190 @@ Simulator::GetImplementation (void)
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namespace ns3 {
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class SimulatorEventsTestCase : public TestCase
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{
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public:
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SimulatorEventsTestCase (Ptr<Scheduler> scheduler);
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virtual bool DoRun (void);
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void A (int a);
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void B (int b);
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void C (int c);
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void D (int d);
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void foo0 (void);
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uint64_t NowUs (void);
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void destroy(void);
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bool m_b;
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bool m_a;
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bool m_c;
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bool m_d;
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EventId m_idC;
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bool m_destroy;
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EventId m_destroyId;
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};
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SimulatorEventsTestCase::SimulatorEventsTestCase (Ptr<Scheduler> scheduler)
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: TestCase ("Check that basic event handling is working with " + scheduler->GetInstanceTypeId ().GetName ())
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{}
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uint64_t
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SimulatorEventsTestCase::NowUs (void)
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{
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uint64_t ns = Now ().GetNanoSeconds ();
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return ns / 1000;
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}
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void
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SimulatorEventsTestCase::A (int a)
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{
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m_a = false;
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}
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void
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SimulatorEventsTestCase::B (int b)
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{
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if (b != 2 || NowUs () != 11)
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{
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m_b = false;
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}
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else
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{
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m_b = true;
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}
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Simulator::Remove (m_idC);
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Simulator::Schedule (MicroSeconds (10), &SimulatorEventsTestCase::D, this, 4);
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}
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void
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SimulatorEventsTestCase::C (int c)
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{
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m_c = false;
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}
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void
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SimulatorEventsTestCase::D (int d)
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{
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if (d != 4 || NowUs () != (11+10))
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{
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m_d = false;
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}
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else
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{
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m_d = true;
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}
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}
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void
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SimulatorEventsTestCase::foo0(void)
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{}
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void
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SimulatorEventsTestCase::destroy (void)
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{
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if (m_destroyId.IsExpired ())
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{
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m_destroy = true;
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}
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}
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bool
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SimulatorEventsTestCase::DoRun (void)
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{
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m_a = true;
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m_b = false;
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m_c = true;
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m_d = false;
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EventId a = Simulator::Schedule (MicroSeconds (10), &SimulatorEventsTestCase::A, this, 1);
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Simulator::Schedule (MicroSeconds (11), &SimulatorEventsTestCase::B, this, 2);
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m_idC = Simulator::Schedule (MicroSeconds (12), &SimulatorEventsTestCase::C, this, 3);
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NS_TEST_EXPECT_MSG_EQ (!m_idC.IsExpired (), true, "");
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NS_TEST_EXPECT_MSG_EQ (!a.IsExpired (), true, "");
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Simulator::Cancel (a);
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NS_TEST_EXPECT_MSG_EQ (a.IsExpired (), true, "");
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Simulator::Run ();
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NS_TEST_EXPECT_MSG_EQ (m_a, true, "Event A did not run ?");
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NS_TEST_EXPECT_MSG_EQ (m_b, true, "Event B did not run ?");
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NS_TEST_EXPECT_MSG_EQ (m_c, true, "Event C did not run ?");
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NS_TEST_EXPECT_MSG_EQ (m_d, true, "Event D did not run ?");
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EventId anId = Simulator::ScheduleNow (&SimulatorEventsTestCase::foo0, this);
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EventId anotherId = anId;
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NS_TEST_EXPECT_MSG_EQ (!(anId.IsExpired () || anotherId.IsExpired ()), true, "Event should not have expired yet.");
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Simulator::Remove (anId);
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NS_TEST_EXPECT_MSG_EQ (anId.IsExpired (), true, "Event was removed: it is now expired");
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NS_TEST_EXPECT_MSG_EQ (anotherId.IsExpired (), true, "Event was removed: it is now expired");
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m_destroy = false;
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m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
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NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
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m_destroyId.Cancel ();
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NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event was canceled: should have expired now");
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m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
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NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
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Simulator::Remove (m_destroyId);
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NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event was canceled: should have expired now");
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m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
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NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
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Simulator::Run ();
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NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
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NS_TEST_EXPECT_MSG_EQ (!m_destroy, true, "Event should not have run");
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Simulator::Destroy ();
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NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event should have expired now");
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NS_TEST_EXPECT_MSG_EQ (m_destroy, true, "Event should have run");
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return false;
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}
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class SimulatorTemplateTestCase : public TestCase
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{
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public:
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SimulatorTemplateTestCase ();
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// only here for testing of Ptr<>
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void Ref (void) const {}
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void Unref (void) const {}
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private:
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virtual bool DoRun (void);
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void bar0 (void) {}
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void bar1 (int) {}
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void bar2 (int, int) {}
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void bar3 (int, int, int) {}
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void bar4 (int, int, int, int) {}
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void bar5 (int, int, int, int, int) {}
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void baz1 (int &) {}
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void baz2 (int &, int &) {}
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void baz3 (int &, int &, int &) {}
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void baz4 (int &, int &, int &, int &) {}
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void baz5 (int &, int &, int &, int &, int &) {}
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void cbaz1 (const int &) {}
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void cbaz2 (const int &, const int &) {}
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void cbaz3 (const int &, const int &, const int &) {}
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void cbaz4 (const int &, const int &, const int &, const int &) {}
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void cbaz5 (const int &, const int &, const int &, const int &, const int &) {}
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void bar0c (void) const {}
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void bar1c (int) const {}
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void bar2c (int, int) const {}
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void bar3c (int, int, int) const {}
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void bar4c (int, int, int, int) const {}
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void bar5c (int, int, int, int, int) const {}
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void baz1c (int &) const {}
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void baz2c (int &, int &) const {}
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void baz3c (int &, int &, int &) const {}
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void baz4c (int &, int &, int &, int &) const {}
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void baz5c (int &, int &, int &, int &, int &) const {}
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void cbaz1c (const int &) const {}
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void cbaz2c (const int &, const int &) const {}
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void cbaz3c (const int &, const int &, const int &) const {}
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void cbaz4c (const int &, const int &, const int &, const int &) const {}
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void cbaz5c (const int &, const int &, const int &, const int &, const int &) const {}
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};
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static void foo0 (void)
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{}
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static void foo1 (int)
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@@ -341,8 +521,6 @@ static void foo4 (int, int, int, int)
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{}
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static void foo5 (int, int, int, int, int)
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{}
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#if 1
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static void ber1 (int &)
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{}
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static void ber2 (int &, int &)
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@@ -353,8 +531,6 @@ static void ber4 (int &, int &, int &, int &)
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{}
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static void ber5 (int &, int &, int &, int &, int &)
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{}
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#endif
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static void cber1 (const int &)
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{}
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static void cber2 (const int &, const int &)
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@@ -365,407 +541,85 @@ static void cber4 (const int &, const int &, const int &, const int &)
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{}
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static void cber5 (const int &, const int &, const int &, const int &, const int &)
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{}
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class SimulatorTests : public Test
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{
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public:
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SimulatorTests ();
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// only here for testing of Ptr<>
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void Ref (void) const;
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void Unref (void) const;
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virtual ~SimulatorTests ();
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virtual bool RunTests (void);
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private:
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uint64_t NowUs ();
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bool RunOneTest (void);
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void RunTestsConst (void) const;
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void A (int a);
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void B (int b);
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void C (int c);
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void D (int d);
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void bar0 (void);
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void bar1 (int);
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void bar2 (int, int);
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void bar3 (int, int, int);
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void bar4 (int, int, int, int);
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void bar5 (int, int, int, int, int);
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void baz1 (int &);
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void baz2 (int &, int &);
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void baz3 (int &, int &, int &);
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void baz4 (int &, int &, int &, int &);
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void baz5 (int &, int &, int &, int &, int &);
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void cbaz1 (const int &);
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void cbaz2 (const int &, const int &);
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void cbaz3 (const int &, const int &, const int &);
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void cbaz4 (const int &, const int &, const int &, const int &);
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void cbaz5 (const int &, const int &, const int &, const int &, const int &);
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void bar0c (void) const;
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void bar1c (int) const;
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void bar2c (int, int) const;
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void bar3c (int, int, int) const;
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void bar4c (int, int, int, int) const;
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void bar5c (int, int, int, int, int) const;
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void baz1c (int &) const;
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void baz2c (int &, int &) const;
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void baz3c (int &, int &, int &) const;
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void baz4c (int &, int &, int &, int &) const;
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void baz5c (int &, int &, int &, int &, int &) const;
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void cbaz1c (const int &) const;
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void cbaz2c (const int &, const int &) const;
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void cbaz3c (const int &, const int &, const int &) const;
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void cbaz4c (const int &, const int &, const int &, const int &) const;
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void cbaz5c (const int &, const int &, const int &, const int &, const int &) const;
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void destroy (void);
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bool m_b;
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bool m_a;
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bool m_c;
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bool m_d;
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EventId m_idC;
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bool m_destroy;
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EventId m_destroyId;
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};
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SimulatorTests::SimulatorTests ()
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: Test ("Simulator")
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SimulatorTemplateTestCase::SimulatorTemplateTestCase ()
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: TestCase ("Check that all templates are instanciated correctly. This is a compilation test, it cannot fail at runtime.")
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{}
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SimulatorTests::~SimulatorTests ()
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{}
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void
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SimulatorTests::Ref (void) const
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{}
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void
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SimulatorTests::Unref (void) const
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{}
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uint64_t
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SimulatorTests::NowUs (void)
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{
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uint64_t ns = Now ().GetNanoSeconds ();
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return ns / 1000;
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}
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void
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SimulatorTests::A (int a)
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{
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m_a = false;
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}
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void
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SimulatorTests::B (int b)
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{
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if (b != 2 || NowUs () != 11)
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{
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m_b = false;
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}
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else
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{
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m_b = true;
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}
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Simulator::Remove (m_idC);
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Simulator::Schedule (MicroSeconds (10), &SimulatorTests::D, this, 4);
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}
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void
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SimulatorTests::C (int c)
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{
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m_c = false;
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}
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void
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SimulatorTests::D (int d)
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{
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if (d != 4 || NowUs () != (11+10))
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{
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m_d = false;
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}
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else
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{
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m_d = true;
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}
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}
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void
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SimulatorTests::destroy (void)
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{
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if (m_destroyId.IsExpired ())
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{
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m_destroy = true;
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}
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}
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void
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SimulatorTests::bar0 (void)
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{}
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void
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SimulatorTests::bar1 (int)
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{}
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void
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SimulatorTests::bar2 (int, int)
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{}
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void
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SimulatorTests::bar3 (int, int, int)
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{}
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void
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SimulatorTests::bar4 (int, int, int, int)
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{}
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void
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SimulatorTests::bar5 (int, int, int, int, int)
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{}
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void
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SimulatorTests::baz1 (int &)
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{}
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void
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SimulatorTests::baz2 (int &, int &)
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{}
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void
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SimulatorTests::baz3 (int &, int &, int &)
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{}
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void
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SimulatorTests::baz4 (int &, int &, int &, int &)
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{}
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void
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SimulatorTests::baz5 (int &, int &, int &, int &, int &)
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{}
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void
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SimulatorTests::cbaz1 (const int &)
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{}
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void
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SimulatorTests::cbaz2 (const int &, const int &)
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{}
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void
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SimulatorTests::cbaz3 (const int &, const int &, const int &)
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{}
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void
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SimulatorTests::cbaz4 (const int &, const int &, const int &, const int &)
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{}
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void
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SimulatorTests::cbaz5 (const int &, const int &, const int &, const int &, const int &)
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{}
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void
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SimulatorTests::bar0c (void) const
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{}
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void
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SimulatorTests::bar1c (int) const
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{}
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void
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SimulatorTests::bar2c (int, int) const
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{}
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void
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SimulatorTests::bar3c (int, int, int) const
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{}
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void
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SimulatorTests::bar4c (int, int, int, int) const
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{}
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void
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SimulatorTests::bar5c (int, int, int, int, int) const
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{}
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void
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SimulatorTests::baz1c (int &) const
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{}
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void
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SimulatorTests::baz2c (int &, int &) const
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{}
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void
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SimulatorTests::baz3c (int &, int &, int &) const
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{}
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void
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SimulatorTests::baz4c (int &, int &, int &, int &) const
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{}
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void
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SimulatorTests::baz5c (int &, int &, int &, int &, int &) const
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{}
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void
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SimulatorTests::cbaz1c (const int &) const
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{}
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void
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SimulatorTests::cbaz2c (const int &, const int &) const
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{}
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void
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SimulatorTests::cbaz3c (const int &, const int &, const int &) const
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{}
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void
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SimulatorTests::cbaz4c (const int &, const int &, const int &, const int &) const
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{}
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void
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SimulatorTests::cbaz5c (const int &, const int &, const int &, const int &, const int &) const
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{}
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bool
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SimulatorTests::RunOneTest (void)
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{
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bool result = true;
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m_a = true;
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m_b = false;
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m_c = true;
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m_d = false;
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EventId a = Simulator::Schedule (MicroSeconds (10), &SimulatorTests::A, this, 1);
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Simulator::Schedule (MicroSeconds (11), &SimulatorTests::B, this, 2);
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m_idC = Simulator::Schedule (MicroSeconds (12), &SimulatorTests::C, this, 3);
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NS_TEST_ASSERT (!m_idC.IsExpired ());
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NS_TEST_ASSERT (!a.IsExpired ());
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Simulator::Cancel (a);
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NS_TEST_ASSERT (a.IsExpired ());
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Simulator::Run ();
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NS_TEST_ASSERT (m_a);
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NS_TEST_ASSERT (m_b);
|
||||
NS_TEST_ASSERT (m_c);
|
||||
NS_TEST_ASSERT (m_d);
|
||||
return result;
|
||||
}
|
||||
|
||||
void
|
||||
SimulatorTests::RunTestsConst (void) const
|
||||
{
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0c, this);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar0c, this);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar0c, this);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
|
||||
|
||||
Simulator::Run ();
|
||||
Simulator::Destroy ();
|
||||
}
|
||||
|
||||
bool
|
||||
SimulatorTests::RunTests (void)
|
||||
SimulatorTemplateTestCase::DoRun (void)
|
||||
{
|
||||
bool result = true;
|
||||
// Test schedule of const methods
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0c, this);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0c, this);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0c, this);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz1c, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz2c, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz1c, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz2c, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz1c, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz2c, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
|
||||
|
||||
Simulator::Destroy ();
|
||||
Simulator::SetScheduler (CreateObject<ListScheduler> ());
|
||||
if (!RunOneTest ())
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
Simulator::Destroy ();
|
||||
Simulator::SetScheduler (CreateObject<HeapScheduler> ());
|
||||
if (!RunOneTest ())
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
Simulator::Destroy ();
|
||||
Simulator::SetScheduler (CreateObject<MapScheduler> ());
|
||||
if (!RunOneTest ())
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
Simulator::Destroy ();
|
||||
// Test of schedule const methods with Ptr<> pointers
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
|
||||
Simulator::SetScheduler (CreateObject<CalendarScheduler> ());
|
||||
if (!RunOneTest ())
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
Simulator::Destroy ();
|
||||
|
||||
Simulator::SetScheduler (CreateObject<Ns2CalendarScheduler> ());
|
||||
if (!RunOneTest ())
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
Simulator::Destroy ();
|
||||
|
||||
// Test schedule of raw functions
|
||||
Simulator::Schedule (Seconds (0.0), &foo0);
|
||||
Simulator::Schedule (Seconds (0.0), &foo1, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &foo2, 0, 0);
|
||||
@@ -777,23 +631,6 @@ SimulatorTests::RunTests (void)
|
||||
Simulator::Schedule (Seconds (0.0), &cber3, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &cber4, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &cber5, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0, this);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0, Ptr<SimulatorTests> (this));
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&foo0);
|
||||
Simulator::ScheduleNow (&foo1, 0);
|
||||
Simulator::ScheduleNow (&foo2, 0, 0);
|
||||
@@ -805,23 +642,6 @@ SimulatorTests::RunTests (void)
|
||||
Simulator::ScheduleNow (&cber3, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&cber4, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&cber5, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar0, this);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar0, Ptr<SimulatorTests> (this));
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&foo0);
|
||||
Simulator::ScheduleDestroy (&foo1, 0);
|
||||
Simulator::ScheduleDestroy (&foo2, 0, 0);
|
||||
@@ -833,96 +653,120 @@ SimulatorTests::RunTests (void)
|
||||
Simulator::ScheduleDestroy (&cber3, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&cber4, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&cber5, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar0, this);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar0, Ptr<SimulatorTests> (this));
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
|
||||
|
||||
|
||||
// Test schedule of normal member methods
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0, this);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0, this);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0, this);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
|
||||
|
||||
|
||||
// test schedule of normal methods with Ptr<> pointers
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
|
||||
|
||||
|
||||
// the code below does not compile, as expected.
|
||||
//Simulator::Schedule (Seconds (0.0), &cber1, 0.0);
|
||||
|
||||
#if 1
|
||||
|
||||
// This code appears to be duplicate test code.
|
||||
Simulator::Schedule (Seconds (0.0), &ber1, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &ber2, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &ber3, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &ber4, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &ber5, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz1, this, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz2, this, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&ber1, 0);
|
||||
Simulator::ScheduleNow (&ber2, 0, 0);
|
||||
Simulator::ScheduleNow (&ber3, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&ber4, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&ber5, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz1, this, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz2, this, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&ber1, 0);
|
||||
Simulator::ScheduleDestroy (&ber2, 0, 0);
|
||||
Simulator::ScheduleDestroy (&ber3, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&ber4, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&ber5, 0, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
|
||||
#endif
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz1, this, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz2, this, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
|
||||
Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
|
||||
|
||||
RunTestsConst ();
|
||||
|
||||
EventId nowId = Simulator::ScheduleNow (&foo0);
|
||||
m_destroyId = Simulator::ScheduleDestroy (&SimulatorTests::destroy, this);
|
||||
NS_TEST_ASSERT (!m_destroyId.IsExpired ());
|
||||
|
||||
Simulator::Run ();
|
||||
m_destroy = false;
|
||||
Simulator::Destroy ();
|
||||
NS_TEST_ASSERT (m_destroy);
|
||||
|
||||
EventId anId = Simulator::ScheduleNow (&foo0);
|
||||
EventId anotherId = anId;
|
||||
NS_TEST_ASSERT (!(anId.IsExpired () || anotherId.IsExpired ()));
|
||||
|
||||
Simulator::Remove (anId);
|
||||
NS_TEST_ASSERT (anId.IsExpired ());
|
||||
NS_TEST_ASSERT (anotherId.IsExpired ());
|
||||
|
||||
Simulator::Run ();
|
||||
Simulator::Destroy ();
|
||||
|
||||
Simulator::Schedule (Seconds (10.0), &SimulatorTests::baz1, this, 0);
|
||||
Simulator::Stop (Seconds (1.0));
|
||||
Simulator::Run ();
|
||||
Simulator::Destroy ();
|
||||
|
||||
return result;
|
||||
return false;
|
||||
}
|
||||
|
||||
SimulatorTests gSimulatorTests;
|
||||
|
||||
}; // namespace ns3
|
||||
|
||||
#endif /* RUN_SELF_TESTS */
|
||||
|
||||
|
||||
class SimulatorTestSuite : public TestSuite
|
||||
{
|
||||
public:
|
||||
SimulatorTestSuite ()
|
||||
: TestSuite ("simulator")
|
||||
{
|
||||
AddTestCase (new SimulatorEventsTestCase (CreateObject<ListScheduler> ()));
|
||||
AddTestCase (new SimulatorEventsTestCase (CreateObject<MapScheduler> ()));
|
||||
AddTestCase (new SimulatorEventsTestCase (CreateObject<HeapScheduler> ()));
|
||||
AddTestCase (new SimulatorEventsTestCase (CreateObject<CalendarScheduler> ()));
|
||||
AddTestCase (new SimulatorEventsTestCase (CreateObject<Ns2CalendarScheduler> ()));
|
||||
}
|
||||
} g_simulatorTestSuite;
|
||||
|
||||
} // namespace ns3
|
||||
|
||||
Reference in New Issue
Block a user