Fix memory leaks in PendingData class by returning Ptr<Packet> instead of PendingData* where appropriate

This commit is contained in:
Raj Bhattacharjea
2008-02-25 17:06:18 -05:00
parent b5664b575d
commit f38dfb4e28
3 changed files with 20 additions and 31 deletions

View File

@@ -186,37 +186,27 @@ uint32_t PendingData::OffsetFromSeq (const SequenceNumber& f, const SequenceNumb
return o - f;
}
PendingData* PendingData::CopyFromOffset (uint32_t s, uint32_t o)
Ptr<Packet> PendingData::CopyFromOffset (uint32_t s, uint32_t o)
{ // Make a copy of data from starting position "o" for "s" bytes
// Return NULL if results in zero length data
uint32_t s1 = std::min (s, SizeFromOffset (o)); // Insure not beyond end of data
if (s1 == 0)
{
return NULL; // No data requested
return 0; // No data requested
}
if (data)
{ // Actual data exists, make copy and return it
uint8_t* d1 = new uint8_t[s1]; // Allocate memory for the copy
memcpy (d1, &data[o], s1); // Copy the data
PendingData* d = new PendingData (s1, d1, msgSize, responseSize); // Return copy
return d;
return Create<Packet> (data+o, s1);
}
else
{ // No actual data, just return non-data pdu of correct size
return new PendingData (s1, 0, msgSize, responseSize);
return Create<Packet> (s1);
}
}
PendingData* PendingData::CopyFromSeq (uint32_t s, const SequenceNumber& f, const SequenceNumber& o)
Ptr<Packet> PendingData::CopyFromSeq (uint32_t s, const SequenceNumber& f, const SequenceNumber& o)
{
PendingData* d = CopyFromOffset (s, OffsetFromSeq(f,o));
return d;
return CopyFromOffset (s, OffsetFromSeq(f,o));
}
}//namepsace ns3
}//namepsace ns3

View File

@@ -27,6 +27,8 @@
#include "pending-data.h"
#include "sequence-number.h"
#include "ns3/ptr.h"
namespace ns3
{
class Packet;
@@ -53,9 +55,9 @@ public:
virtual uint32_t SizeFromOffset (uint32_t);
// Available size from sequence difference
virtual uint32_t OffsetFromSeq (const SequenceNumber&, const SequenceNumber&);
virtual PendingData* CopyFromOffset (uint32_t, uint32_t); // Size, offset, ret pointer
virtual Ptr<Packet> CopyFromOffset (uint32_t, uint32_t); // Size, offset, ret packet
// Copy data, size, offset specified by sequence difference
virtual PendingData* CopyFromSeq (uint32_t, const SequenceNumber&, const SequenceNumber&);
virtual Ptr<Packet> CopyFromSeq (uint32_t, const SequenceNumber&, const SequenceNumber&);
PendingData* Copy () const; // Create a copy of this header
PendingData* CopyS (uint32_t); // Copy with new size
PendingData* CopySD (uint32_t, uint8_t*); // Copy with new size, new data

View File

@@ -706,18 +706,18 @@ bool TcpSocket::SendPendingData (bool withAck)
break; // No more
}
uint32_t s = std::min (w, m_segmentSize); // Send no more than window
PendingData* d = m_pendingData->CopyFromSeq (s, m_firstPendingSequence,
Ptr<Packet> p = m_pendingData->CopyFromSeq (s, m_firstPendingSequence,
m_nextTxSequence);
NS_LOG_LOGIC("TcpSocket " << this << " sendPendingData"
<< " txseq " << m_nextTxSequence
<< " s " << s
<< " datasize " << d->Size() );
<< " datasize " << p->GetSize() );
uint8_t flags = 0;
if (withAck)
{
flags |= TcpHeader::ACK;
}
uint32_t sz = d->Size (); // Size of packet
uint32_t sz = p->GetSize (); // Size of packet
uint32_t remainingData = m_pendingData->SizeFromSeq(
m_firstPendingSequence,
m_nextTxSequence + SequenceNumber (sz));
@@ -726,9 +726,6 @@ bool TcpSocket::SendPendingData (bool withAck)
flags = TcpHeader::FIN;
m_state = FIN_WAIT_1;
}
// Create and send the packet
Ptr<Packet> p = Create<Packet> (d->data, sz);
TcpHeader header;
header.SetFlags (flags);
@@ -1060,18 +1057,18 @@ void TcpSocket::Retransmit ()
}
return;
}
PendingData* d = m_pendingData->CopyFromSeq (m_segmentSize,
Ptr<Packet> p = m_pendingData->CopyFromSeq (m_segmentSize,
m_firstPendingSequence,
m_highestRxAck);
// Calculate remaining data for COE check
uint32_t remainingData =
m_pendingData->SizeFromSeq (m_firstPendingSequence,
m_nextTxSequence + SequenceNumber(d->Size ()));
uint32_t remainingData = m_pendingData->SizeFromSeq (
m_firstPendingSequence,
m_nextTxSequence + SequenceNumber(p->GetSize ()));
if (m_closeOnEmpty && remainingData == 0)
{ // Add the FIN flag
flags = flags | TcpHeader::FIN;
}
Ptr<Packet> p = Create<Packet> (d->data, d->Size());
NS_LOG_LOGIC ("TcpSocket " << this << " retxing seq " << m_highestRxAck);
if (m_retxEvent.IsExpired () )
{
@@ -1081,7 +1078,7 @@ void TcpSocket::Retransmit ()
<< (Simulator::Now () + rto).GetSeconds ());
m_retxEvent = Simulator::Schedule (rto,&TcpSocket::ReTxTimeout,this);
}
m_rtt->SentSeq (m_highestRxAck,d->Size ());
m_rtt->SentSeq (m_highestRxAck,p->GetSize ());
// And send the packet
TcpHeader tcpHeader;
tcpHeader.SetSequenceNumber (m_nextTxSequence);