added building-position-allocator test
This commit is contained in:
239
src/buildings/test/building-position-allocator-test.cc
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239
src/buildings/test/building-position-allocator-test.cc
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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2011, 2012 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Nicola Baldo <nbaldo@cttc.es>
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*/
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#include "ns3/log.h"
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#include "ns3/test.h"
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#include <ns3/building-position-allocator.h>
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#include <ns3/buildings-mobility-model.h>
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#include <ns3/building.h>
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#include <ns3/buildings-helper.h>
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#include <ns3/mobility-helper.h>
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#include <ns3/simulator.h>
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#include <map>
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NS_LOG_COMPONENT_DEFINE ("BuildingPositionAllocatorTest");
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using namespace ns3;
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struct Room
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{
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Room (uint32_t xx, uint32_t yy, uint32_t zz);
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uint32_t x;
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uint32_t y;
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uint32_t z;
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};
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Room::Room (uint32_t xx, uint32_t yy, uint32_t zz)
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: x (xx),
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y (yy),
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z (zz)
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{
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}
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bool
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operator < (const Room& a, const Room& b)
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{
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return ( (a.x < b.x)
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|| ( (a.x == b.x) && (a.y < b.y) )
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|| ( (a.x == b.x) && (a.y == b.y) && (a.z < b.z) ));
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}
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class RandomRoomPositionAllocatorTestCase : public TestCase
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{
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public:
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RandomRoomPositionAllocatorTestCase ();
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private:
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virtual void DoRun (void);
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};
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RandomRoomPositionAllocatorTestCase::RandomRoomPositionAllocatorTestCase ()
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: TestCase ("RandomRoom, 12 rooms, 24 nodes")
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{
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}
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void
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RandomRoomPositionAllocatorTestCase::DoRun ()
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{
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NS_LOG_FUNCTION (this);
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NS_LOG_LOGIC ("create building");
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Ptr<Building> b = CreateObject<Building> ();
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b->SetBoundaries (Box (1, 3, 1, 4, 1, 3));
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b->SetNFloors (2);
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b->SetNRoomsX (2);
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b->SetNRoomsY (3);
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NodeContainer nodes;
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nodes.Create (24);
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MobilityHelper mobility;
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mobility.SetMobilityModel ("ns3::BuildingsMobilityModel");
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Ptr<PositionAllocator> positionAlloc = CreateObject<RandomRoomPositionAllocator> ();
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mobility.SetPositionAllocator (positionAlloc);
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mobility.Install (nodes);
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BuildingsHelper::MakeMobilityModelConsistent ();
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std::map<Room, uint32_t> roomCounter;
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for (NodeContainer::Iterator it = nodes.Begin (); it != nodes.End (); ++it)
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{
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Ptr<MobilityModel> mm = (*it)->GetObject<MobilityModel> ();
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NS_ASSERT_MSG (mm, "no mobility model aggregated to this node");
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Ptr<BuildingsMobilityModel> bmm = DynamicCast<BuildingsMobilityModel> (mm);
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NS_ASSERT_MSG (bmm, "mobility model aggregated to this node is not a BuildingsMobilityModel");
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NS_TEST_ASSERT_MSG_EQ (bmm->IsIndoor (), true, "node should be indoor");
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Room r (bmm->GetRoomNumberX (), bmm->GetRoomNumberY (), bmm->GetFloorNumber ());
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++(roomCounter[r]);
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Vector p = bmm->GetPosition ();
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NS_TEST_ASSERT_MSG_GT (p.x, bmm->GetRoomNumberX (), "wrong x value");
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NS_TEST_ASSERT_MSG_LT (p.x, bmm->GetRoomNumberX () + 1, "wrong x value");
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NS_TEST_ASSERT_MSG_GT (p.y, bmm->GetRoomNumberY (), "wrong y value");
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NS_TEST_ASSERT_MSG_LT (p.y, bmm->GetRoomNumberY () + 1, "wrong y value");
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NS_TEST_ASSERT_MSG_GT (p.z, bmm->GetFloorNumber (), "wrong z value");
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NS_TEST_ASSERT_MSG_LT (p.z, bmm->GetFloorNumber () + 1, "wrong z value");
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}
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for (std::map<Room, uint32_t>::iterator it = roomCounter.begin (); it != roomCounter.end (); ++it)
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{
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// random selection is done without replacement until the set of
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// eligible room is empty, at which point the set is filled
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// again. Hence with 24 nodes and 12 rooms we expect 2 nodes per room
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NS_TEST_ASSERT_MSG_EQ (it->second, 2, "expected 2 nodes per room");
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}
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NS_TEST_ASSERT_MSG_EQ (roomCounter.size (), 12, "expected 12 rooms allocated");
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Simulator::Destroy ();
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}
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class SameRoomPositionAllocatorTestCase : public TestCase
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{
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public:
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SameRoomPositionAllocatorTestCase ();
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private:
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virtual void DoRun (void);
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};
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SameRoomPositionAllocatorTestCase::SameRoomPositionAllocatorTestCase ()
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: TestCase ("SameRoom 48 nodes")
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{
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}
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void
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SameRoomPositionAllocatorTestCase::DoRun ()
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{
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NS_LOG_FUNCTION (this);
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NS_LOG_LOGIC ("create building");
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Ptr<Building> b = CreateObject<Building> ();
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b->SetBoundaries (Box (-10, -6, 20, 26, -1, 5));
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b->SetNFloors (2);
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b->SetNRoomsX (2);
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b->SetNRoomsY (3);
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NodeContainer nodes;
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nodes.Create (24);
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MobilityHelper mobility;
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mobility.SetMobilityModel ("ns3::BuildingsMobilityModel");
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Ptr<PositionAllocator> positionAlloc = CreateObject<RandomRoomPositionAllocator> ();
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mobility.SetPositionAllocator (positionAlloc);
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mobility.Install (nodes);
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NodeContainer copyNodes;
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copyNodes.Create (48);
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positionAlloc = CreateObject<SameRoomPositionAllocator> (nodes);
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mobility.SetPositionAllocator (positionAlloc);
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mobility.Install (copyNodes);
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BuildingsHelper::MakeMobilityModelConsistent ();
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std::map<Room, uint32_t> roomCounter;
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for (NodeContainer::Iterator it = copyNodes.Begin (); it != copyNodes.End (); ++it)
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{
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Ptr<MobilityModel> mm = (*it)->GetObject<MobilityModel> ();
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NS_ASSERT_MSG (mm, "no mobility model aggregated to this node");
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Ptr<BuildingsMobilityModel> bmm = DynamicCast<BuildingsMobilityModel> (mm);
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NS_ASSERT_MSG (bmm, "mobility model aggregated to this node is not a BuildingsMobilityModel");
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NS_TEST_ASSERT_MSG_EQ (bmm->IsIndoor (), true, "node should be indoor");
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Room r (bmm->GetRoomNumberX (), bmm->GetRoomNumberY (), bmm->GetFloorNumber ());
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++(roomCounter[r]);
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}
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for (std::map<Room, uint32_t>::iterator it = roomCounter.begin (); it != roomCounter.end (); ++it)
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{
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NS_TEST_ASSERT_MSG_EQ (it->second, 4, "expected 4 nodes per room");
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}
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NS_TEST_ASSERT_MSG_EQ (roomCounter.size (), 12, "expected 12 rooms allocated");
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Simulator::Destroy ();
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}
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class BuildingPositionAllocatorTestSuite : public TestSuite
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{
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public:
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BuildingPositionAllocatorTestSuite ();
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};
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BuildingPositionAllocatorTestSuite::BuildingPositionAllocatorTestSuite ()
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: TestSuite ("building-position-allocator", UNIT)
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{
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NS_LOG_FUNCTION (this);
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AddTestCase (new RandomRoomPositionAllocatorTestCase);
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AddTestCase (new SameRoomPositionAllocatorTestCase);
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}
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static BuildingPositionAllocatorTestSuite buildingsPositionAllocatorTestSuiteInstance;
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@@ -20,6 +20,7 @@ def build(bld):
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module_test = bld.create_ns3_module_test_library('buildings')
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module_test.source = [
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'test/buildings-helper-test.cc',
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'test/building-position-allocator-test.cc',
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'test/buildings-pathloss-test.cc',
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'test/buildings-shadowing-test.cc',
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]
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