fix examples and documentation for CalcChecksum changes
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17
CHANGES.html
17
CHANGES.html
@@ -79,6 +79,23 @@ fragmentation and reassembly.
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<h2>Changes to existing API:</h2>
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<ul>
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<li><b>CalcChecksum attribute changes</b>
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<p>Four IPv4 CalcChecksum attributes (which enable the computation of
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checksums that are disabled by default) have been collapsed into one global
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value in class Node. These four calls:
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<pre>
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Config::SetDefault ("ns3::Ipv4L3Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::Icmpv4L4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::TcpL4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::UdpL4Protocol::CalcChecksum", BooleanValue (true));
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</pre>
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are replaced by one call to:
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<pre>
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GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));
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</pre>
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</p>
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</li>
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<li><b>CreateObject changes</b>
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<p>CreateObject is now able to construct objects with a non-default constructor.
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If you used to pass attribute lists to CreateObject, you must now use CreateObjectWithAttributes.
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@@ -131,6 +131,14 @@ merged.
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@section Usage
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Any mixing of ns-3 objects with real objects will typically require that
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ns-3 compute checksums in its protocols. By default, checksums are not
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computed by ns-3. To enable checksums (e.g. UDP, TCP, IP), users must set
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the attribute @code{ChecksumEnabled} to true, such as follows:
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@verbatim
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GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));
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@end verbatim
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@subsection Emu Net Device
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The usage of the @code{Emu} net device is straightforward once the network of
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@@ -102,10 +102,7 @@ main (int argc, char *argv[])
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// Since we are going to be talking to real-world machines, we need to enable
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// calculation of checksums in our protocols.
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//
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Config::SetDefault ("ns3::Ipv4L3Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::Icmpv4L4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::TcpL4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::UdpL4Protocol::CalcChecksum", BooleanValue (true));
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GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));
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//
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// In such a simple topology, the use of the helper API can be a hindrance
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@@ -132,11 +132,7 @@ main (int argc, char *argv[])
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cmd.Parse (argc, argv);
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GlobalValue::Bind ("SimulatorImplementationType", StringValue ("ns3::RealtimeSimulatorImpl"));
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Config::SetDefault ("ns3::Ipv4L3Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::Icmpv4L4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::TcpL4Protocol::CalcChecksum", BooleanValue (true));
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Config::SetDefault ("ns3::UdpL4Protocol::CalcChecksum", BooleanValue (true));
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GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));
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//
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// The topology has a Wifi network of four nodes on the left side. We'll make
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