bug 1177: auto generated man pages have error
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@@ -767,8 +767,8 @@ Ubuntu installation command is:::
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sudo apt-get install libgtk2.0-0 libgtk2.0-dev
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To check whether it is configured or not, check the output of the
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./waf configure --enable-examples --enable-tests step:::
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To check whether it is configured or not, check the output of the step:::
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./waf configure --enable-examples --enable-tests
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---- Summary of optional NS-3 features:
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Threading Primitives : enabled
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@@ -119,7 +119,7 @@ From any point within a Click graph, you may use the Print (http://read.cs.ucla.
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-> ToDump(out_arpquery,PER_NODE 1)
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-> ethout;
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...will print the contents of packets that flow out of the ArpQuerier, then generate a pcap trace file which will have a suffix 'out_arpquery', for each node using the Click file, before pushing packets onto 'ethout'.
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and ...will print the contents of packets that flow out of the ArpQuerier, then generate a pcap trace file which will have a suffix 'out_arpquery', for each node using the Click file, before pushing packets onto 'ethout'.
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Helper
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======
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@@ -125,7 +125,7 @@ Configure |ns3| with the --enable-mpi option:::
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Ensure that MPI is enabled by checking the optional features shown from the
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output of configure.
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Next, build |ns3|:
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Next, build |ns3|:::
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./waf
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@@ -125,16 +125,16 @@ sending of more data until a function registered at the
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:cpp:func:`ns3::Socket::SetSendCallback` callback is invoked.
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An application can also ask the socket how much space is available
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by calling :cpp:func:`ns3::Socket::GetTxAvailable`. A typical sequence
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of events for sending data (ignoring connection setup) might be:
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of events for sending data (ignoring connection setup) might be:::
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* ``SetSendCallback (MakeCallback(&HandleSendCallback));``
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* ``Send ();``
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* ``Send ();``
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* ...
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* Send fails because buffer is full
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* wait until :cpp:func:`HandleSendCallback` is called
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* :cpp:func:`HandleSendCallback` is called by socket, since space now available
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* ``Send (); // Start sending again``
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* ``SetSendCallback (MakeCallback(&HandleSendCallback));``
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* ``Send ();``
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* ``Send ();``
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* ...
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* Send fails because buffer is full
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* wait until :cpp:func:`HandleSendCallback` is called
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* :cpp:func:`HandleSendCallback` is called by socket, since space now available
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* ``Send (); // Start sending again``
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Similarly, on the receive side, the socket user does not block on
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a call to ``recv()``. Instead, the application sets a callback
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