remove TraceRoot

This commit is contained in:
Mathieu Lacage
2007-08-27 13:36:40 +02:00
parent c1b38a9203
commit ccef3f6d9f
7 changed files with 39 additions and 431 deletions

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@@ -1,54 +0,0 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "trace-root.h"
#include "composite-trace-resolver.h"
#include "trace-context.h"
namespace ns3 {
void
TraceRoot::Connect (std::string path, CallbackBase const &cb)
{
Ptr<TraceResolver> resolver = GetComposite ();
resolver->Connect (path, cb, TraceContext ());
}
void
TraceRoot::Disconnect (std::string path, CallbackBase const &cb)
{
Ptr<TraceResolver> resolver = GetComposite ();
resolver->Disconnect (path, cb);
}
void
TraceRoot::Register (std::string name,
Callback<Ptr<TraceResolver> > createResolver)
{
Ptr<CompositeTraceResolver> resolver = GetComposite ();
resolver->Add (name, createResolver);
}
Ptr<CompositeTraceResolver>
TraceRoot::GetComposite (void)
{
static CompositeTraceResolver resolver;
return &resolver;
}
} // namespace ns3

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@@ -1,335 +0,0 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef TRACE_ROOT_H
#define TRACE_ROOT_H
#include <string>
#include "callback.h"
/**
* \defgroup lowleveltracing Low-level tracing
*
* This low-level API is built around a few concepts:
* - There can be any number of trace source objects. Each trace source
* object can generate any number of trace events. The current
* trace source objects are: ns3::CallbackTraceSourceSource, ns3::UVTraceSource,
* ns3::SVTraceSource, and, ns3::FVTraceSource.
* - Each trace source can be connected to any number of trace sinks.
* A trace sink is a ns3::Callback with a very special signature. Its
* first argument is always a ns3::TraceContext.
* - Every trace source is uniquely identified by a ns3::TraceContext. Every
* trace sink can query a ns3::TraceContext for information. This allows
* a trace sink which is connected to multiple trace sources to identify
* from which source each event is coming from.
*
* To define new trace sources, a model author needs to instante one trace source
* object for each kind of tracing event he wants to export. The trace source objects
* currently defined are:
* - ns3::CallbackTraceSourceSource: this trace source can be used to convey any kind of
* trace event to the user. It is a functor, that is, it is a variable
* which behaves like a function which will forward every event to every
* connected trace sink (i.e., ns3::Callback). This trace source takes
* up to four arguments and forwards these 4 arguments together with the
* ns3::TraceContext which identifies this trace source to the connected
* trace sinks.
* - ns3::UVTraceSource: this trace source is used to convey key state variable
* changes to the user. It behaves like a normal integer unsigned variable:
* you can apply every normal arithmetic operator to it. It will forward
* every change in the value of the variable back to every connected trace
* sink by providing a TraceContext, the old value and the new value.
* - ns3::SVTraceSource: this is the signed integer equivalent of
* ns3::UVTraceSource.
* - ns3::FVTraceSource: this is the floating point equivalent of
* ns3::UVTraceSource and ns3::SVTraceSource.
*
* For example, to define a trace source which notifies you of a new packet
* being transmitted, you would have to:
* \code
* class MyModel
* {
* public:
* void Tx (Packet const &p);
* private:
* CallbackTraceSource<Packet const &> m_txTrace;
* };
*
* void
* MyModel::Tx (Packet const &p)
* {
* // trace packet tx event.
* m_txTrace (p);
* // ... send the packet for real.
* }
* \endcode
*
* Once the model author has instantiated these objects and has wired them
* in his simulation code (that is, he calls them wherever he wants to trigger
* a trace event), he needs to make these trace sources available to users
* to allow them to connect any number of trace sources to any number
* of user trace sinks. While it would be possible to make each model
* export directly each of his trace source instances and request users to
* invoke a source->Connect (callback) method to perform the connection
* explicitely, it was felt that this was a bit cumbersome to do.
*
* As such, the ``connection'' between a set of sources and a sink is
* performed through a third-party class, the TraceResolver, which
* can be used to automate the connection of multiple matching trace sources
* to a single sink. This TraceResolver works by defining a hierarchical
* tracing namespace: the root of this namespace is accessed through the
* ns3::TraceRoot class. The namespace is represented as a string made of
* multiple elements, each of which is separated from the other elements
* by the '/' character. A namespace string always starts with a '/'.
*
* By default, the current simulation models provide a '/nodes' tracing root.
* This '/nodes' namespace is structured as follows:
* \code
* /nodes/n/arp
* /nodes/n/udp
* /nodes/n/ipv4
* /tx
* /rx
* /drop
* /interfaces/n/netdevice
* /queue/
* /enque
* /deque
* /drop
* \endcode
*
* The 'n' element which follows the /nodes and /interfaces namespace elements
* identify a specific node and interface through their index within the
* ns3::NodeList and ns3::Ipv4 objects respectively.
*
* To connect a trace sink to a trace source identified by a namespace string,
* a user can call the ns3::TraceRoot::Connect method (the ns3::TraceRoot::Disconnect
* method does the symmetric operation). This connection method can accept
* fully-detailed namespace strings but it can also perform pattern matching
* on the user-provided namespace strings to connect multiple trace sources
* to a single trace sink in a single connection operation.
*
* The syntax of the pattern matching rules are loosely based on regular
* expressions:
* - the '*' character matches every element
* - the (a|b) construct matches element 'a' or 'b'
* - the [ss-ee] construct matches all numerical values which belong
* to the interval which includes ss and ee
*
* For example, the user could use the following to connect a single sink
* to the ipv4 tx, rx, and drop trace events:
*
* \code
* void MyTraceSink (TraceContext const &context, Packet &packet);
* TraceRoot::Connect ("/nodes/ * /ipv4/ *", MakeCallback (&MyTraceSink));
* \endcode
*
* Of course, this code would work only if the signature of the trace sink
* is exactly equal to the signature of all the trace sources which match
* the namespace string (if one of the matching trace source does not match
* exactly, a fatal error will be triggered at runtime during the connection
* process). The ns3::TraceContext extra argument contains
* information on where the trace source is located in the namespace tree.
* In that example, if there are multiple nodes in this scenario, each
* call to the MyTraceSink function would receive a different TraceContext,
* each of which would contain a different NodeList::NodeIndex object.
*
* It is important to understand exactly what an ns3::TraceContext
* is. It is a container for a number of type instances. Each instance of
* a ns3::TraceContext contains one and only one instance of a given type.
* ns3::TraceContext::Add can be called to add a type instance into a
* TraceContext instance and ns3::TraceContext::Get can be called to get
* a copy of a type instance stored into the ns3::TraceContext. If ::Get
* cannot retrieve the requested type, a fatal error is triggered at
* runtime. The values stored into an ns3::TraceContext attached to a
* trace source are automatically determined during the namespace
* resolution process. To retrieve a value from a ns3::TraceContext, the
* code can be as simple as this:
* \code
* void MyTraceSink (TraceContext const &context, Packet &packet)
* {
* NodeList::NodeIndex index;
* context.Get (index);
* std::cout << "node id=" << NodeList::GetNode (index)->GetId () << std::endl;
* }
* \endcode
*
* The hierarchical global namespace described here is not implemented
* in a single central location: it was felt that doing this would make
* it too hard to introduce user-specific models which could hook
* automatically into the overal tracing system. If the tracing
* namespace was implemented in a single central location, every model
* author would have had to modify this central component to make
* his own model available to trace users.
*
* Instead, the handling of the namespace is distributed across every relevant
* model: every model implements only the part of the namespace it is
* really responsible for. To do this, every model is expected
* to provide an instance of a TraceResolver whose
* responsability is to recursively provide access to the trace sources
* defined in its model. Each TraceResolver instance should be a subclass
* of the TraceResolver base class which implements either the DoLookup
* or the DoConnect and DoDisconnect methods. Because implementing these
* methods can be a bit tedious, our tracing framework provides a number
* of helper template classes which should save the model author from
* having to implement his own in most cases:
* - ns3::CompositeTraceResolver: this subclass of ns3::TraceResolver can
* be used to aggregate together multiple trace sources and multiple other
* ns3::TraceResolver instances.
* - ns3::ArrayTraceResolver: this subclass of ns3::TraceResolver can be
* used to match any number of elements within an array where every element
* is identified by its index.
*
* Once you can instantiate your own ns3::TraceResolver object instance, you
* have to hook it up into the global namespace. There are two ways to do this:
* - you can hook your ns3::TraceResolver creation method as a new trace
* root by using the ns3::TraceRoot::Register method
* - you can hook your new ns3::TraceResolver creation method into the
* container of your model. This step will obvsiouly depend on which model
* contains your own model but, if you wrote a new l3 protocol, all you
* would have to do to hook into your container L3Demux class is to implement
* the pure virtual method inherited from the L3Protocol class whose name is
* ns3::L3protocol::CreateTraceResolver.
*
* So, in most cases, exporting a model's trace sources is a matter of
* implementing a method CreateTraceResolver as shown below:
* \code
* class MyModel
* {
* public:
* enum TraceType {
* TX,
* RX,
* ...
* };
* TraceResolver *CreateTraceResolver (TraceContext const &context);
* void Tx (Packet const &p);
* private:
* CallbackTraceSource<Packet const &> m_txTrace;
* };
*
* TraceResolver *
* MyModel::CreateTraceResolver (TraceContext const &context)
* {
* CompositeTraceResolver *resolver = new CompositeTraceResolver (context);
* resolver->Add ("tx", m_txTrace, MyModel::TX);
* return resolver;
* }
* void
* MyModel::Tx (Packet const &p)
* {
* m_txTrace (p);
* }
* \endcode
*
* If you really want to have fun and implement your own ns3::TraceResolver
* subclass, you need to understand the basic Connection and Disconnection
* algorithm. The code of that algorithm is wholy contained in the
* ns3::TraceResolver::Connect and ns3::TraceResolver::Disconnect methods.
* The idea is that we recursively parse the input namespace string by removing
* the first namespace element. This element is 'resolved' is calling
* the ns3::TraceResolver::DoLookup method which returns a list of
* TraceResolver instances. Each of the returned TraceResolver instance is
* then given what is left of the namespace by calling ns3::TraceResolver::Connect
* until the last namespace element is processed. At this point, we invoke
* the ns3::TraceResolver::DoConnect or ns3::TraceResolver::DoDisconnect
* methods to break the recursion. A good way to understand this algorithm
* is to trace its behavior. Let's say that you want to connect to
* '/nodes/ * /ipv4/interfaces/ * /netdevice/queue/ *'. It would generate
* the following call traces:
*
* \code
* TraceRoot::Connect ("/nodes/ * /ipv4/interfaces/ * /netdevice/queue/ *", callback);
* traceContext = TraceContext ();
* rootResolver = CompositeTraceResolver (traceContext);
* rootResolver->Connect ("/nodes/ * /ipv4/interfaces/ * /netdevice/queue/ *", callback);
* resolver = CompositeTraceResolver::DoLookup ("nodes");
* return NodeList::CreateTraceResolver (GetContext ());
* return ArrayTraceResolver (context);
* resolver->Connect ("/ * /ipv4/interfaces/ * /netdevice/queue/ *", callback);
* ArrayTraceResolver::DoLookup ("*");
* for (i = 0; i < n_nodes; i++)
* resolver = nodes[i]->CreateTraceResolver (GetContext ());
* return CompositeTraceResolver (context);
* resolvers.add (resolver);
* return resolvers;
* for resolver in (resolvers)
* resolver->Connect ("/ipv4/interfaces/ * /netdevice/queue/ *", callback);
* CompositeTraceResolver::DoLookup ("ipv4");
* resolver = ipv4->CreateTraceResolver (GetContext ());
* return CompositeTraceResolver (context);
* return resolver;
* resolver->Connect ("/interfaces/ * /netdevice/queue/ *", callback);
* CompositeTraceResolver::DoLookup ("interfaces");
* resolver = ArrayTraceResolver (GetContext ());
* resolver->Connect ("/ * /netdevice/queue/ *", callback);
* ArrayTraceResolver::DoLookup ("*");
* for (i = 0; i < n_interfaces; i++)
* resolver = interfaces[i]->CreateTraceResolver (GetContext ());
* return CompositeTraceResolver ()
* resolvers.add (resolver);
* return resolvers;
* resolver->Connect ("/netdevice/queue/ *", callback);
* CompositeTraceResolver::DoLookup ("netdevice");
* resolver = NetDevice::CreateTraceResolver (GetContext ());
* return CompositeTraceResolver ();
* return resolver;
* resolver->Connect ("/queue/ *", callback);
* CompositeTraceResolver::DoLookup ("queue");
* resolver = Queue::CreateTraceResolver (GetContext ());
* return CompositeTraceResolver ();
* return resolver
* resolver->Connect ("*", callback);
* CompositeTraceResolver::DoLookup ("*");
* for match in (matches)
* resolver = TerminalTraceResolver ("match");
* resolvers.add (resolver)
* return resolvers;
* for resolver in (resolvers)
* TerminalTraceResolver->DoConnect (callback);
* \endcode
*/
namespace ns3 {
class CompositeTraceResolver;
class TraceResolver;
class TraceContext;
class CallbackBase;
/**
* \brief The main class used to access tracing functionality for
* a user.
*
* \ingroup lowleveltracing
*/
class TraceRoot
{
public:
static void Connect (std::string path, CallbackBase const &cb);
static void Disconnect (std::string path, CallbackBase const &cb);
static void Register (std::string name,
Callback<Ptr<TraceResolver> > createResolver);
private:
static Ptr<CompositeTraceResolver> GetComposite (void);
};
}// namespace ns3
#endif /* TRACE_ROOT_H */

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@@ -49,7 +49,6 @@ def build(bld):
'callback-trace-source.cc',
'empty-trace-resolver.cc',
'composite-trace-resolver.cc',
'trace-root.cc',
]
if sys.platform == 'win32':
@@ -92,6 +91,5 @@ def build(bld):
'empty-trace-resolver.h',
'composite-trace-resolver.h',
'array-trace-resolver.h',
'trace-root.h',
]

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@@ -21,9 +21,9 @@
#include "ascii-trace.h"
#include "ns3/trace-context.h"
#include "ns3/trace-root.h"
#include "ns3/simulator.h"
#include "ns3/node.h"
#include "ns3/node-list.h"
#include "ns3/packet.h"
namespace ns3 {
@@ -40,15 +40,15 @@ void
AsciiTrace::TraceAllQueues (void)
{
Packet::EnableMetadata ();
TraceRoot::Connect ("/nodes/*/devices/*/queue/*",
MakeCallback (&AsciiTrace::LogDevQueue, this));
NodeList::Connect ("/nodes/*/devices/*/queue/*",
MakeCallback (&AsciiTrace::LogDevQueue, this));
}
void
AsciiTrace::TraceAllNetDeviceRx (void)
{
Packet::EnableMetadata ();
TraceRoot::Connect ("/nodes/*/devices/*/rx",
MakeCallback (&AsciiTrace::LogDevRx, this));
NodeList::Connect ("/nodes/*/devices/*/rx",
MakeCallback (&AsciiTrace::LogDevRx, this));
}
void

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@@ -22,7 +22,7 @@
#include <sstream>
#include "ns3/trace-root.h"
#include "ns3/node-list.h"
#include "ns3/trace-context.h"
#include "ns3/callback.h"
#include "ns3/pcap-writer.h"
@@ -50,8 +50,8 @@ PcapTrace::~PcapTrace ()
void
PcapTrace::TraceAllIp (void)
{
TraceRoot::Connect ("/nodes/*/ipv4/(tx|rx)",
MakeCallback (&PcapTrace::LogIp, this));
NodeList::Connect ("/nodes/*/ipv4/(tx|rx)",
MakeCallback (&PcapTrace::LogIp, this));
}
PcapWriter *

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@@ -20,24 +20,12 @@
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>,
*/
#include "ns3/array-trace-resolver.h"
#include "ns3/trace-root.h"
#include "ns3/composite-trace-resolver.h"
#include "ns3/simulator.h"
#include "ns3/simulation-singleton.h"
#include "node-list.h"
#include "node.h"
namespace {
static class Initialization
{
public:
Initialization ()
{
ns3::TraceRoot::Register ("nodes", ns3::MakeCallback (&ns3::NodeList::GetTraceResolver));
}
} g_initialization;
}
namespace ns3 {
NodeListIndex::NodeListIndex ()
@@ -133,9 +121,8 @@ NodeListPriv::GetNode (uint32_t n)
Ptr<TraceResolver>
NodeListPriv::GetTraceResolver (void)
{
Ptr<ArrayTraceResolver<NodeListIndex> >resolver =
Create<ArrayTraceResolver<NodeListIndex> > ();
resolver->SetIterators (Begin (), End ());
Ptr<CompositeTraceResolver> resolver = Create<CompositeTraceResolver> ();
resolver->AddArray ("nodes", Begin (), End (), NodeListIndex ());
return resolver;
}
@@ -163,17 +150,21 @@ NodeList::End (void)
{
return SimulationSingleton<NodeListPriv>::Get ()->End ();
}
Ptr<TraceResolver>
NodeList::GetTraceResolver (void)
{
return SimulationSingleton<NodeListPriv>::Get ()->GetTraceResolver ();
}
Ptr<Node>
NodeList::GetNode (uint32_t n)
{
return SimulationSingleton<NodeListPriv>::Get ()->GetNode (n);
}
void
NodeList::Connect (std::string name, const CallbackBase &cb)
{
SimulationSingleton<NodeListPriv>::Get ()->GetTraceResolver ()->Connect (name, cb, TraceContext ());
}
void
NodeList::Disconnect (std::string name, const CallbackBase &cb)
{
SimulationSingleton<NodeListPriv>::Get ()->GetTraceResolver ()->Disconnect (name, cb);
}
}//namespace ns3

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@@ -29,8 +29,7 @@
namespace ns3 {
class Node;
class TraceResolver;
class TraceContext;
class CallbackBase;
class NodeListIndex : public TraceContextElement
{
@@ -73,19 +72,28 @@ public:
* list.
*/
static Iterator End (void);
/**
* \param context trace context to use for trace resolver
* to create.
* \returns the requested trace resolver. The caller
* takes ownership of the returned pointer.
*/
static Ptr<TraceResolver> GetTraceResolver (void);
/**
* \param n index of requested node.
* \returns the Node associated to index n.
*/
static Ptr<Node> GetNode (uint32_t n);
/**
* \param name namespace regexp to match
* \param cb callback to connect
*
* Connect input callback to all trace sources which match
* the input namespace regexp.
*/
static void Connect (std::string name, const CallbackBase &cb);
/**
* \param name namespace regexp to match
* \param cb callback to connect
*
* Disconnect input callback from all trace sources which match
* the input namespace regexp.
*/
static void Disconnect (std::string name, const CallbackBase &cb);
private:
};
}//namespace ns3