bug fix
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@@ -138,10 +138,16 @@ MultithreadedSimulatorImpl::ScheduleWithContext(uint32_t context,
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EventImpl* event)
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{
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NS_LOG_FUNCTION(this << context << delay.GetTimeStep() << event);
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const bool useSaved = (context < m_savedNodeList.GetN());
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Ptr<Node> node = useSaved ? m_savedNodeList.Get(context) : NodeList::GetNode(context);
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LogicalProcess* remote = MtpInterface::GetSystem(node->GetSystemId());
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remote->ScheduleWithContext(remote, context, delay, event);
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LogicalProcess* remote = nullptr;
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if (m_savedNodeList.GetN() > context)
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{
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remote = MtpInterface::GetSystem(m_savedNodeList.Get(context)->GetSystemId());
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}
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else
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{
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remote = MtpInterface::GetSystem(NodeList::GetNode(context)->GetSystemId());
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}
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MtpInterface::GetSystem()->ScheduleWithContext(remote, context, delay, event);
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}
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EventId
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@@ -301,7 +307,7 @@ MultithreadedSimulatorImpl::Partition()
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NS_LOG_FUNCTION(this);
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uint32_t systemId = 0;
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const NodeContainer nodes = NodeContainer::GetGlobal();
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m_savedNodeList = NodeContainer::GetGlobal();
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m_savedNodeList = nodes;
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bool* visited = new bool[nodes.GetN()]{false};
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std::queue<Ptr<Node>> q;
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