more dox
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@@ -28,11 +28,9 @@
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namespace ns3 {
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const double RandomDirection2dMobilityModel::PI = 3.1415;
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const InterfaceId RandomDirection2dMobilityModel::iid =
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MakeInterfaceId ("RandomDirection2dMobilityModel", MobilityModel::iid);
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const ClassId RandomDirection2dMobilityModel::cid =
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MakeClassId<RandomDirection2dMobilityModel> ("RandomDirection2dMobilityModel",
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RandomDirection2dMobilityModel::iid);
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MobilityModel::iid);
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static RandomVariableDefaultValue
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@@ -34,17 +34,37 @@ namespace ns3 {
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class RandomVariable;
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/**
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* \brief the parameters to control a RandomDirection mobility model.
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*/
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class RandomDirection2dParameters : public Object
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{
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public:
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/**
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* Create a default parameter object from Bind default values.
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*/
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RandomDirection2dParameters ();
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/**
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* \param bounds the 2d bounds of the mobility model
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* \param speedVariable the random variable used to pick a random speed
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* \param pauseVariable the random variable used to pick a random pause delay
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*/
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RandomDirection2dParameters (const Rectangle &bounds,
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const RandomVariable &speedVariable,
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const RandomVariable &pauseVariable);
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const RandomVariable &speedVariable,
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const RandomVariable &pauseVariable);
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virtual ~RandomDirection2dParameters ();
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/**
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* \param speedVariable the random variable used to pick a random speed.
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*/
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void SetSpeed (const RandomVariable &speedVariable);
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/**
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* \param pauseVariable the random variable used to pick a random pause delay.
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*/
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void SetPause (const RandomVariable &pauseVariable);
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/**
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* \param bounds the 2d bounds of the mobility model.
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*/
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void SetBounds (const Rectangle &bounds);
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private:
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friend class RandomDirection2dMobilityModel;
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@@ -56,13 +76,28 @@ class RandomDirection2dParameters : public Object
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RandomVariable *m_pauseVariable;
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};
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/**
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* \brief a RandomDirection mobility model
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*
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* The movement of objects is based on random directions: each object
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* pauses for a specific delay, chooses a random direction and speed and
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* then travels in the specific direction until it reaches one of
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* the boundaries of the model. When it reaches the boundary, it pauses,
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* selects a new direction and speed, aso.
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*/
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class RandomDirection2dMobilityModel : public MobilityModel
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{
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public:
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static const InterfaceId iid;
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static const ClassId cid;
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/**
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* Create a RandomDirection model from the default Bind values.
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*/
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RandomDirection2dMobilityModel ();
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/**
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* \param parameters the parameters which control the behavior of the model.
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* Create a RandomDirection model using the parameters specified.
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*/
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RandomDirection2dMobilityModel (Ptr<RandomDirection2dParameters> parameters);
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private:
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void Start (void);
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