Needed to push const changes
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@@ -1,4 +1,24 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2006,2007 INRIA
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "ns3/packet.h"
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#include "ns3/header.h"
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#include "ns3/packet-printer.h"
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@@ -7,6 +27,23 @@
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using namespace ns3;
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// This sample file shows how to use the Packet metadata facility
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//
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// Packets are stored as ``packed'' data structures, to facilitate
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// fragmentation and network emulation. However, when debugging a program,
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// or for certain tracing applications, it may be convenient to dump out
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// the contents of a packet header in a human-friendly form.
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//
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// To do this, a few things are needed:
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// i) enable the metadata facility (disabled by default, because it causes
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// a small performance hit
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// ii) decide on whether you want to use a default or customized (you
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// provide your own) routine to dump a particular header
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//
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// This sample steps through two routines; one to use the default
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// printing of IPv4 and UDP headers, and one to show a non-default case.
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// There is a lot of emphasis in this sample of how this facility
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// interacts with packet fragmentation.
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void DefaultPrint (void)
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{
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@@ -19,10 +56,12 @@ void DefaultPrint (void)
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ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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udp.SetSource (1025);
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udp.SetDestination (80);
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udp.SetPayloadSize (1000);
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p.AddHeader (udp);
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p.AddHeader (ipv4);
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std::cout << "full packet size=" << p.GetSize () << std::endl;
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// Here, invoke the default Print routine, directed to std out
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p.Print (std::cout);
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std::cout << std::endl;
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@@ -51,6 +90,9 @@ void DefaultPrint (void)
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std::cout << std::endl;
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}
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// The below functions are used in place of default versions, in the
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// non-default case below. For instance, DoPrintIpv4Header will print
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// out less IPv4 header information than the default print function
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void
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DoPrintDefault (std::ostream &os,uint32_t packetUid, uint32_t size,
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std::string &name, struct PacketPrinter::FragmentInformation info)
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@@ -75,6 +117,9 @@ DoPrintIpv4HeaderFragment (std::ostream &os, uint32_t packetUid, uint32_t size,
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os << "IPV4 fragment";
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}
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// This function walks through a non-default case. A few features of
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// the API (defined in common/packet-printer.h) are shown.
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//
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void NonDefaultPrint (void)
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{
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// create an adhoc packet printer.
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@@ -103,6 +148,7 @@ void NonDefaultPrint (void)
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ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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udp.SetSource (1025);
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udp.SetDestination (80);
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udp.SetPayloadSize (1000);
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p.AddHeader (udp);
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p.AddHeader (ipv4);
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@@ -141,8 +187,10 @@ int main (int argc, char *argv[])
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{
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Packet::EnableMetadata ();
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std::cout << "DefaultPrint()" << std::endl;
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DefaultPrint ();
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std::cout << std::endl << "NonDefaultPrint()" << std::endl;
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NonDefaultPrint ();
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return 0;
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