Use NS_DEBUG instead of NS_DEBUG_UNCOND in PacketSink code.

This commit is contained in:
Gustavo J. A. M. Carneiro
2007-09-11 15:09:00 +01:00
parent b284eab745
commit 94743678a9

View File

@@ -29,6 +29,8 @@ using namespace std;
namespace ns3 {
NS_DEBUG_COMPONENT_DEFINE ("PacketSink");
// Constructors
PacketSink::PacketSink (Ptr<Node> n,
@@ -106,7 +108,7 @@ void PacketSink::Receive(Ptr<Socket> socket, const Packet &packet,
if (InetSocketAddress::IsMatchingType (from))
{
InetSocketAddress address = InetSocketAddress::ConvertFrom (from);
NS_DEBUG_UNCOND ( __PRETTY_FUNCTION__ << ": Received " <<
NS_DEBUG ( __PRETTY_FUNCTION__ << ": Received " <<
packet.GetSize() << " bytes from " << address.GetIpv4() << " ["
<< address << "]---'" << packet.PeekData() << "'");
}