move Tcp to TcpSocketFactory

This commit is contained in:
Tom Henderson
2008-05-20 12:16:55 -07:00
parent e6bd2a7a6a
commit 8dc2460416
10 changed files with 43 additions and 42 deletions

View File

@@ -169,15 +169,15 @@ int main (int argc, char *argv[])
uint16_t servPort = 50000;
// Create a packet sink to receive these packets
PacketSinkHelper sink ("ns3::Tcp",
PacketSinkHelper sink ("ns3::TcpSocketFactory",
InetSocketAddress (Ipv4Address::GetAny (), servPort));
ApplicationContainer apps = sink.Install (c1.Get (1));
apps.Start (Seconds (0.0));
// and generate traffic to remote sink.
//TypeId tid = TypeId::LookupByName ("ns3::Tcp");
Ptr<Socket> localSocket = Socket::CreateSocket (c0.Get (0), Tcp::GetTypeId ());
//TypeId tid = TypeId::LookupByName ("ns3::TcpSocketFactory");
Ptr<Socket> localSocket = Socket::CreateSocket (c0.Get (0), TcpSocketFactory::GetTypeId ());
localSocket->Bind ();
Simulator::ScheduleNow (&StartFlow, localSocket, nBytes,
ipInterfs.GetAddress (1), servPort);

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@@ -47,7 +47,7 @@ PacketSinkHelper::SetUdpLocal (Ipv4Address ip, uint16_t port)
void
PacketSinkHelper::SetTcpLocal (Ipv4Address ip, uint16_t port)
{
m_factory.Set ("Protocol", String ("ns3::Tcp"));
m_factory.Set ("Protocol", String ("ns3::TcpSocketFactory"));
m_factory.Set ("Local", Address (InetSocketAddress (ip, port)));
}
#endif

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@@ -24,7 +24,7 @@
#include <stdint.h>
#include "ns3/header.h"
#include "ns3/buffer.h"
#include "ns3/tcp.h"
#include "ns3/tcp-socket-factory.h"
#include "ns3/ipv4-address.h"
#include "ns3/sequence-number.h"

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@@ -48,7 +48,7 @@ void
TcpImpl::DoDispose (void)
{
m_tcp = 0;
Tcp::DoDispose ();
TcpSocketFactory::DoDispose ();
}
} // namespace ns3

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@@ -20,7 +20,7 @@
#ifndef TCP_IMPL_H
#define TCP_IMPL_H
#include "ns3/tcp.h"
#include "ns3/tcp-socket-factory.h"
#include "ns3/ptr.h"
namespace ns3 {
@@ -39,7 +39,7 @@ class TcpL4Protocol;
*
* Most of the logic is in class ns3::TcpSocketImpl.
*/
class TcpImpl : public Tcp
class TcpImpl : public TcpSocketFactory
{
public:
TcpImpl ();

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@@ -176,7 +176,7 @@ void
TcpSocketImpl::SetNode (Ptr<Node> node)
{
m_node = node;
Ptr<Tcp> t = node->GetObject<Tcp> ();
Ptr<TcpSocketFactory> t = node->GetObject<TcpSocketFactory> ();
m_segmentSize = t->GetDefaultSegSize ();
m_rxWindowSize = t->GetDefaultAdvWin ();
m_advertisedWindowSize = t->GetDefaultAdvWin ();

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@@ -17,122 +17,122 @@
*
* Author: Raj Bhattacharjea <raj.b@gatech.edu>
*/
#include "tcp.h"
#include "tcp-socket-factory.h"
#include "ns3/uinteger.h"
#include "ns3/double.h"
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (Tcp);
NS_OBJECT_ENSURE_REGISTERED (TcpSocketFactory);
TypeId
Tcp::GetTypeId (void)
TcpSocketFactory::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::Tcp")
static TypeId tid = TypeId ("ns3::TcpSocketFactory")
.SetParent<SocketFactory> ()
.AddAttribute ("DefaultSegmentSize",
"Default TCP maximum segment size in bytes (may be adjusted based on MTU discovery)",
UintegerValue (536),
MakeUintegerAccessor (&Tcp::m_defaultSegSize),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultSegSize),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultAdvertisedWindowSize",
"Default TCP advertised window size (bytes)",
UintegerValue (0xffff),
MakeUintegerAccessor (&Tcp::m_defaultAdvWin),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultAdvWin),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultSlowStartThreshold",
"Default TCP slow start threshold (bytes)",
UintegerValue (0xffff),
MakeUintegerAccessor (&Tcp::m_defaultSsThresh),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultSsThresh),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultTxBufferSize",
"Default TCP maximum transmit buffer size (bytes)",
UintegerValue (0xffffffffl),
MakeUintegerAccessor (&Tcp::m_defaultTxBuffer),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultTxBuffer),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultRxBufferSize",
"Default TCP maximum receive buffer size (bytes)",
UintegerValue (0xffffffffl),
MakeUintegerAccessor (&Tcp::m_defaultRxBuffer),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultRxBuffer),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultInitialCongestionWindowSize",
"Default TCP initial congestion window size (segments)",
UintegerValue (1),
MakeUintegerAccessor (&Tcp::m_defaultInitialCwnd),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultInitialCwnd),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultConnTimeout",
"Default TCP retransmission timeout when opening connection (seconds)",
UintegerValue (3),
MakeUintegerAccessor (&Tcp::m_defaultConnTimeout),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultConnTimeout),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultConnCount",
"Default number of connection attempts (SYN retransmissions) before returning failure",
UintegerValue (6),
MakeUintegerAccessor (&Tcp::m_defaultConnCount),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultConnCount),
MakeUintegerChecker<uint32_t> ())
.AddAttribute ("DefaultDelAckTimeout",
"Default timeout value for TCP delayed acks, in seconds",
DoubleValue (0.2),
MakeDoubleAccessor (&Tcp::m_defaultDelAckTimeout),
MakeDoubleAccessor (&TcpSocketFactory::m_defaultDelAckTimeout),
MakeDoubleChecker<double> ())
.AddAttribute ("DefaultDelAckCount",
"Default number of packets to wait before sending a TCP ack",
UintegerValue (2),
MakeUintegerAccessor (&Tcp::m_defaultDelAckCount),
MakeUintegerAccessor (&TcpSocketFactory::m_defaultDelAckCount),
MakeUintegerChecker<uint32_t> ())
;
return tid;
}
uint32_t
Tcp::GetDefaultSegSize (void) const
TcpSocketFactory::GetDefaultSegSize (void) const
{
return m_defaultSegSize;
}
uint32_t
Tcp::GetDefaultAdvWin (void) const
TcpSocketFactory::GetDefaultAdvWin (void) const
{
return m_defaultAdvWin;
}
uint32_t
Tcp::GetDefaultSsThresh (void) const
TcpSocketFactory::GetDefaultSsThresh (void) const
{
return m_defaultSsThresh;
}
uint32_t
Tcp::GetDefaultTxBuffer (void) const
TcpSocketFactory::GetDefaultTxBuffer (void) const
{
return m_defaultTxBuffer;
}
uint32_t
Tcp::GetDefaultRxBuffer (void) const
TcpSocketFactory::GetDefaultRxBuffer (void) const
{
return m_defaultRxBuffer;
}
uint32_t
Tcp::GetDefaultInitialCwnd (void) const
TcpSocketFactory::GetDefaultInitialCwnd (void) const
{
return m_defaultInitialCwnd;
}
uint32_t
Tcp::GetDefaultConnTimeout (void) const
TcpSocketFactory::GetDefaultConnTimeout (void) const
{
return m_defaultConnTimeout;
}
uint32_t
Tcp::GetDefaultConnCount (void) const
TcpSocketFactory::GetDefaultConnCount (void) const
{
return m_defaultConnCount;
}
double
Tcp::GetDefaultDelAckTimeout (void) const
TcpSocketFactory::GetDefaultDelAckTimeout (void) const
{
return m_defaultDelAckTimeout;
}
uint32_t
Tcp::GetDefaultDelAckCount (void) const
TcpSocketFactory::GetDefaultDelAckCount (void) const
{
return m_defaultDelAckCount;
}

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@@ -17,8 +17,8 @@
*
* Author: Raj Bhattacharjea <raj.b@gatech.edu>
*/
#ifndef TCP_H
#define TCP_H
#ifndef TCP_SOCKET_FACTORY_H
#define TCP_SOCKET_FACTORY_H
#include "socket-factory.h"
@@ -34,13 +34,14 @@ class Socket;
* initialize newly created sockets, such as values that are
* set through the sysctl or proc interfaces in Linux.
* All TCP implementations must provide an implementation of CreateSocket
* All TCP socket factory implementations must provide an implementation
* of CreateSocket
* below, and should make use of the default values configured below.
*
* \see TcpImpl
* \see TcpSocketFactoryImpl
*
*/
class Tcp : public SocketFactory
class TcpSocketFactory : public SocketFactory
{
public:
static TypeId GetTypeId (void);
@@ -74,4 +75,4 @@ private:
} // namespace ns3
#endif /* TCP_H */
#endif /* TCP_SOCKET_FACTORY_H */

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@@ -27,7 +27,7 @@ def build(bld):
'packet-socket.cc',
'udp-socket.cc',
'udp-socket-factory.cc',
'tcp.cc',
'tcp-socket-factory.cc',
'ipv4.cc',
'application.cc',
'simple-channel.cc',
@@ -60,7 +60,7 @@ def build(bld):
'packet-socket-factory.h',
'udp-socket.h',
'udp-socket-factory.h',
'tcp.h',
'tcp-socket-factory.h',
'ipv4.h',
'application.h',
'simple-channel.h',

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@@ -236,7 +236,7 @@ int main (int argc, char *argv[])
NodeContainer c; c.Create (1);
StaticInformation info;
info.RecordAggregationInfo ("ns3::Node", "ns3::Tcp");
info.RecordAggregationInfo ("ns3::Node", "ns3::TcpSocketFactory");
info.RecordAggregationInfo ("ns3::Node", "ns3::UdpSocketFactory");
info.RecordAggregationInfo ("ns3::Node", "ns3::PacketSocketFactory");
info.RecordAggregationInfo ("ns3::Node", "ns3::olsr::Agent");