Correct merge + Tag -> ByteTag changes
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -563,9 +563,6 @@ TcpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
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m_rxBufSize += i->second->GetSize()-avail;
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}
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}
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SocketAddressTag tag;
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tag.SetAddress (InetSocketAddress (m_remoteAddress, m_remotePort));
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outPacket->AddPacketTag (tag);
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return outPacket;
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}
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@@ -580,7 +577,7 @@ TcpSocketImpl::GetRxAvailable (void) const
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Ptr<Packet>
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TcpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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Address &fromAddress)
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Address &fromAddress)
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{
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NS_LOG_FUNCTION (this << maxSize << flags);
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Ptr<Packet> packet = Recv (maxSize, flags);
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@@ -589,7 +586,7 @@ TcpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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{
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SocketAddressTag tag;
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bool found;
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found = packet->PeekPacketTag (tag);
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found = packet->FindFirstMatchingByteTag (tag);
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NS_ASSERT (found);
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fromAddress = tag.GetAddress ();
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}
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@@ -1199,6 +1196,9 @@ void TcpSocketImpl::NewRx (Ptr<Packet> p,
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p = p->CreateFragment (0,s);
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m_nextRxSequence += s; // Advance next expected sequence
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NS_LOG_LOGIC("Case 1, advanced nrxs to " << m_nextRxSequence );
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SocketAddressTag tag;
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tag.SetAddress (fromAddress);
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p->AddByteTag (tag);
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//buffer this, it'll be read by call to Recv
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UnAckData_t::iterator i =
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m_bufferedData.find (tcpHeader.GetSequenceNumber () );
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@@ -1266,6 +1266,9 @@ void TcpSocketImpl::NewRx (Ptr<Packet> p,
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}
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}
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// Save for later delivery
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SocketAddressTag tag;
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tag.SetAddress (fromAddress);
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p->AddByteTag (tag);
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m_bufferedData[startSeq] = p;
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i = m_bufferedData.find (startSeq);
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next = i;
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@@ -1292,6 +1295,9 @@ void TcpSocketImpl::NewRx (Ptr<Packet> p,
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p = p->CreateFragment (m_nextRxSequence - tcpHeader.GetSequenceNumber (),s);
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SequenceNumber start = m_nextRxSequence;
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m_nextRxSequence += s; // Advance next expected sequence
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SocketAddressTag tag;
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tag.SetAddress (fromAddress);
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p->AddByteTag (tag);
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//buffer the new fragment, it'll be read by call to Recv
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UnAckData_t::iterator i = m_bufferedData.find (start);
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if (i != m_bufferedData.end () ) //we found it already in the buffer
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@@ -23,6 +23,8 @@
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#include "ns3/inet-socket-address.h"
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#include "ns3/ipv4-route.h"
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#include "ns3/ipv4.h"
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#include "ns3/ipv4-header.h"
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#include "ns3/ipv4-routing-protocol.h"
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#include "ns3/udp-socket-factory.h"
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#include "ns3/trace-source-accessor.h"
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#include "udp-socket-impl.h"
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@@ -70,6 +72,7 @@ UdpSocketImpl::~UdpSocketImpl ()
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{
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NS_LOG_FUNCTION_NOARGS ();
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// XXX todo: leave any multicast groups that have been joined
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m_node = 0;
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if (m_endPoint != 0)
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{
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@@ -308,7 +311,6 @@ UdpSocketImpl::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
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return -1;
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}
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uint32_t localInterface;
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Ptr<Ipv4> ipv4 = m_node->GetObject<Ipv4> ();
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// Locally override the IP TTL for this socket
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@@ -319,22 +321,21 @@ UdpSocketImpl::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
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// irrespective of what is set in these socket options. So, this tagging
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// may end up setting the TTL of a limited broadcast packet to be
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// the same as a unicast, but it will be fixed further down the stack
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//NS_LOG_UNCOND ("IPttl: " << m_ipTtl);
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if (m_ipMulticastTtl != 0 && dest.IsMulticast ())
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{
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SocketIpTtlTag tag;
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tag.SetTtl (m_ipMulticastTtl);
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p->AddPacketTag (tag);
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p->AddByteTag (tag);
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}
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else if (m_ipTtl != 0 && !dest.IsMulticast () && !dest.IsBroadcast ())
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{
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SocketIpTtlTag tag;
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tag.SetTtl (m_ipTtl);
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p->AddPacketTag (tag);
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p->AddByteTag (tag);
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}
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{
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SocketSetDontFragmentTag tag;
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bool found = p->RemovePacketTag (tag);
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bool found = p->FindFirstMatchingByteTag (tag);
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if (!found)
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{
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if (m_mtuDiscover)
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@@ -345,7 +346,7 @@ UdpSocketImpl::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
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{
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tag.Disable ();
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}
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p->AddPacketTag (tag);
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p->AddByteTag (tag);
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}
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}
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//
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@@ -391,14 +392,31 @@ UdpSocketImpl::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
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NS_LOG_LOGIC ("Limited broadcast end.");
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return p->GetSize();
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}
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else if (ipv4->GetInterfaceForDestination(dest, localInterface))
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else if (ipv4->GetRoutingProtocol () != 0)
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{
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NS_LOG_LOGIC ("Route exists");
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m_udp->Send (p->Copy (), ipv4->GetSourceAddress (dest), dest,
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m_endPoint->GetLocalPort (), port);
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NotifyDataSent (p->GetSize ());
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NotifySend (GetTxAvailable ());
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return p->GetSize();;
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Ipv4Header header;
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header.SetDestination (dest);
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Socket::SocketErrno errno;
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Ptr<Ipv4Route> route;
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uint32_t oif = 0; //specify non-zero if bound to a source address
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// TBD-- we could cache the route and just check its validity
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route = ipv4->GetRoutingProtocol ()->RouteOutput (header, oif, errno);
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if (route != 0)
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{
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NS_LOG_LOGIC ("Route exists");
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header.SetSource (route->GetSource ());
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m_udp->Send (p->Copy (), header.GetSource (), header.GetDestination (),
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m_endPoint->GetLocalPort (), port, route);
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NotifyDataSent (p->GetSize ());
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return p->GetSize();
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}
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else
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{
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NS_LOG_LOGIC ("No route to destination");
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NS_LOG_ERROR (errno);
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m_errno = errno;
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return -1;
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}
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}
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else
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{
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@@ -464,7 +482,7 @@ UdpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
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Ptr<Packet>
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UdpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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Address &fromAddress)
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Address &fromAddress)
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{
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NS_LOG_FUNCTION (this << maxSize << flags);
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Ptr<Packet> packet = Recv (maxSize, flags);
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@@ -472,7 +490,7 @@ UdpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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{
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SocketAddressTag tag;
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bool found;
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found = packet->PeekPacketTag (tag);
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found = packet->FindFirstMatchingByteTag (tag);
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NS_ASSERT (found);
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fromAddress = tag.GetAddress ();
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}
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@@ -494,6 +512,34 @@ UdpSocketImpl::GetSockName (Address &address) const
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return 0;
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}
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int
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UdpSocketImpl::MulticastJoinGroup (uint32_t interface, const Address &groupAddress)
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{
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NS_LOG_FUNCTION (interface << groupAddress);
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/*
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1) sanity check interface
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2) sanity check that it has not been called yet on this interface/group
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3) determine address family of groupAddress
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4) locally store a list of (interface, groupAddress)
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5) call ipv4->MulticastJoinGroup () or Ipv6->MulticastJoinGroup ()
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*/
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return 0;
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}
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int
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UdpSocketImpl::MulticastLeaveGroup (uint32_t interface, const Address &groupAddress)
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{
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NS_LOG_FUNCTION (interface << groupAddress);
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/*
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1) sanity check interface
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2) determine address family of groupAddress
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3) delete from local list of (interface, groupAddress); raise a LOG_WARN
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if not already present (but return 0)
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5) call ipv4->MulticastLeaveGroup () or Ipv6->MulticastLeaveGroup ()
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*/
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return 0;
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}
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void
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UdpSocketImpl::ForwardUp (Ptr<Packet> packet, Ipv4Address ipv4, uint16_t port)
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{
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@@ -508,7 +554,7 @@ UdpSocketImpl::ForwardUp (Ptr<Packet> packet, Ipv4Address ipv4, uint16_t port)
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Address address = InetSocketAddress (ipv4, port);
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SocketAddressTag tag;
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tag.SetAddress (address);
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packet->AddPacketTag (tag);
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packet->AddByteTag (tag);
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m_deliveryQueue.push (packet);
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m_rxAvailable += packet->GetSize ();
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NotifyDataRecv ();
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@@ -552,29 +598,53 @@ UdpSocketImpl::GetRcvBufSize (void) const
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}
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void
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UdpSocketImpl::SetIpTtl (uint32_t ipTtl)
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UdpSocketImpl::SetIpTtl (uint8_t ipTtl)
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{
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m_ipTtl = ipTtl;
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}
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uint32_t
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uint8_t
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UdpSocketImpl::GetIpTtl (void) const
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{
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return m_ipTtl;
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}
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void
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UdpSocketImpl::SetIpMulticastTtl (uint32_t ipTtl)
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UdpSocketImpl::SetIpMulticastTtl (uint8_t ipTtl)
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{
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m_ipMulticastTtl = ipTtl;
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}
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uint32_t
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uint8_t
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UdpSocketImpl::GetIpMulticastTtl (void) const
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{
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return m_ipMulticastTtl;
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}
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void
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UdpSocketImpl::SetIpMulticastIf (int32_t ipIf)
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{
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m_ipMulticastIf = ipIf;
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}
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int32_t
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UdpSocketImpl::GetIpMulticastIf (void) const
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{
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return m_ipMulticastIf;
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}
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void
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UdpSocketImpl::SetIpMulticastLoop (bool loop)
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{
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m_ipMulticastLoop = loop;
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}
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bool
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UdpSocketImpl::GetIpMulticastLoop (void) const
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{
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return m_ipMulticastLoop;
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}
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void
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UdpSocketImpl::SetMtuDiscover (bool discover)
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{
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@@ -588,207 +658,3 @@ UdpSocketImpl::GetMtuDiscover (void) const
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} //namespace ns3
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#ifdef RUN_SELF_TESTS
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#include "ns3/test.h"
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#include "ns3/socket-factory.h"
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#include "ns3/udp-socket-factory.h"
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#include "ns3/simulator.h"
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#include "ns3/simple-channel.h"
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#include "ns3/simple-net-device.h"
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#include "ns3/drop-tail-queue.h"
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#include "internet-stack.h"
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#include <string>
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namespace ns3 {
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class UdpSocketImplTest: public Test
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{
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Ptr<Packet> m_receivedPacket;
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Ptr<Packet> m_receivedPacket2;
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public:
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virtual bool RunTests (void);
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UdpSocketImplTest ();
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void ReceivePacket (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from);
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void ReceivePacket2 (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from);
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void ReceivePkt (Ptr<Socket> socket);
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void ReceivePkt2 (Ptr<Socket> socket);
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};
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UdpSocketImplTest::UdpSocketImplTest ()
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: Test ("UdpSocketImpl")
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{
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}
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void UdpSocketImplTest::ReceivePacket (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from)
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{
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m_receivedPacket = packet;
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}
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void UdpSocketImplTest::ReceivePacket2 (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from)
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{
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m_receivedPacket2 = packet;
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}
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void UdpSocketImplTest::ReceivePkt (Ptr<Socket> socket)
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{
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uint32_t availableData;
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availableData = socket->GetRxAvailable ();
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m_receivedPacket = socket->Recv (std::numeric_limits<uint32_t>::max(), 0);
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NS_ASSERT (availableData == m_receivedPacket->GetSize ());
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}
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void UdpSocketImplTest::ReceivePkt2 (Ptr<Socket> socket)
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{
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uint32_t availableData;
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availableData = socket->GetRxAvailable ();
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m_receivedPacket2 = socket->Recv (std::numeric_limits<uint32_t>::max(), 0);
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NS_ASSERT (availableData == m_receivedPacket2->GetSize ());
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}
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bool
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UdpSocketImplTest::RunTests (void)
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{
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bool result = true;
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// Create topology
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// Receiver Node
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Ptr<Node> rxNode = CreateObject<Node> ();
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AddInternetStack (rxNode);
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Ptr<SimpleNetDevice> rxDev1, rxDev2;
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{ // first interface
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rxDev1 = CreateObject<SimpleNetDevice> ();
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rxDev1->SetAddress (Mac48Address::Allocate ());
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rxNode->AddDevice (rxDev1);
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Ptr<Ipv4> ipv4 = rxNode->GetObject<Ipv4> ();
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uint32_t netdev_idx = ipv4->AddInterface (rxDev1);
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Ipv4InterfaceAddress ipv4Addr = Ipv4InterfaceAddress (Ipv4Address ("10.0.0.1"), Ipv4Mask (0xffff0000U));
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ipv4->AddAddress (netdev_idx, ipv4Addr);
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ipv4->SetUp (netdev_idx);
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}
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{ // second interface
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rxDev2 = CreateObject<SimpleNetDevice> ();
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rxDev2->SetAddress (Mac48Address::Allocate ());
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rxNode->AddDevice (rxDev2);
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Ptr<Ipv4> ipv4 = rxNode->GetObject<Ipv4> ();
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uint32_t netdev_idx = ipv4->AddInterface (rxDev2);
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Ipv4InterfaceAddress ipv4Addr = Ipv4InterfaceAddress (Ipv4Address ("10.0.1.1"), Ipv4Mask (0xffff0000U));
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ipv4->AddAddress (netdev_idx, ipv4Addr);
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ipv4->SetUp (netdev_idx);
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}
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// Sender Node
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Ptr<Node> txNode = CreateObject<Node> ();
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AddInternetStack (txNode);
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Ptr<SimpleNetDevice> txDev1;
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{
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txDev1 = CreateObject<SimpleNetDevice> ();
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txDev1->SetAddress (Mac48Address::Allocate ());
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txNode->AddDevice (txDev1);
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Ptr<Ipv4> ipv4 = txNode->GetObject<Ipv4> ();
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uint32_t netdev_idx = ipv4->AddInterface (txDev1);
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Ipv4InterfaceAddress ipv4Addr = Ipv4InterfaceAddress (Ipv4Address ("10.0.0.2"), Ipv4Mask (0xffff0000U));
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ipv4->AddAddress (netdev_idx, ipv4Addr);
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ipv4->SetUp (netdev_idx);
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}
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Ptr<SimpleNetDevice> txDev2;
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{
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txDev2 = CreateObject<SimpleNetDevice> ();
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txDev2->SetAddress (Mac48Address::Allocate ());
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txNode->AddDevice (txDev2);
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Ptr<Ipv4> ipv4 = txNode->GetObject<Ipv4> ();
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uint32_t netdev_idx = ipv4->AddInterface (txDev2);
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Ipv4InterfaceAddress ipv4Addr = Ipv4InterfaceAddress (Ipv4Address ("10.0.1.2"), Ipv4Mask (0xffff0000U));
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ipv4->AddAddress (netdev_idx, ipv4Addr);
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ipv4->SetUp (netdev_idx);
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}
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// link the two nodes
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Ptr<SimpleChannel> channel1 = CreateObject<SimpleChannel> ();
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rxDev1->SetChannel (channel1);
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txDev1->SetChannel (channel1);
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Ptr<SimpleChannel> channel2 = CreateObject<SimpleChannel> ();
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rxDev2->SetChannel (channel2);
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txDev2->SetChannel (channel2);
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// Create the UDP sockets
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Ptr<SocketFactory> rxSocketFactory = rxNode->GetObject<UdpSocketFactory> ();
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Ptr<Socket> rxSocket = rxSocketFactory->CreateSocket ();
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NS_TEST_ASSERT_EQUAL (rxSocket->Bind (InetSocketAddress (Ipv4Address ("10.0.0.1"), 1234)), 0);
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rxSocket->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt, this));
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Ptr<Socket> rxSocket2 = rxSocketFactory->CreateSocket ();
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rxSocket2->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt2, this));
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NS_TEST_ASSERT_EQUAL (rxSocket2->Bind (InetSocketAddress (Ipv4Address ("10.0.1.1"), 1234)), 0);
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Ptr<SocketFactory> txSocketFactory = txNode->GetObject<UdpSocketFactory> ();
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Ptr<Socket> txSocket = txSocketFactory->CreateSocket ();
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// ------ Now the tests ------------
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// Unicast test
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m_receivedPacket = Create<Packet> ();
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m_receivedPacket2 = Create<Packet> ();
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NS_TEST_ASSERT_EQUAL (txSocket->SendTo ( Create<Packet> (123), 0,
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InetSocketAddress (Ipv4Address("10.0.0.1"), 1234)), 123);
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Simulator::Run ();
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NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
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NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 0); // second interface should receive it
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m_receivedPacket->RemoveAllPacketTags ();
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m_receivedPacket2->RemoveAllPacketTags ();
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// Simple broadcast test
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m_receivedPacket = Create<Packet> ();
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m_receivedPacket2 = Create<Packet> ();
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NS_TEST_ASSERT_EQUAL (txSocket->SendTo ( Create<Packet> (123), 0,
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InetSocketAddress (Ipv4Address("255.255.255.255"), 1234)), 123);
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Simulator::Run ();
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NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
|
||||
// second socket should not receive it (it is bound specifically to the second interface's address
|
||||
NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 0);
|
||||
|
||||
m_receivedPacket->RemoveAllPacketTags ();
|
||||
m_receivedPacket2->RemoveAllPacketTags ();
|
||||
|
||||
// Broadcast test with multiple receiving sockets
|
||||
|
||||
// When receiving broadcast packets, all sockets sockets bound to
|
||||
// the address/port should receive a copy of the same packet -- if
|
||||
// the socket address matches.
|
||||
rxSocket2->Dispose ();
|
||||
rxSocket2 = rxSocketFactory->CreateSocket ();
|
||||
rxSocket2->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt2, this));
|
||||
NS_TEST_ASSERT_EQUAL (rxSocket2->Bind (InetSocketAddress (Ipv4Address ("0.0.0.0"), 1234)), 0);
|
||||
|
||||
m_receivedPacket = Create<Packet> ();
|
||||
m_receivedPacket2 = Create<Packet> ();
|
||||
NS_TEST_ASSERT_EQUAL (txSocket->SendTo (Create<Packet> (123), 0,
|
||||
InetSocketAddress (Ipv4Address("255.255.255.255"), 1234)), 123);
|
||||
Simulator::Run ();
|
||||
NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
|
||||
NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 123);
|
||||
|
||||
m_receivedPacket->RemoveAllPacketTags ();
|
||||
m_receivedPacket2->RemoveAllPacketTags ();
|
||||
|
||||
Simulator::Destroy ();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static UdpSocketImplTest gUdpSocketImplTest;
|
||||
|
||||
}; // namespace ns3
|
||||
|
||||
#endif /* RUN_SELF_TESTS */
|
||||
|
||||
Reference in New Issue
Block a user