Add ipv4 header checksum support.

This commit is contained in:
Florian Westphal
2008-06-05 01:08:33 +02:00
parent b469955b1e
commit 64e2c2bb8f
2 changed files with 25 additions and 19 deletions

View File

@@ -178,6 +178,22 @@ Ipv4Header::IsChecksumOk (void) const
return m_goodChecksum;
}
uint16_t
Ipv4Header::ChecksumCalculate(Buffer::Iterator &i, uint16_t size)
{
/* see RFC 1071 to understand this code. */
uint32_t sum = 0;
for (int j = 0; j < size/2; j++)
sum += i.ReadU16 ();
if (size & 1)
sum += i.ReadU8 ();
while (sum >> 16)
sum = (sum & 0xffff) + (sum >> 16);
return ~sum;
}
TypeId
Ipv4Header::GetTypeId (void)
@@ -266,16 +282,12 @@ Ipv4Header::Serialize (Buffer::Iterator start) const
if (m_calcChecksum)
{
#if 0
// XXX we need to add Buffer::Iterator::PeekData method
uint8_t *data = start.PeekData ();
uint16_t checksum = UtilsChecksumCalculate (0, data, GetSize ());
checksum = UtilsChecksumComplete (checksum);
i = start;
uint16_t checksum = ChecksumCalculate(i, 20);
NS_LOG_LOGIC ("checksum=" <<checksum);
i = start;
i.Next (10);
i.WriteU16 (checksum);
#endif
}
}
uint32_t
@@ -313,18 +325,11 @@ Ipv4Header::Deserialize (Buffer::Iterator start)
if (m_calcChecksum)
{
#if 0
uint8_t *data = start.PeekData ();
uint16_t localChecksum = UtilsChecksumCalculate (0, data, headerSize);
if (localChecksum == 0xffff)
{
m_goodChecksum = true;
}
else
{
m_goodChecksum = false;
}
#endif
i = start;
uint16_t checksum = ChecksumCalculate(i, headerSize);
NS_LOG_LOGIC ("checksum=" <<checksum);
m_goodChecksum = (checksum == 0);
}
return GetSerializedSize ();
}

View File

@@ -131,7 +131,7 @@ public:
Ipv4Address GetDestination (void) const;
/**
* \returns true if the upv4 checksum is correct, false otherwise.
* \returns true if the ipv4 checksum is correct, false otherwise.
*
* If Ipv4Header::EnableChecksums has not been called prior to
* creating this packet, this method will always return true.
@@ -146,6 +146,7 @@ public:
virtual uint32_t Deserialize (Buffer::Iterator start);
private:
static uint16_t ChecksumCalculate(Buffer::Iterator &i, uint16_t len);
enum FlagsE {
DONT_FRAGMENT = (1<<0),
MORE_FRAGMENTS = (1<<1)