merge with HEAD

This commit is contained in:
Mathieu Lacage
2008-09-02 10:45:06 -07:00
20 changed files with 2308 additions and 25 deletions

145
examples/tcp-nsc-lfn.cc Normal file
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@@ -0,0 +1,145 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
//
// Network topology
//
// 6Mb/s, 500ms
// n0-----------------n1
//
// - a 'lossy' network with long delay
// - TCP flow from n0 to n1 and from n1 to n0
// - pcap traces generated as tcp-nsc-lfn-0-0.pcap and tcp-nsc-lfn-1-0.pcap
// Usage (e.g.): ./waf --run 'tcp-nsc-lfn --TCP_CONGESTION=hybla --runtime=30'
#include <ctype.h>
#include <iostream>
#include <fstream>
#include <string>
#include <cassert>
#include "ns3/core-module.h"
#include "ns3/common-module.h"
#include "ns3/helper-module.h"
#include "ns3/node-module.h"
#include "ns3/global-route-manager.h"
#include "ns3/simulator-module.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("TcpNscLfn");
int main (int argc, char *argv[])
{
RandomVariable::UseGlobalSeed (1, 1, 2, 3, 5, 8);
Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (4096));
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("6Mbps"));
// cubic is the default congestion algorithm in Linux 2.6.26
std::string tcpCong = "cubic";
// this is the default error rate of our link, that is, the the probability of a single
// byte being 'corrupted' during transfer.
double errRate = 0.000001;
// how long the sender should be running, in seconds.
unsigned int runtime = 120;
// the name of the NSC stack library that should be used
std::string nscStack = "liblinux2.6.26.so";
CommandLine cmd;
// Here, we define additional command line options.
// This allows a user to override the defaults set above from the command line.
cmd.AddValue("TCP_CONGESTION", "Linux 2.6.26 Tcp Congestion control algorithm to use", tcpCong);
cmd.AddValue("error-rate", "Error rate to apply to link", errRate);
cmd.AddValue("runtime", "How long the applications should send data (default 120 seconds)", runtime);
cmd.AddValue("nscstack", "Set name of NSC stack (shared library) to use (default liblinux2.6.26.so)", nscStack);
cmd.Parse (argc, argv);
NodeContainer n;
n.Create (2);
PointToPointHelper p2p;
// create point-to-point link with a bandwidth of 6MBit/s and a large delay (0.5 seconds)
p2p.SetDeviceAttribute ("DataRate", DataRateValue (DataRate(6 * 1000 * 1000)));
p2p.SetChannelAttribute ("Delay", TimeValue (MilliSeconds(500)));
NetDeviceContainer p2pInterfaces = p2p.Install (n);
// The default MTU of the p2p link would be 65535, which doesn't work
// well with our default errRate (most packets would arrive corrupted).
p2pInterfaces.Get(0)->SetMtu(1500);
p2pInterfaces.Get(1)->SetMtu(1500);
InternetStackHelper internet;
// The next statement switches the nodes to 'NSC'-Mode.
// It disables the native ns-3 TCP model and loads the NSC library.
internet.SetNscStack (nscStack);
internet.Install (n);
if (tcpCong != "cubic") // make sure we only fail if both --nscstack and --TCP_CONGESTION are used
{
// This uses ns-3s attribute system to set the 'net.ipv4.tcp_congestion_control' sysctl of the
// stack.
// The same mechanism could be used to e.g. disable TCP timestamps:
// Config::Set ("/NodeList/*/$ns3::Ns3NscStack<linux2.6.26>/net.ipv4.tcp_timestamps", StringValue ("0"));
Config::Set ("/NodeList/*/$ns3::Ns3NscStack<linux2.6.26>/net.ipv4.tcp_congestion_control", StringValue (tcpCong));
}
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.0.0.0", "255.255.255.0");
Ipv4InterfaceContainer ipv4Interfaces = ipv4.Assign (p2pInterfaces);
DoubleValue rate(errRate);
RandomVariableValue u01(UniformVariable (0.0, 1.0));
Ptr<RateErrorModel> em1 =
CreateObject<RateErrorModel> ("RanVar", u01, "ErrorRate", rate);
Ptr<RateErrorModel> em2 =
CreateObject<RateErrorModel> ("RanVar", u01, "ErrorRate", rate);
// This enables the specified errRate on both link endpoints.
p2pInterfaces.Get(0)->SetAttribute("ReceiveErrorModel", PointerValue (em1));
p2pInterfaces.Get(1)->SetAttribute("ReceiveErrorModel", PointerValue (em2));
GlobalRouteManager::PopulateRoutingTables ();
uint16_t servPort = 8080;
PacketSinkHelper sinkHelper ("ns3::TcpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), servPort));
ApplicationContainer sinkApp = sinkHelper.Install (n);
sinkApp.Start (Seconds (0.0));
// this makes sure that the receiver will run one minute longer than the sender applicaton.
sinkApp.Stop (Seconds (runtime + 60.0));
// This sets up two TCP flows, one from A -> B, one from B -> A.
for (int i = 0, j = 1; i < 2; j--, i++)
{
Address remoteAddress(InetSocketAddress(ipv4Interfaces.GetAddress (i), servPort));
OnOffHelper clientHelper ("ns3::TcpSocketFactory", remoteAddress);
clientHelper.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
clientHelper.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer clientApp = clientHelper.Install(n.Get(j));
clientApp.Start (Seconds (1.0 + i));
clientApp.Stop (Seconds (runtime + 1.0 + i));
}
// This tells ns-3 to generate pcap traces.
PointToPointHelper::EnablePcapAll ("tcp-nsc-lfn");
Simulator::Stop (Seconds(900));
Simulator::Run ();
Simulator::Destroy ();
return 0;
}

131
examples/tcp-nsc-zoo.cc Normal file
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@@ -0,0 +1,131 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
// Network topology
//
// n0 n1 n2 n3
// | | | |
// =================
// LAN
//
// - Pcap traces are saved as tcp-nsc-zoo-$n-0.pcap, where $n represents the node number
// - TCP flows from n0 to n1, n2, n3, from n1 to n0, n2, n3, etc.
// Usage (e.g.): ./waf --run 'tcp-nsc-zoo --Nodes=5'
#include <iostream>
#include <string>
#include "ns3/core-module.h"
#include "ns3/helper-module.h"
#include "ns3/node-module.h"
#include "ns3/global-route-manager.h"
#include "ns3/simulator-module.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("TcpNscZoo");
// Simulates a diverse network with various stacks supported by NSC.
int main(int argc, char *argv[])
{
CsmaHelper csma;
unsigned int MaxNodes = 4;
Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (4096));
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("1Mb/s"));
CommandLine cmd;
// this allows the user to raise the number of nodes using --Nodes=X command-line argument.
cmd.AddValue("Nodes", "Number of nodes in the network", MaxNodes);
cmd.Parse (argc, argv);
csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate(100 * 1000 * 1000)));
csma.SetChannelAttribute ("Delay", TimeValue (MicroSeconds (200)));
NodeContainer n;
n.Create(MaxNodes);
NetDeviceContainer ethInterfaces = csma.Install (n);
InternetStackHelper internetStack;
internetStack.SetNscStack ("liblinux2.6.26.so");
// this switches nodes 0 and 1 to NSCs Linux 2.6.26 stack.
internetStack.Install (n.Get(0));
internetStack.Install (n.Get(1));
// this disables TCP SACK, wscale and timestamps on node 1 (the attributes represent sysctl-values).
Config::Set ("/NodeList/1/$ns3::Ns3NscStack<linux2.6.26>/net.ipv4.tcp_sack", StringValue ("0"));
Config::Set ("/NodeList/1/$ns3::Ns3NscStack<linux2.6.26>/net.ipv4.tcp_timestamps", StringValue ("0"));
Config::Set ("/NodeList/1/$ns3::Ns3NscStack<linux2.6.26>/net.ipv4.tcp_window_scaling", StringValue ("0"));
internetStack.Install (n.Get(2));
// the next statement doesn't change anything for the nodes 0, 1, and 2; since they
// already have a stack assigned.
internetStack.SetNscStack ("liblinux2.6.18.so");
// this switches node 3 to NSCs Linux 2.6.18 stack.
internetStack.Install (n.Get(3));
// and then agains disables sack/timestamps/wscale on node 3.
Config::Set ("/NodeList/3/$ns3::Ns3NscStack<linux2.6.18>/net.ipv4.tcp_sack", StringValue ("0"));
Config::Set ("/NodeList/3/$ns3::Ns3NscStack<linux2.6.18>/net.ipv4.tcp_timestamps", StringValue ("0"));
Config::Set ("/NodeList/3/$ns3::Ns3NscStack<linux2.6.18>/net.ipv4.tcp_window_scaling", StringValue ("0"));
// the freebsd stack is not yet built by default, so its commented out for now.
// internetStack.SetNscStack ("libfreebsd5.so");
for (unsigned int i =4; i < MaxNodes; i++)
{
internetStack.Install (n.Get(i));
}
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.0.0.0", "255.255.255.0");
Ipv4InterfaceContainer ipv4Interfaces = ipv4.Assign (ethInterfaces);
GlobalRouteManager::PopulateRoutingTables ();
uint16_t servPort = 8080;
PacketSinkHelper sinkHelper ("ns3::TcpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), servPort));
// start a sink client on all nodes
ApplicationContainer sinkApp = sinkHelper.Install (n);
sinkApp.Start (Seconds (1.0));
sinkApp.Stop (Seconds (30.0));
// This tells every node on the network to start a flow to all other nodes on the network ...
for (unsigned int i = 0 ; i < MaxNodes;i++)
{
for (unsigned int j = 0 ; j < MaxNodes;j++)
{
if (i == j)
{ // ...but we don't want a node to talk to itself.
continue;
}
Address remoteAddress(InetSocketAddress(ipv4Interfaces.GetAddress (j), servPort));
OnOffHelper clientHelper ("ns3::TcpSocketFactory", remoteAddress);
clientHelper.SetAttribute
("OnTime", RandomVariableValue (ConstantVariable (1)));
clientHelper.SetAttribute
("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer clientApp = clientHelper.Install(n.Get(i));
clientApp.Start (Seconds (j + 1.0)); /* delay startup depending on node number */
clientApp.Stop (Seconds (j + 10.0));
}
}
CsmaHelper::EnablePcapAll ("tcp-nsc-zoo");
Simulator::Stop (Seconds(1000));
Simulator::Run ();
Simulator::Destroy ();
return 0;
}

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@@ -64,6 +64,14 @@ def build(bld):
['point-to-point', 'internet-stack'])
obj.source = 'tcp-errors.cc'
obj = bld.create_ns3_program('tcp-nsc-lfn',
['point-to-point', 'internet-stack'])
obj.source = 'tcp-nsc-lfn.cc'
obj = bld.create_ns3_program('tcp-nsc-zoo',
['csma', 'internet-stack'])
obj.source = 'tcp-nsc-zoo.cc'
obj = bld.create_ns3_program('tcp-star-server',
['point-to-point', 'internet-stack'])
obj.source = 'tcp-star-server.cc'

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@@ -33,6 +33,10 @@ namespace ns3 {
std::vector<InternetStackHelper::Trace> InternetStackHelper::m_traces;
std::string InternetStackHelper::m_pcapBaseFilename;
InternetStackHelper::InternetStackHelper() : m_nscLibrary("")
{
}
void
InternetStackHelper::Cleanup (void)
{
@@ -48,6 +52,12 @@ InternetStackHelper::Cleanup (void)
m_traces.clear ();
}
void
InternetStackHelper::SetNscStack(const std::string soname)
{
m_nscLibrary = soname;
}
void
InternetStackHelper::Install (NodeContainer c)
{
@@ -59,8 +69,12 @@ InternetStackHelper::Install (NodeContainer c)
NS_FATAL_ERROR ("InternetStackHelper::Install(): Aggregating "
"an InternetStack to a node with an existing Ipv4 object");
return;
}
AddInternetStack (node);
}
if (m_nscLibrary != "")
AddNscInternetStack (node, m_nscLibrary);
else
AddInternetStack (node);
Ptr<PacketSocketFactory> factory = CreateObject<PacketSocketFactory> ();
node->AggregateObject (factory);
}

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@@ -33,6 +33,8 @@ namespace ns3 {
class InternetStackHelper
{
public:
InternetStackHelper(void);
/**
* \param c the set of nodes
*
@@ -44,6 +46,13 @@ public:
*/
void Install (NodeContainer c);
/**
* \param soname name of the shared library with the nsc tcp stack
* to use, e.g. 'liblinux2.6.26.so'. The empty string resets
* the InternetStackHelper to use the ns-3 models again.
*/
void SetNscStack(std::string soname);
/**
* \param filename filename prefix to use for pcap files.
*
@@ -60,6 +69,7 @@ public:
static void EnablePcapAll (std::string filename);
private:
std::string m_nscLibrary;
static void Cleanup (void);
static void LogRxIp (std::string context, Ptr<const Packet> packet, uint32_t deviceId);
static void LogTxIp (std::string context, Ptr<const Packet> packet, uint32_t deviceId);

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@@ -21,6 +21,7 @@
#include "ns3/net-device.h"
#include "ns3/callback.h"
#include "ns3/node.h"
#include "ns3/core-config.h"
#include "ipv4-l4-demux.h"
#include "udp-l4-protocol.h"
@@ -31,41 +32,105 @@
#include "tcp-socket-factory-impl.h"
#include "ipv4-impl.h"
#ifdef NETWORK_SIMULATION_CRADLE
#include "nsc-tcp-socket-factory-impl.h"
#include "nsc-tcp-l4-protocol.h"
#endif
namespace ns3 {
void
static void
AddArpStack (Ptr<Node> node)
{
Ptr<ArpL3Protocol> arp = CreateObject<ArpL3Protocol> ();
arp->SetNode (node);
node->AggregateObject (arp);
}
static void
AddUdpStack(Ptr<Node> node, Ptr<Ipv4L4Demux> ipv4L4Demux)
{
Ptr<UdpL4Protocol> udp = CreateObject<UdpL4Protocol> ();
udp->SetNode (node);
ipv4L4Demux->Insert (udp);
Ptr<UdpSocketFactoryImpl> udpFactory = CreateObject<UdpSocketFactoryImpl> ();
udpFactory->SetUdp (udp);
node->AggregateObject (udpFactory);
}
static void
AddTcpStack(Ptr<Node> node, Ptr<Ipv4L4Demux> ipv4L4Demux)
{
Ptr<TcpL4Protocol> tcp = CreateObject<TcpL4Protocol> ();
tcp->SetNode (node);
ipv4L4Demux->Insert (tcp);
Ptr<TcpSocketFactoryImpl> tcpFactory = CreateObject<TcpSocketFactoryImpl> ();
tcpFactory->SetTcp (tcp);
node->AggregateObject (tcpFactory);
}
static void
AddIpv4Impl(Ptr<Node> node, Ptr<Ipv4L3Protocol> ipv4)
{
Ptr<Ipv4Impl> ipv4Impl = CreateObject<Ipv4Impl> ();
ipv4Impl->SetIpv4 (ipv4);
node->AggregateObject (ipv4);
node->AggregateObject (ipv4Impl);
}
void
AddInternetStack (Ptr<Node> node)
{
AddArpStack(node);
Ptr<Ipv4L3Protocol> ipv4 = CreateObject<Ipv4L3Protocol> ();
Ptr<ArpL3Protocol> arp = CreateObject<ArpL3Protocol> ();
ipv4->SetNode (node);
arp->SetNode (node);
Ptr<Ipv4L4Demux> ipv4L4Demux = CreateObject<Ipv4L4Demux> ();
Ptr<UdpL4Protocol> udp = CreateObject<UdpL4Protocol> ();
Ptr<TcpL4Protocol> tcp = CreateObject<TcpL4Protocol> ();
ipv4L4Demux->SetNode (node);
udp->SetNode (node);
tcp->SetNode (node);
ipv4L4Demux->Insert (udp);
ipv4L4Demux->Insert (tcp);
AddUdpStack (node, ipv4L4Demux);
AddTcpStack (node, ipv4L4Demux);
Ptr<UdpSocketFactoryImpl> udpFactory = CreateObject<UdpSocketFactoryImpl> ();
Ptr<TcpSocketFactoryImpl> tcpFactory = CreateObject<TcpSocketFactoryImpl> ();
Ptr<Ipv4Impl> ipv4Impl = CreateObject<Ipv4Impl> ();
udpFactory->SetUdp (udp);
tcpFactory->SetTcp (tcp);
ipv4Impl->SetIpv4 (ipv4);
node->AggregateObject (ipv4);
node->AggregateObject (arp);
node->AggregateObject (ipv4Impl);
node->AggregateObject (udpFactory);
node->AggregateObject (tcpFactory);
AddIpv4Impl (node, ipv4);
node->AggregateObject (ipv4L4Demux);
}
#ifdef NETWORK_SIMULATION_CRADLE
static void
AddNscStack(Ptr<Node> node, Ptr<Ipv4L4Demux> ipv4L4Demux, const std::string &soname)
{
Ptr<NscTcpL4Protocol> tcp = CreateObject<NscTcpL4Protocol> ();
tcp->SetNscLibrary(soname);
tcp->SetNode (node);
ipv4L4Demux->Insert (tcp);
Ptr<NscTcpSocketFactoryImpl> tcpFactory = CreateObject<NscTcpSocketFactoryImpl> ();
tcpFactory->SetTcp (tcp);
node->AggregateObject (tcpFactory);
}
void
AddNscInternetStack (Ptr<Node> node, const std::string &soname)
{
AddArpStack(node);
Ptr<Ipv4L3Protocol> ipv4 = CreateObject<Ipv4L3Protocol> ();
ipv4->SetNode (node);
Ptr<Ipv4L4Demux> ipv4L4Demux = CreateObject<Ipv4L4Demux> ();
ipv4L4Demux->SetNode (node);
AddUdpStack (node, ipv4L4Demux);
AddNscStack (node, ipv4L4Demux, soname);
AddIpv4Impl (node, ipv4);
node->AggregateObject (ipv4L4Demux);
}
#else
void
AddNscInternetStack (Ptr<Node> node, const std::string &soname)
{
NS_ASSERT_MSG(false, "ERROR: ns-3 was compiled without Network Simulation Cradle support");
}
#endif
}//namespace ns3

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@@ -27,6 +27,7 @@ namespace ns3 {
class Node;
void AddInternetStack (Ptr<Node> node);
void AddNscInternetStack (Ptr<Node> node, const std::string &soname);
}//namespace ns3

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@@ -168,6 +168,24 @@ Ipv4EndPointDemux::DeAllocate (Ipv4EndPoint *endPoint)
}
}
/*
* return list of all available Endpoints
*/
Ipv4EndPointDemux::EndPoints
Ipv4EndPointDemux::GetAllEndPoints (void)
{
NS_LOG_FUNCTION_NOARGS ();
EndPoints ret;
for (EndPointsI i = m_endPoints.begin (); i != m_endPoints.end (); i++)
{
Ipv4EndPoint* endP = *i;
ret.push_back(endP);
}
return ret;
}
/*
* If we have an exact match, we return it.
* Otherwise, if we find a generic match, we return it.

View File

@@ -48,6 +48,7 @@ public:
Ipv4EndPointDemux ();
~Ipv4EndPointDemux ();
EndPoints GetAllEndPoints (void);
bool LookupPortLocal (uint16_t port);
bool LookupLocal (Ipv4Address addr, uint16_t port);
EndPoints Lookup (Ipv4Address daddr,

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@@ -0,0 +1,154 @@
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "ns3/string.h"
#include "nsc-sysctl.h"
#include "nsc/sim/sim_interface.h"
namespace ns3 {
class NscStackStringAccessor : public AttributeAccessor
{
public:
NscStackStringAccessor (std::string name) : m_name (name) {}
virtual bool Set (ObjectBase * object, const AttributeValue &val) const;
virtual bool Get (const ObjectBase * object, AttributeValue &val) const;
virtual bool HasGetter (void) const;
virtual bool HasSetter (void) const;
private:
std::string m_name;
};
bool NscStackStringAccessor::HasGetter(void) const
{
return true;
}
bool NscStackStringAccessor::HasSetter(void) const
{
return true;
}
bool NscStackStringAccessor::Set (ObjectBase * object, const AttributeValue & val) const
{
const StringValue *value = dynamic_cast<const StringValue *> (&val);
if (value == 0)
{
return false;
}
Ns3NscStack *obj = dynamic_cast<Ns3NscStack *> (object);
if (obj == 0)
{
return false;
}
obj->Set (m_name, value->Get ());
return true;
}
bool NscStackStringAccessor::Get (const ObjectBase * object, AttributeValue &val) const
{
StringValue *value = dynamic_cast<StringValue *> (&val);
if (value == 0)
{
return false;
}
const Ns3NscStack *obj = dynamic_cast<const Ns3NscStack *> (object);
if (obj == 0)
{
return false;
}
value->Set (obj->Get (m_name));
return true;
}
TypeId
Ns3NscStack::GetInstanceTypeId (void) const
{
if (m_stack == 0)
{
// if we have no stack, we are a normal NscStack without any attributes.
return GetTypeId ();
}
std::string name = "ns3::Ns3NscStack<";
name += m_stack->get_name ();
name += ">";
TypeId tid;
if (TypeId::LookupByNameFailSafe (name, &tid))
{
// if the relevant TypeId has already been registered, no need to do it again.
return tid;
}
else
{
// Now, we register a new TypeId for this stack which will look
// like a subclass of the Ns3NscStack. The class Ns3NscStack is effectively
// mutating into a subclass of itself from the point of view of the TypeId
// system _here_
tid = TypeId (name.c_str ());
tid.SetParent<Ns3NscStack> ();
char buf[256];
for (int i=0; m_stack->sysctl_getnum(i, buf, sizeof(buf)) > 0 ;i++)
{
char value[256];
if (m_stack->sysctl_get (buf, value, sizeof(value)) > 0)
{
tid.AddAttribute (buf, "Help text",
StringValue (value),
Create<NscStackStringAccessor> (buf),
MakeStringChecker ());
}
}
return tid;
}
}
std::string
Ns3NscStack::Get (std::string name) const
{
char buf[512];
if (m_stack->sysctl_get (name.c_str (), buf, sizeof(buf)) <= 0)
{ // name.c_str () is not a valid sysctl name, or internal NSC error (eg. error converting value)
return NULL;
}
return std::string(buf);
}
void
Ns3NscStack::Set (std::string name, std::string value)
{
int ret = m_stack->sysctl_set (name.c_str (), value.c_str ());
if (ret < 0)
{
NS_FATAL_ERROR ("setting " << name << " to " << value << "failed (retval " << ret << ")");
}
}
TypeId
Ns3NscStack::Ns3NscStack::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::Ns3NscStack")
.SetParent<Object> ()
;
return tid;
}
} // namespace ns3

View File

@@ -0,0 +1,44 @@
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include <string>
#include "ns3/attribute.h"
#include "ns3/object.h"
struct INetStack;
namespace ns3 {
// This object represents the underlying nsc stack,
// which is aggregated to a Node object, and which provides access to the
// sysctls of the nsc stack through attributes.
class Ns3NscStack : public Object
{
public:
static TypeId GetTypeId (void);
virtual TypeId GetInstanceTypeId (void) const;
void SetStack (INetStack *stack) {m_stack = stack;}
private:
friend class NscStackStringAccessor;
void Set (std::string name, std::string value);
std::string Get (std::string name) const;
INetStack *m_stack;
};
} // namespace ns3

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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* based on earlier integration work by Tom Henderson and Sam Jansen.
* 2008 Florian Westphal <fw@strlen.de>
*/
#include "ns3/assert.h"
#include "ns3/log.h"
#include "ns3/nstime.h"
#include "ns3/packet.h"
#include "ns3/node.h"
#include "tcp-header.h"
#include "ipv4-end-point-demux.h"
#include "ipv4-end-point.h"
#include "ipv4-l3-protocol.h"
#include "nsc-tcp-l4-protocol.h"
#include "nsc-tcp-socket-impl.h"
#include "nsc-sysctl.h"
#include "tcp-typedefs.h"
#include <vector>
#include <sstream>
#include <dlfcn.h>
#include <iomanip>
#include <netinet/ip.h>
#include <netinet/tcp.h>
NS_LOG_COMPONENT_DEFINE ("NscTcpL4Protocol");
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (NscTcpL4Protocol);
/* see http://www.iana.org/assignments/protocol-numbers */
const uint8_t NscTcpL4Protocol::PROT_NUMBER = 6;
ObjectFactory
NscTcpL4Protocol::GetDefaultRttEstimatorFactory (void)
{
ObjectFactory factory;
factory.SetTypeId (RttMeanDeviation::GetTypeId ());
return factory;
}
TypeId
NscTcpL4Protocol::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::NscTcpL4Protocol")
.SetParent<Ipv4L4Protocol> ()
.AddAttribute ("RttEstimatorFactory",
"How RttEstimator objects are created.",
ObjectFactoryValue (GetDefaultRttEstimatorFactory ()),
MakeObjectFactoryAccessor (&NscTcpL4Protocol::m_rttFactory),
MakeObjectFactoryChecker ())
;
return tid;
}
int external_rand()
{
return 1; // TODO
}
NscTcpL4Protocol::NscTcpL4Protocol ()
: m_endPoints (new Ipv4EndPointDemux ()),
m_nscStack (0),
m_nscInterfacesSetUp(false),
m_softTimer (Timer::CANCEL_ON_DESTROY)
{
m_dlopenHandle = NULL;
NS_LOG_FUNCTION_NOARGS ();
NS_LOG_LOGIC("Made a NscTcpL4Protocol "<<this);
}
NscTcpL4Protocol::~NscTcpL4Protocol ()
{
NS_LOG_FUNCTION_NOARGS ();
dlclose(m_dlopenHandle);
}
void
NscTcpL4Protocol::SetNscLibrary(const std::string &soname)
{
NS_ASSERT(!m_dlopenHandle);
m_dlopenHandle = dlopen(soname.c_str (), RTLD_NOW);
if (m_dlopenHandle == NULL)
NS_FATAL_ERROR (dlerror());
}
void
NscTcpL4Protocol::SetNode (Ptr<Node> node)
{
m_node = node;
if (m_nscStack)
{ // stack has already been loaded...
return;
}
NS_ASSERT(m_dlopenHandle);
FCreateStack create = (FCreateStack)dlsym(m_dlopenHandle, "nsc_create_stack");
NS_ASSERT(create);
m_nscStack = create(this, this, external_rand);
int hzval = m_nscStack->get_hz();
NS_ASSERT(hzval > 0);
m_softTimer.SetFunction (&NscTcpL4Protocol::SoftInterrupt, this);
m_softTimer.SetDelay (MilliSeconds (1000/hzval));
m_nscStack->init(hzval);
// This enables stack and NSC debug messages
// m_nscStack->set_diagnostic(1000);
Ptr<Ns3NscStack> nscStack = Create<Ns3NscStack> ();
nscStack->SetStack (m_nscStack);
node->AggregateObject (nscStack);
m_softTimer.Schedule ();
}
int
NscTcpL4Protocol::GetProtocolNumber (void) const
{
return PROT_NUMBER;
}
int
NscTcpL4Protocol::GetVersion (void) const
{
return 2;
}
void
NscTcpL4Protocol::DoDispose (void)
{
NS_LOG_FUNCTION_NOARGS ();
if (m_endPoints != 0)
{
delete m_endPoints;
m_endPoints = 0;
}
m_node = 0;
Ipv4L4Protocol::DoDispose ();
}
Ptr<Socket>
NscTcpL4Protocol::CreateSocket (void)
{
NS_LOG_FUNCTION_NOARGS ();
if (!m_nscInterfacesSetUp)
{
Ptr<Ipv4> ip = m_node->GetObject<Ipv4> ();
const uint32_t nInterfaces = ip->GetNInterfaces ();
// start from 1, ignore the loopback interface (HACK)
NS_ASSERT_MSG (nInterfaces <= 2, "nsc does not support multiple interfaces per node");
for (uint32_t i = 1; i < nInterfaces; i++)
{
Ipv4Address addr = ip->GetAddress(i);
Ipv4Mask mask = ip->GetNetworkMask(i);
uint16_t mtu = ip->GetMtu (i);
std::ostringstream addrOss, maskOss;
addr.Print(addrOss);
mask.Print(maskOss);
NS_LOG_LOGIC ("if_attach " << addrOss.str().c_str() << " " << maskOss.str().c_str() << " " << mtu);
std::string addrStr = addrOss.str();
std::string maskStr = maskOss.str();
const char* addrCStr = addrStr.c_str();
const char* maskCStr = maskStr.c_str();
m_nscStack->if_attach(addrCStr, maskCStr, mtu);
if (i == 1)
{
// We need to come up with a default gateway here. Can't guarantee this to be
// correct really...
uint8_t addrBytes[4];
addr.Serialize(addrBytes);
// XXX: this is all a bit of a horrible hack
//
// Just increment the last octet, this gives a decent chance of this being
// 'enough'.
//
// All we need is another address on the same network as the interface. This
// will force the stack to output the packet out of the network interface.
addrBytes[3]++;
addr.Deserialize(addrBytes);
addrOss.str("");
addr.Print(addrOss);
m_nscStack->add_default_gateway(addrOss.str().c_str());
}
}
m_nscInterfacesSetUp = true;
}
Ptr<RttEstimator> rtt = m_rttFactory.Create<RttEstimator> ();
Ptr<NscTcpSocketImpl> socket = CreateObject<NscTcpSocketImpl> ();
socket->SetNode (m_node);
socket->SetTcp (this);
socket->SetRtt (rtt);
return socket;
}
Ipv4EndPoint *
NscTcpL4Protocol::Allocate (void)
{
NS_LOG_FUNCTION_NOARGS ();
return m_endPoints->Allocate ();
}
Ipv4EndPoint *
NscTcpL4Protocol::Allocate (Ipv4Address address)
{
NS_LOG_FUNCTION (this << address);
return m_endPoints->Allocate (address);
}
Ipv4EndPoint *
NscTcpL4Protocol::Allocate (uint16_t port)
{
NS_LOG_FUNCTION (this << port);
return m_endPoints->Allocate (port);
}
Ipv4EndPoint *
NscTcpL4Protocol::Allocate (Ipv4Address address, uint16_t port)
{
NS_LOG_FUNCTION (this << address << port);
return m_endPoints->Allocate (address, port);
}
Ipv4EndPoint *
NscTcpL4Protocol::Allocate (Ipv4Address localAddress, uint16_t localPort,
Ipv4Address peerAddress, uint16_t peerPort)
{
NS_LOG_FUNCTION (this << localAddress << localPort << peerAddress << peerPort);
return m_endPoints->Allocate (localAddress, localPort,
peerAddress, peerPort);
}
void
NscTcpL4Protocol::DeAllocate (Ipv4EndPoint *endPoint)
{
NS_LOG_FUNCTION (this << endPoint);
// NSC m_endPoints->DeAllocate (endPoint);
}
void
NscTcpL4Protocol::Receive (Ptr<Packet> packet,
Ipv4Address const &source,
Ipv4Address const &destination,
Ptr<Ipv4Interface> incomingInterface)
{
NS_LOG_FUNCTION (this << packet << source << destination << incomingInterface);
Ipv4Header ipHeader;
uint32_t packetSize = packet->GetSize();
// The way things work at the moment, the IP header has been removed
// by the ns-3 IPv4 processing code. However, the NSC stack expects
// a complete IP packet, so we add the IP header back.
// Since the original header is already gone, we create a new one
// based on the information we have.
ipHeader.SetSource (source);
ipHeader.SetDestination (destination);
ipHeader.SetProtocol (PROT_NUMBER);
ipHeader.SetPayloadSize (packetSize);
ipHeader.SetTtl (1);
// all NSC stacks check the IP checksum
ipHeader.EnableChecksum ();
packet->AddHeader(ipHeader);
packetSize = packet->GetSize();
const uint8_t *data = const_cast<uint8_t *>(packet->PeekData());
// deliver complete packet to the NSC network stack
m_nscStack->if_receive_packet(0, data, packetSize);
wakeup ();
}
void NscTcpL4Protocol::SoftInterrupt (void)
{
NS_LOG_FUNCTION_NOARGS ();
m_nscStack->timer_interrupt ();
m_nscStack->increment_ticks ();
m_softTimer.Schedule ();
}
void NscTcpL4Protocol::send_callback(const void* data, int datalen)
{
Ptr<Packet> p;
NS_ASSERT(datalen > (int)sizeof(struct iphdr));
const uint8_t *rawdata = reinterpret_cast<const uint8_t *>(data);
rawdata += sizeof(struct iphdr);
const struct iphdr *ipHdr = reinterpret_cast<const struct iphdr *>(data);
// create packet, without IP header. The TCP header is not touched.
// Not using the IP header makes integration easier, but it destroys
// eg. ECN.
p = Create<Packet> (rawdata, datalen - sizeof(struct iphdr));
Ipv4Address saddr(ntohl(ipHdr->saddr));
Ipv4Address daddr(ntohl(ipHdr->daddr));
Ptr<Ipv4L3Protocol> ipv4 = m_node->GetObject<Ipv4L3Protocol> ();
if (ipv4 != 0)
{
ipv4->Send (p, saddr, daddr, PROT_NUMBER);
}
m_nscStack->if_send_finish(0);
}
void NscTcpL4Protocol::wakeup()
{
// TODO
// this should schedule a timer to read from all tcp sockets now... this is
// an indication that data might be waiting on the socket
Ipv4EndPointDemux::EndPoints endPoints = m_endPoints->GetAllEndPoints ();
for (Ipv4EndPointDemux::EndPointsI endPoint = endPoints.begin ();
endPoint != endPoints.end (); endPoint++) {
// NSC HACK: (ab)use TcpSocket::ForwardUp for signalling
(*endPoint)->ForwardUp (NULL, Ipv4Address(), 0);
}
}
void NscTcpL4Protocol::gettime(unsigned int* sec, unsigned int* usec)
{
// Only used by the Linux network stack, e.g. during ISN generation
// and in the kernel rng initialization routine. Also used in Linux
// printk output.
Time t = Simulator::Now ();
int64_t us = t.GetMicroSeconds ();
*sec = us / (1000*1000);
*usec = us - *sec * (1000*1000);
}
}; // namespace ns3

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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NSC_TCP_L4_PROTOCOL_H
#define NSC_TCP_L4_PROTOCOL_H
#include <stdint.h>
#include "ns3/packet.h"
#include "ns3/ipv4-address.h"
#include "ns3/ptr.h"
#include "ns3/object-factory.h"
#include "ipv4-end-point-demux.h"
#include "ipv4-l4-protocol.h"
#include "ipv4-interface.h"
#include "tcp-header.h"
#include "ns3/timer.h"
#include "nsc/sim/sim_interface.h"
namespace ns3 {
class Node;
class Socket;
class TcpHeader;
/**
* \brief Nsc wrapper glue.
*/
class NscTcpL4Protocol : public Ipv4L4Protocol, ISendCallback, IInterruptCallback {
public:
static const uint8_t PROT_NUMBER;
static TypeId GetTypeId (void);
/**
* \brief Constructor
*/
NscTcpL4Protocol ();
virtual ~NscTcpL4Protocol ();
void SetNode (Ptr<Node> node);
void SetNscLibrary(const std::string &lib);
virtual int GetProtocolNumber (void) const;
virtual int GetVersion (void) const;
/**
* \return A smart Socket pointer to a NscTcpSocketImpl, allocated by this instance
* of the TCP protocol
*/
Ptr<Socket> CreateSocket (void);
Ipv4EndPoint *Allocate (void);
Ipv4EndPoint *Allocate (Ipv4Address address);
Ipv4EndPoint *Allocate (uint16_t port);
Ipv4EndPoint *Allocate (Ipv4Address address, uint16_t port);
Ipv4EndPoint *Allocate (Ipv4Address localAddress, uint16_t localPort,
Ipv4Address peerAddress, uint16_t peerPort);
void DeAllocate (Ipv4EndPoint *endPoint);
/**
* \brief Recieve a packet up the protocol stack
* \param p The Packet to dump the contents into
* \param source The source's Ipv4Address
* \param destination The destinations Ipv4Address
* \param incomingInterface The Ipv4Interface it was received on
*/
virtual void Receive (Ptr<Packet> p,
Ipv4Address const &source,
Ipv4Address const &destination,
Ptr<Ipv4Interface> incomingInterface);
// NSC callbacks.
// NSC invokes these hooks to interact with the simulator.
// In any case, these methods are only to be called by NSC.
//
// send_callback is invoked by NSCs 'ethernet driver' to re-inject
// a packet (i.e. an octet soup consisting of an IP Header, TCP Header
// and user payload, if any), into ns-3.
virtual void send_callback(const void *data, int datalen);
// This is called by the NSC stack whenever something of interest
// has happened, e.g. when data arrives on a socket, a listen socket
// has a new connection pending, etc.
virtual void wakeup();
// This is called by the Linux stack RNG initialization.
// Its also used by the cradle code to add a timestamp to
// printk/printf/debug output.
virtual void gettime(unsigned int *, unsigned int *);
protected:
virtual void DoDispose (void);
private:
Ptr<Node> m_node;
Ipv4EndPointDemux *m_endPoints;
ObjectFactory m_rttFactory;
private:
void SoftInterrupt (void);
static ObjectFactory GetDefaultRttEstimatorFactory (void);
friend class NscTcpSocketImpl;
INetStack* m_nscStack;
void *m_dlopenHandle;
bool m_nscInterfacesSetUp;
Timer m_softTimer;
};
}; // namespace ns3
#endif /* NSC_TCP_L4_PROTOCOL_H */

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "nsc-tcp-socket-factory-impl.h"
#include "nsc-tcp-l4-protocol.h"
#include "ns3/socket.h"
#include "ns3/assert.h"
namespace ns3 {
NscTcpSocketFactoryImpl::NscTcpSocketFactoryImpl ()
: m_tcp (0)
{}
NscTcpSocketFactoryImpl::~NscTcpSocketFactoryImpl ()
{
NS_ASSERT (m_tcp == 0);
}
void
NscTcpSocketFactoryImpl::SetTcp (Ptr<NscTcpL4Protocol> tcp)
{
m_tcp = tcp;
}
Ptr<Socket>
NscTcpSocketFactoryImpl::CreateSocket (void)
{
return m_tcp->CreateSocket ();
}
void
NscTcpSocketFactoryImpl::DoDispose (void)
{
m_tcp = 0;
TcpSocketFactory::DoDispose ();
}
} // namespace ns3

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NSC_TCP_SOCKET_FACTORY_IMPL_H
#define NSC_TCP_SOCKET_FACTORY_IMPL_H
#include "ns3/tcp-socket-factory.h"
#include "ns3/ptr.h"
namespace ns3 {
class NscTcpL4Protocol;
class NscTcpSocketFactoryImpl : public TcpSocketFactory
{
public:
NscTcpSocketFactoryImpl ();
virtual ~NscTcpSocketFactoryImpl ();
void SetTcp (Ptr<NscTcpL4Protocol> tcp);
virtual Ptr<Socket> CreateSocket (void);
protected:
virtual void DoDispose (void);
private:
Ptr<NscTcpL4Protocol> m_tcp;
};
} // namespace ns3
#endif /* NSC_TCP_SOCKET_FACTORY_IMPL_H */

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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* based on tcp-socket-impl.cc, Author: Raj Bhattacharjea <raj.b@gatech.edu>
* Author: Florian Westphal <fw@strlen.de>
*/
#include "ns3/node.h"
#include "ns3/inet-socket-address.h"
#include "ns3/log.h"
#include "ns3/ipv4.h"
#include "ipv4-end-point.h"
#include "ipv4-l4-demux.h"
#include "nsc-tcp-l4-protocol.h"
#include "nsc-tcp-socket-impl.h"
#include "ns3/simulation-singleton.h"
#include "tcp-typedefs.h"
#include "ns3/simulator.h"
#include "ns3/packet.h"
#include "ns3/uinteger.h"
#include "ns3/trace-source-accessor.h"
#include <algorithm>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <netinet/tcp.h>
#include "nsc/sim/sim_errno.h"
NS_LOG_COMPONENT_DEFINE ("NscTcpSocketImpl");
using namespace std;
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (NscTcpSocketImpl);
TypeId
NscTcpSocketImpl::GetTypeId ()
{
static TypeId tid = TypeId("ns3::NscTcpSocketImpl")
.SetParent<TcpSocket> ()
.AddTraceSource ("CongestionWindow",
"The TCP connection's congestion window",
MakeTraceSourceAccessor (&NscTcpSocketImpl::m_cWnd))
;
return tid;
}
NscTcpSocketImpl::NscTcpSocketImpl ()
: m_endPoint (0),
m_node (0),
m_tcp (0),
m_peerAddress ("0.0.0.0", 0),
m_errno (ERROR_NOTERROR),
m_shutdownSend (false),
m_shutdownRecv (false),
m_connected (false),
m_state (CLOSED),
m_closeOnEmpty (false),
m_txBufferSize (0),
m_rtt (0),
m_lastMeasuredRtt (Seconds(0.0))
{
NS_LOG_FUNCTION (this);
}
NscTcpSocketImpl::NscTcpSocketImpl(const NscTcpSocketImpl& sock)
: TcpSocket(sock), //copy the base class callbacks
m_delAckMaxCount (sock.m_delAckMaxCount),
m_delAckTimeout (sock.m_delAckTimeout),
m_endPoint (0),
m_node (sock.m_node),
m_tcp (sock.m_tcp),
m_remoteAddress (sock.m_remoteAddress),
m_remotePort (sock.m_remotePort),
m_localAddress (sock.m_localAddress),
m_localPort (sock.m_localPort),
m_peerAddress (sock.m_peerAddress),
m_errno (sock.m_errno),
m_shutdownSend (sock.m_shutdownSend),
m_shutdownRecv (sock.m_shutdownRecv),
m_connected (sock.m_connected),
m_state (sock.m_state),
m_closeOnEmpty (sock.m_closeOnEmpty),
m_segmentSize (sock.m_segmentSize),
m_rxWindowSize (sock.m_rxWindowSize),
m_advertisedWindowSize (sock.m_advertisedWindowSize),
m_cWnd (sock.m_cWnd),
m_ssThresh (sock.m_ssThresh),
m_initialCWnd (sock.m_initialCWnd),
m_rtt (0),
m_lastMeasuredRtt (Seconds(0.0)),
m_cnTimeout (sock.m_cnTimeout),
m_cnCount (sock.m_cnCount),
m_rxAvailable (0),
m_nscTcpSocket (0),
m_sndBufSize (sock.m_sndBufSize)
{
NS_LOG_FUNCTION_NOARGS ();
NS_LOG_LOGIC("Invoked the copy constructor");
//copy the pending data if necessary
if(!sock.m_txBuffer.empty () )
{
m_txBuffer = sock.m_txBuffer;
}
//copy the rtt if necessary
if (sock.m_rtt)
{
m_rtt = sock.m_rtt->Copy();
}
//can't "copy" the endpoint just yes, must do this when we know the peer info
//too; this is in SYN_ACK_TX
}
NscTcpSocketImpl::~NscTcpSocketImpl ()
{
NS_LOG_FUNCTION(this);
m_node = 0;
if (m_endPoint != 0)
{
NS_ASSERT (m_tcp != 0);
/**
* Note that this piece of code is a bit tricky:
* when DeAllocate is called, it will call into
* Ipv4EndPointDemux::Deallocate which triggers
* a delete of the associated endPoint which triggers
* in turn a call to the method ::Destroy below
* will will zero the m_endPoint field.
*/
NS_ASSERT (m_endPoint != 0);
m_tcp->DeAllocate (m_endPoint);
NS_ASSERT (m_endPoint == 0);
}
m_tcp = 0;
}
void
NscTcpSocketImpl::SetNode (Ptr<Node> node)
{
m_node = node;
// Initialize some variables
m_cWnd = m_initialCWnd * m_segmentSize;
m_rxWindowSize = m_advertisedWindowSize;
}
void
NscTcpSocketImpl::SetTcp (Ptr<NscTcpL4Protocol> tcp)
{
m_nscTcpSocket = tcp->m_nscStack->new_tcp_socket();
m_tcp = tcp;
}
void
NscTcpSocketImpl::SetRtt (Ptr<RttEstimator> rtt)
{
m_rtt = rtt;
}
enum Socket::SocketErrno
NscTcpSocketImpl::GetErrno (void) const
{
NS_LOG_FUNCTION_NOARGS ();
return m_errno;
}
Ptr<Node>
NscTcpSocketImpl::GetNode (void) const
{
NS_LOG_FUNCTION_NOARGS ();
return m_node;
}
void
NscTcpSocketImpl::Destroy (void)
{
NS_LOG_FUNCTION_NOARGS ();
m_node = 0;
m_endPoint = 0;
m_tcp = 0;
}
int
NscTcpSocketImpl::FinishBind (void)
{
NS_LOG_FUNCTION_NOARGS ();
if (m_endPoint == 0)
{
return -1;
}
m_endPoint->SetRxCallback (MakeCallback (&NscTcpSocketImpl::ForwardUp, Ptr<NscTcpSocketImpl>(this)));
m_endPoint->SetDestroyCallback (MakeCallback (&NscTcpSocketImpl::Destroy, Ptr<NscTcpSocketImpl>(this)));
m_localAddress = m_endPoint->GetLocalAddress ();
m_localPort = m_endPoint->GetLocalPort ();
return 0;
}
int
NscTcpSocketImpl::Bind (void)
{
NS_LOG_FUNCTION_NOARGS ();
m_endPoint = m_tcp->Allocate ();
return FinishBind ();
}
int
NscTcpSocketImpl::Bind (const Address &address)
{
NS_LOG_FUNCTION (this<<address);
if (!InetSocketAddress::IsMatchingType (address))
{
return ERROR_INVAL;
}
InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
Ipv4Address ipv4 = transport.GetIpv4 ();
uint16_t port = transport.GetPort ();
if (ipv4 == Ipv4Address::GetAny () && port == 0)
{
m_endPoint = m_tcp->Allocate ();
NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
}
else if (ipv4 == Ipv4Address::GetAny () && port != 0)
{
m_endPoint = m_tcp->Allocate (port);
NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
}
else if (ipv4 != Ipv4Address::GetAny () && port == 0)
{
m_endPoint = m_tcp->Allocate (ipv4);
NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
}
else if (ipv4 != Ipv4Address::GetAny () && port != 0)
{
m_endPoint = m_tcp->Allocate (ipv4, port);
NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
}
m_localPort = port;
return FinishBind ();
}
int
NscTcpSocketImpl::ShutdownSend (void)
{
NS_LOG_FUNCTION_NOARGS ();
m_shutdownSend = true;
return 0;
}
int
NscTcpSocketImpl::ShutdownRecv (void)
{
NS_LOG_FUNCTION_NOARGS ();
m_shutdownRecv = false;
return 0;
}
int
NscTcpSocketImpl::Close (void)
{
NS_LOG_FUNCTION (this << m_state);
if (m_state == CLOSED)
{
return -1;
}
if (!m_txBuffer.empty ())
{ // App close with pending data must wait until all data transmitted
m_closeOnEmpty = true;
NS_LOG_LOGIC("Socket " << this <<
" deferring close, state " << m_state);
return 0;
}
m_nscTcpSocket->disconnect();
m_state = CLOSED;
ShutdownSend ();
return 0;
}
int
NscTcpSocketImpl::Connect (const Address & address)
{
NS_LOG_FUNCTION (this << address);
if (m_endPoint == 0)
{
if (Bind () == -1)
{
NS_ASSERT (m_endPoint == 0);
return -1;
}
NS_ASSERT (m_endPoint != 0);
}
InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
m_remoteAddress = transport.GetIpv4 ();
m_remotePort = transport.GetPort ();
struct in_addr remoteAddr;
uint32_t addr32;
m_remoteAddress.Serialize((uint8_t*)&addr32);
remoteAddr.s_addr = addr32;
m_nscTcpSocket->connect(inet_ntoa(remoteAddr), m_remotePort);
m_state = SYN_SENT;
return 0;
}
int
NscTcpSocketImpl::Send (const Ptr<Packet> p, uint32_t flags)
{
NS_LOG_FUNCTION (this << p);
NS_ASSERT (p->GetSize () > 0);
if (m_state == ESTABLISHED || m_state == SYN_SENT || m_state == CLOSE_WAIT)
{
if (p->GetSize () > GetTxAvailable ())
{
m_errno = ERROR_MSGSIZE;
return -1;
}
bool txEmpty = m_txBuffer.empty();
if (m_state == ESTABLISHED)
{
if (txEmpty)
{
m_txBuffer.push(p);
m_txBufferSize += p->GetSize ();
}
if (!SendPendingData())
{
if (m_errno == ERROR_AGAIN)
{
return txEmpty ? p->GetSize () : -1;
}
if (txEmpty)
{
m_txBuffer.pop ();
m_txBufferSize = 0;
}
return -1;
}
}
else
{ // SYN_SET -- Queue Data
m_txBuffer.push(p);
m_txBufferSize += p->GetSize ();
}
return p->GetSize ();
}
else
{
m_errno = ERROR_NOTCONN;
return -1;
}
}
int
NscTcpSocketImpl::SendTo (Ptr<Packet> p, uint32_t flags, const Address &address)
{
NS_LOG_FUNCTION (this << address << p);
if (!m_connected)
{
m_errno = ERROR_NOTCONN;
return -1;
}
else
{
return Send (p, flags); //drop the address according to BSD manpages
}
}
uint32_t
NscTcpSocketImpl::GetTxAvailable (void) const
{
NS_LOG_FUNCTION_NOARGS ();
if (m_txBufferSize != 0)
{
NS_ASSERT (m_txBufferSize <= m_sndBufSize);
return m_sndBufSize - m_txBufferSize;
}
else
{
return m_sndBufSize;
}
}
int
NscTcpSocketImpl::Listen (uint32_t q)
{
NS_LOG_FUNCTION (this << q);
m_nscTcpSocket->listen(m_localPort);
m_state = LISTEN;
return 0;
}
void
NscTcpSocketImpl::NSCWakeup ()
{
switch (m_state) {
case SYN_SENT:
if (!m_nscTcpSocket->is_connected())
break;
m_state = ESTABLISHED;
Simulator::ScheduleNow(&NscTcpSocketImpl::ConnectionSucceeded, this);
// fall through to schedule read/write events
case ESTABLISHED:
if (!m_txBuffer.empty ())
Simulator::ScheduleNow(&NscTcpSocketImpl::SendPendingData, this);
Simulator::ScheduleNow(&NscTcpSocketImpl::ReadPendingData, this);
break;
case LISTEN:
Simulator::ScheduleNow(&NscTcpSocketImpl::Accept, this);
break;
case CLOSED: break;
default:
NS_LOG_DEBUG (this << " invalid state: " << m_state);
}
}
Ptr<Packet>
NscTcpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
{
NS_LOG_FUNCTION_NOARGS ();
if (m_deliveryQueue.empty() )
{
return 0;
}
Ptr<Packet> p = m_deliveryQueue.front ();
if (p->GetSize () <= maxSize)
{
m_deliveryQueue.pop ();
m_rxAvailable -= p->GetSize ();
}
else
{
p = 0;
}
return p;
}
Ptr<Packet>
NscTcpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
Address &fromAddress)
{
NS_LOG_FUNCTION (this << maxSize << flags);
Ptr<Packet> packet = Recv (maxSize, flags);
if (packet != 0)
{
SocketAddressTag tag;
bool found;
found = packet->FindFirstMatchingTag (tag);
NS_ASSERT (found);
fromAddress = tag.GetAddress ();
}
return packet;
}
uint32_t
NscTcpSocketImpl::GetRxAvailable (void) const
{
NS_LOG_FUNCTION_NOARGS ();
// We separately maintain this state to avoid walking the queue
// every time this might be called
return m_rxAvailable;
}
void
NscTcpSocketImpl::ForwardUp (Ptr<Packet> packet, Ipv4Address ipv4, uint16_t port)
{
NSCWakeup();
}
void NscTcpSocketImpl::CompleteFork(void)
{
// The address pairs (m_localAddress, m_localPort, m_remoteAddress, m_remotePort)
// are bogus, but this isn't important at the moment, because
// address <-> Socket handling is done by NSC internally.
// We only need to add the new ns-3 socket to the list of sockets, so
// we use plain Allocate() instead of Allocate(m_localAddress, ... )
uint8_t buf[4];
int port;
size_t buflen = sizeof(buf);
if (0 == m_nscTcpSocket->getpeername((void *) buf, &buflen, &port)) {
m_remotePort = ntohs(port);
m_remoteAddress = m_remoteAddress.Deserialize(buf);
m_peerAddress = InetSocketAddress(m_remoteAddress, m_remotePort);
}
m_endPoint = m_tcp->Allocate ();
//the cloned socket with be in listen state, so manually change state
NS_ASSERT(m_state == LISTEN);
m_state = ESTABLISHED;
buflen = sizeof(buf);
if (0 == m_nscTcpSocket->getsockname((void *) &buf, &buflen, &port))
m_localAddress = m_localAddress.Deserialize(buf);
NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " accepted connection from "
<< m_remoteAddress << ":" << m_remotePort
<< " to " << m_localAddress << ":" << m_localPort);
//equivalent to FinishBind
m_endPoint->SetRxCallback (MakeCallback (&NscTcpSocketImpl::ForwardUp, Ptr<NscTcpSocketImpl>(this)));
m_endPoint->SetDestroyCallback (MakeCallback (&NscTcpSocketImpl::Destroy, Ptr<NscTcpSocketImpl>(this)));
NotifyNewConnectionCreated (this, m_peerAddress);
}
void NscTcpSocketImpl::ConnectionSucceeded()
{ // We would preferred to have scheduled an event directly to
// NotifyConnectionSucceeded, but (sigh) these are protected
// and we can get the address of it :(
uint8_t buf[4];
int port;
size_t buflen = sizeof(buf);
if (0 == m_nscTcpSocket->getsockname((void *) &buf, &buflen, &port)) {
m_localAddress = m_localAddress.Deserialize(buf);
m_localPort = ntohs(port);
}
NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " connected to "
<< m_remoteAddress << ":" << m_remotePort
<< " from " << m_localAddress << ":" << m_localPort);
NotifyConnectionSucceeded();
}
bool NscTcpSocketImpl::Accept (void)
{
if (m_state == CLOSED)
{ // Happens if application closes listening socket after Accept() was scheduled.
return false;
}
NS_ASSERT (m_state == LISTEN);
if (!m_nscTcpSocket->is_listening())
{
return false;
}
INetStreamSocket *newsock;
int res = m_nscTcpSocket->accept(&newsock);
if (res != 0)
{
return false;
}
// We could obtain a fromAddress using getpeername, but we've already
// finished the tcp handshake here, i.e. this is a new connection
// and not a connection request.
// if (!NotifyConnectionRequest(fromAddress))
// return true;
// Clone the socket
Ptr<NscTcpSocketImpl> newSock = Copy ();
newSock->m_nscTcpSocket = newsock;
NS_LOG_LOGIC ("Cloned a NscTcpSocketImpl " << newSock);
Simulator::ScheduleNow (&NscTcpSocketImpl::CompleteFork, newSock);
return true;
}
bool NscTcpSocketImpl::ReadPendingData (void)
{
if (m_state != ESTABLISHED)
{
return false;
}
int len, err;
uint8_t buffer[8192];
len = sizeof(buffer);
m_errno = ERROR_NOTERROR;
err = m_nscTcpSocket->read_data(buffer, &len);
if (err == 0 && len == 0)
{
NS_LOG_LOGIC ("ReadPendingData got EOF from socket");
m_state = CLOSED;
return false;
}
m_errno = GetNativeNs3Errno(err);
switch (m_errno)
{
case ERROR_NOTERROR: break; // some data was sent
case ERROR_AGAIN: return false;
default:
NS_LOG_WARN ("Error (" << err << ") " <<
"during read_data, ns-3 errno set to" << m_errno);
m_state = CLOSED;
return false;
}
Ptr<Packet> p = Create<Packet> (buffer, len);
SocketAddressTag tag;
tag.SetAddress (m_peerAddress);
p->AddTag (tag);
m_deliveryQueue.push (p);
m_rxAvailable += p->GetSize ();
NotifyDataRecv ();
return true;
}
bool NscTcpSocketImpl::SendPendingData (void)
{
NS_LOG_FUNCTION (this);
NS_LOG_LOGIC ("ENTERING SendPendingData");
if (m_txBuffer.empty ())
{
return false;
}
int ret;
size_t size, written = 0;
do {
Ptr<Packet> &p = m_txBuffer.front ();
size = p->GetSize ();
NS_ASSERT (size > 0);
m_errno = ERROR_NOTERROR;
ret = m_nscTcpSocket->send_data((const char *)p->PeekData (), size);
if (ret <= 0)
{
m_errno = GetNativeNs3Errno(ret);
if (m_errno != ERROR_AGAIN)
{
NS_LOG_WARN ("Error (" << ret << ") " <<
"during send_data, ns-3 errno set to" << m_errno);
}
break;
}
written += ret;
NS_ASSERT (m_txBufferSize >= (size_t)ret);
m_txBufferSize -= ret;
if ((size_t)ret < size)
{
p->RemoveAtStart(ret);
break;
}
m_txBuffer.pop ();
if (m_txBuffer.empty ())
{
if (m_closeOnEmpty)
{
m_nscTcpSocket->disconnect();
m_state = CLOSED;
}
break;
}
} while ((size_t) ret == size);
if (written > 0)
{
Simulator::ScheduleNow(&NscTcpSocketImpl::NotifyDataSent, this, ret);
return true;
}
return false;
}
Ptr<NscTcpSocketImpl> NscTcpSocketImpl::Copy ()
{
return CopyObject<NscTcpSocketImpl> (this);
}
void
NscTcpSocketImpl::SetSndBufSize (uint32_t size)
{
m_sndBufSize = size;
}
uint32_t
NscTcpSocketImpl::GetSndBufSize (void) const
{
return m_sndBufSize;
}
void
NscTcpSocketImpl::SetRcvBufSize (uint32_t size)
{
m_rcvBufSize = size;
}
uint32_t
NscTcpSocketImpl::GetRcvBufSize (void) const
{
return m_rcvBufSize;
}
void
NscTcpSocketImpl::SetSegSize (uint32_t size)
{
m_segmentSize = size;
}
uint32_t
NscTcpSocketImpl::GetSegSize (void) const
{
return m_segmentSize;
}
void
NscTcpSocketImpl::SetAdvWin (uint32_t window)
{
m_advertisedWindowSize = window;
}
uint32_t
NscTcpSocketImpl::GetAdvWin (void) const
{
return m_advertisedWindowSize;
}
void
NscTcpSocketImpl::SetSSThresh (uint32_t threshold)
{
m_ssThresh = threshold;
}
uint32_t
NscTcpSocketImpl::GetSSThresh (void) const
{
return m_ssThresh;
}
void
NscTcpSocketImpl::SetInitialCwnd (uint32_t cwnd)
{
m_initialCWnd = cwnd;
}
uint32_t
NscTcpSocketImpl::GetInitialCwnd (void) const
{
return m_initialCWnd;
}
void
NscTcpSocketImpl::SetConnTimeout (Time timeout)
{
m_cnTimeout = timeout;
}
Time
NscTcpSocketImpl::GetConnTimeout (void) const
{
return m_cnTimeout;
}
void
NscTcpSocketImpl::SetConnCount (uint32_t count)
{
m_cnCount = count;
}
uint32_t
NscTcpSocketImpl::GetConnCount (void) const
{
return m_cnCount;
}
void
NscTcpSocketImpl::SetDelAckTimeout (Time timeout)
{
m_delAckTimeout = timeout;
}
Time
NscTcpSocketImpl::GetDelAckTimeout (void) const
{
return m_delAckTimeout;
}
void
NscTcpSocketImpl::SetDelAckMaxCount (uint32_t count)
{
m_delAckMaxCount = count;
}
uint32_t
NscTcpSocketImpl::GetDelAckMaxCount (void) const
{
return m_delAckMaxCount;
}
enum Socket::SocketErrno
NscTcpSocketImpl::GetNativeNs3Errno(int error) const
{
enum nsc_errno err;
if (error >= 0)
{
return ERROR_NOTERROR;
}
err = (enum nsc_errno) error;
switch (err)
{
case NSC_EADDRINUSE: // fallthrough
case NSC_EADDRNOTAVAIL: return ERROR_AFNOSUPPORT;
case NSC_EINPROGRESS: // Altough nsc sockets are nonblocking, we pretend they're not.
case NSC_EAGAIN: return ERROR_AGAIN;
case NSC_EISCONN: // fallthrough
case NSC_EALREADY: return ERROR_ISCONN;
case NSC_ECONNREFUSED: return ERROR_NOROUTETOHOST; // XXX, better mapping?
case NSC_ECONNRESET: // for no, all of these fall through
case NSC_EHOSTDOWN:
case NSC_ENETUNREACH:
case NSC_EHOSTUNREACH: return ERROR_NOROUTETOHOST;
case NSC_EMSGSIZE: return ERROR_MSGSIZE;
case NSC_ENOTCONN: return ERROR_NOTCONN;
case NSC_ESHUTDOWN: return ERROR_SHUTDOWN;
case NSC_ETIMEDOUT: return ERROR_NOTCONN; // XXX - this mapping isn't correct
case NSC_ENOTDIR: // used by eg. sysctl(2). Shouldn't happen normally,
// but is triggered by e.g. show_config().
case NSC_EUNKNOWN: return ERROR_INVAL; // Catches stacks that 'return -1' without real mapping
}
NS_ASSERT_MSG(0, "Unknown NSC error");
return ERROR_INVAL;
}
}//namespace ns3

View File

@@ -0,0 +1,171 @@
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NSC_TCP_SOCKET_IMPL_H
#define NSC_TCP_SOCKET_IMPL_H
#include <stdint.h>
#include <queue>
#include <vector>
#include "ns3/callback.h"
#include "ns3/traced-value.h"
#include "ns3/tcp-socket.h"
#include "ns3/ptr.h"
#include "ns3/ipv4-address.h"
#include "ns3/inet-socket-address.h"
#include "ns3/event-id.h"
#include "tcp-typedefs.h"
#include "pending-data.h"
#include "sequence-number.h"
#include "rtt-estimator.h"
#include "nsc/sim/sim_interface.h"
namespace ns3 {
class Ipv4EndPoint;
class Node;
class Packet;
class NscTcpL4Protocol;
class TcpHeader;
class NscTcpSocketImpl : public TcpSocket
{
public:
static TypeId GetTypeId (void);
/**
* Create an unbound tcp socket.
*/
NscTcpSocketImpl ();
NscTcpSocketImpl (const NscTcpSocketImpl& sock);
virtual ~NscTcpSocketImpl ();
void SetNode (Ptr<Node> node);
void SetTcp (Ptr<NscTcpL4Protocol> tcp);
void SetRtt (Ptr<RttEstimator> rtt);
virtual enum SocketErrno GetErrno (void) const;
virtual Ptr<Node> GetNode (void) const;
virtual int Bind (void);
virtual int Bind (const Address &address);
virtual int Close (void);
virtual int ShutdownSend (void);
virtual int ShutdownRecv (void);
virtual int Connect(const Address &address);
virtual int Listen(uint32_t queueLimit);
virtual uint32_t GetTxAvailable (void) const;
virtual int Send (Ptr<Packet> p, uint32_t flags);
virtual int SendTo(Ptr<Packet> p, uint32_t flags, const Address &toAddress);
virtual uint32_t GetRxAvailable (void) const;
virtual Ptr<Packet> Recv (uint32_t maxSize, uint32_t flags);
virtual Ptr<Packet> RecvFrom (uint32_t maxSize, uint32_t flags,
Address &fromAddress);
private:
void NSCWakeup(void);
friend class Tcp;
// invoked by Tcp class
int FinishBind (void);
void ForwardUp (Ptr<Packet> p, Ipv4Address ipv4, uint16_t port);
void Destroy (void);
//methods for state
bool SendPendingData(void);
bool ReadPendingData(void);
bool Accept(void);
void CompleteFork(void);
void ConnectionSucceeded();
// Manage data tx/rx
// XXX This should be virtual and overridden
Ptr<NscTcpSocketImpl> Copy ();
// attribute related
virtual void SetSndBufSize (uint32_t size);
virtual uint32_t GetSndBufSize (void) const;
virtual void SetRcvBufSize (uint32_t size);
virtual uint32_t GetRcvBufSize (void) const;
virtual void SetSegSize (uint32_t size);
virtual uint32_t GetSegSize (void) const;
virtual void SetAdvWin (uint32_t window);
virtual uint32_t GetAdvWin (void) const;
virtual void SetSSThresh (uint32_t threshold);
virtual uint32_t GetSSThresh (void) const;
virtual void SetInitialCwnd (uint32_t cwnd);
virtual uint32_t GetInitialCwnd (void) const;
virtual void SetConnTimeout (Time timeout);
virtual Time GetConnTimeout (void) const;
virtual void SetConnCount (uint32_t count);
virtual uint32_t GetConnCount (void) const;
virtual void SetDelAckTimeout (Time timeout);
virtual Time GetDelAckTimeout (void) const;
virtual void SetDelAckMaxCount (uint32_t count);
virtual uint32_t GetDelAckMaxCount (void) const;
enum Socket::SocketErrno GetNativeNs3Errno(int err) const;
uint32_t m_delAckMaxCount;
Time m_delAckTimeout;
Ipv4EndPoint *m_endPoint;
Ptr<Node> m_node;
Ptr<NscTcpL4Protocol> m_tcp;
Ipv4Address m_remoteAddress;
uint16_t m_remotePort;
//these two are so that the socket/endpoint cloning works
Ipv4Address m_localAddress;
uint16_t m_localPort;
InetSocketAddress m_peerAddress;
enum SocketErrno m_errno;
bool m_shutdownSend;
bool m_shutdownRecv;
bool m_connected;
//manage the state infomation
States_t m_state;
bool m_closeOnEmpty;
//needed to queue data when in SYN_SENT state
std::queue<Ptr<Packet> > m_txBuffer;
uint32_t m_txBufferSize;
// Window management
uint32_t m_segmentSize; //SegmentSize
uint32_t m_rxWindowSize;
uint32_t m_advertisedWindowSize; //Window to advertise
TracedValue<uint32_t> m_cWnd; //Congestion window
uint32_t m_ssThresh; //Slow Start Threshold
uint32_t m_initialCWnd; //Initial cWnd value
// Round trip time estimation
Ptr<RttEstimator> m_rtt;
Time m_lastMeasuredRtt;
// Timer-related members
Time m_cnTimeout;
uint32_t m_cnCount;
// Temporary queue for delivering data to application
std::queue<Ptr<Packet> > m_deliveryQueue;
uint32_t m_rxAvailable;
INetStreamSocket* m_nscTcpSocket;
// Attributes
uint32_t m_sndBufSize; // buffer limit for the outgoing queue
uint32_t m_rcvBufSize; // maximum receive socket buffer size
};
}//namespace ns3
#endif /* NSC_TCP_SOCKET_IMPL_H */

View File

@@ -1,4 +1,61 @@
## -*- Mode: python; py-indent-offset: 4; indent-tabs-mode: nil; coding: utf-8; -*-
import Params
import os
# Mercurial repository of the network simulation cradle
NETWORK_SIMULATION_CRADLE_REPO = "https://secure.wand.net.nz/mercurial/nsc"
def nsc_fetch():
def nsc_clone():
print "Retrieving nsc from " + NETWORK_SIMULATION_CRADLE_REPO
if os.system("hg version > /dev/null 2>&1") != 0:
Params.fatal("Mercurial not installed, http fallback not yet implemented")
if os.system("hg -q clone " + NETWORK_SIMULATION_CRADLE_REPO) != 0:
Params.fatal("hg -q clone %s failed" % NETWORK_SIMULATION_CRADLE_REPO)
def nsc_update():
if os.system("hg version > /dev/null 2>&1") != 0:
Params.warning("Mercurial not installed, not updating nsc source")
print "Pulling nsc updates from " + NETWORK_SIMULATION_CRADLE_REPO
if os.system("cd nsc && hg -q pull %s && hg -q update" % NETWORK_SIMULATION_CRADLE_REPO) != 0:
Params.warning("Updating nsc using mercurial failed")
if not os.path.exists("nsc"):
nsc_clone()
else:
nsc_update()
def configure(conf):
# checks for flex and bison, which is needed to build NSCs globaliser
def check_nsc_buildutils():
import flex
import bison
conf.check_tool('flex bison')
e = conf.create_library_configurator()
e.mandatory = True
e.name = 'fl'
e.run()
if not Params.g_options.nsc:
return
check_nsc_buildutils()
arch = os.uname()[4]
ok = False
if arch == 'x86_64' or arch == 'i686' or arch == 'i586' or arch == 'i486' or arch == 'i386':
conf.env['NSC_ENABLED'] = 'yes'
conf.define('NETWORK_SIMULATION_CRADLE', 1)
conf.write_config_header('ns3/core-config.h')
e = conf.create_library_configurator()
e.mandatory = True
e.name = 'dl'
e.define = 'HAVE_DL'
e.uselib = 'DL'
e.run()
ok = True
conf.check_message('NSC supported architecture', arch, ok)
nsc_fetch()
def build(bld):
@@ -43,3 +100,9 @@ def build(bld):
'ipv4-l3-protocol.h',
'ipv4-static-routing.h',
]
if bld.env()['NSC_ENABLED']:
obj.source.append ('nsc-tcp-socket-impl.cc')
obj.source.append ('nsc-tcp-l4-protocol.cc')
obj.source.append ('nsc-tcp-socket-factory-impl.cc')
obj.source.append ('nsc-sysctl.cc')

View File

@@ -50,6 +50,7 @@ def configure(conf):
conf.sub_config('core')
conf.sub_config('simulator')
conf.sub_config('contrib')
conf.sub_config('internet-stack')
blddir = os.path.abspath(os.path.join(conf.m_blddir, conf.env.variant()))
conf.env.append_value('NS3_MODULE_PATH', blddir)

32
wscript
View File

@@ -55,6 +55,8 @@ REGRESSION_SUFFIX = "-ref-traces"
#
TRACEBALL_SUFFIX = ".tar.bz2"
# directory that contains network simulation cradle source
NSC_DIR = "nsc"
def dist_hook():
import tarfile
@@ -165,6 +167,10 @@ def set_options(opt):
help=('For regression testing, only run/generate the indicated regression tests, '
'specified as a comma separated list of test names'),
dest='regression_tests', type="string")
opt.add_option('--nsc',
help=('Enable Network Simulation Cradle to allow the use real-world network stacks'),
action="store_true", default=False,
dest='nsc')
# options provided in a script in a subdirectory named "src"
opt.sub_options('src')
@@ -193,6 +199,7 @@ def check_compilation_flag(conf, flag):
def configure(conf):
conf.env['NS3_BUILDDIR'] = conf.m_blddir
conf.check_tool('compiler_cxx')
# create the second environment, set the variant and set its name
@@ -304,6 +311,28 @@ def _exec_command_interact_win32(s):
return stat >> 8
def nsc_build(bld):
# XXX: Detect gcc major version(s) available to build supported stacks
kernels = [['linux-2.6.18', 'linux2.6.18'],
['linux-2.6.26', 'linux2.6.26']]
for dir,name in kernels:
soname = 'lib' + name + '.so'
tmp = NSC_DIR + '/' + dir +'/' + soname
if not os.path.exists(tmp):
if os.system('cd ' + NSC_DIR + ' && python scons.py ' + dir) != 0:
Params.fatal("Building NSC stack failed")
builddir = os.path.abspath(os.path.join(bld.env()['NS3_BUILDDIR'], bld.env ().variant()))
if not os.path.exists(builddir + '/nsc'):
try:
os.symlink('../../' + NSC_DIR, builddir + '/nsc')
except:
Params.fatal("Error linkink " + builddir + '/nsc')
if not os.path.exists(builddir + '/' + soname):
try:
os.symlink('../../' + NSC_DIR + '/' + dir + '/' + soname, builddir + '/' + soname)
except:
Params.fatal("Error linking " + builddir + '/' + soname)
def build(bld):
if Params.g_options.no_task_lines:
import Runner
@@ -393,6 +422,9 @@ def build(bld):
bld.add_subdirs('bindings/python')
if env['NSC_ENABLED'] == 'yes':
nsc_build(bld)
def get_command_template():
if Params.g_options.valgrind:
if Params.g_options.command_template: