add dox documentation
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@@ -28,6 +28,9 @@
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namespace ns3 {
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/**
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* \brief parameters to control a random walk model
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*/
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class RandomWalkPositionParameters : public Object
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{
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public:
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@@ -35,15 +38,31 @@ class RandomWalkPositionParameters : public Object
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MODE_DISTANCE,
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MODE_TIME
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};
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/**
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* Instantiate a set of RandomWalk parameters initialized
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* with the Bind default values.
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*/
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RandomWalkPositionParameters ();
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bool IsDefault (void) const;
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/**
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* \param minSpeed the minimum speed
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* \param maxSpeed the maximum speed
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*
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* The speed of any node is chosen such that minSpeed <= speed <= maxSpeed
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*/
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void SetSpeedBounds (double minSpeed, double maxSpeed);
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/**
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* \param distance the distance before a direction change
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*
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* Unit is meters
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*/
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void SetModeDistance (double distance);
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/**
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* \param time the delay before a direction change.
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*/
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void SetModeTime (Time time);
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private:
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bool IsDefault (void) const;
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friend class RandomWalkPosition;
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double m_xMin;
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double m_xMax;
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double m_yMin;
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double m_yMax;
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double m_minSpeed;
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double m_maxSpeed;
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enum Mode m_mode;
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@@ -52,23 +71,37 @@ class RandomWalkPositionParameters : public Object
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};
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/**
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* \brief a random walk position model
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* \brief an unbounded 2D random walk position model
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*
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* Each instance moves with a speed and direction choosen at random
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* in the intervals [minspeed,maxspeed] and [0,2pi] until
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* either a fixed distance has been walked or until a fixed period
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* either a fixed distance has been walked or until a fixed amount
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* of time.
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*
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* The parameters of the model can be specified either with the ns3::Bind
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* function and the variables "RandomWalkMinSpeed", "RandomWalkMaxSpeed",
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* "RandomWalkMode", "RandomWalkModeDistance", and, "RandomWalkModeTime" or
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* with an instance of the RandomWalkPositionParameters class which
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* must be fed to the RandomWalkPosition constructors.
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*/
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class RandomWalkPosition : public Position
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{
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public:
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/**
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* Create a new position object located at a random
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* position within the default random walk area.
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* Create a new position object located at position (0,0,0)
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*/
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RandomWalkPosition ();
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/**
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* Create a new position object located at position (x,y,0)
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*/
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RandomWalkPosition (double x, double y);
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/**
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* Create a new position object located at position (0,0,0)
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*/
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RandomWalkPosition (Ptr<RandomWalkPositionParameters> parameters);
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/**
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* Create a new position object located at position (x,y,0)
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*/
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RandomWalkPosition (Ptr<RandomWalkPositionParameters> parameters,
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double x, double y);
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private:
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