debugging output is more verbose.
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@@ -11,7 +11,7 @@
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NS_LOG_COMPONENT_DEFINE ("DcfManager");
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#define MY_DEBUG(x) \
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NS_LOG_DEBUG (Simulator::Now () << " " x)
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NS_LOG_DEBUG (Simulator::Now () << " " << this << " " << x)
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namespace ns3 {
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@@ -60,6 +60,7 @@ DcfState::UpdateBackoffSlotsNow (uint32_t nSlots, Time backoffUpdateBound)
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uint32_t n = std::min (nSlots, m_backoffSlots);
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m_backoffSlots -= n;
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m_backoffStart = backoffUpdateBound;
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MY_DEBUG ("update slots="<<nSlots<<" slots, backoff="<<m_backoffSlots);
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}
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void
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@@ -218,7 +219,7 @@ DcfManager::DoGrantAccess (void)
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* This is the first dcf we find with an expired backoff and which
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* needs access to the medium. i.e., it has data to send.
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*/
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MY_DEBUG ("dcf " << k << " needs access. backoff expired. access granted.");
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MY_DEBUG ("dcf " << k << " needs access. backoff expired. access granted. slots="<<state->GetBackoffSlots ());
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i++; // go to the next item in the list.
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k++;
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std::vector<DcfState *> internalCollisionStates;
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@@ -331,7 +332,7 @@ DcfManager::UpdateBackoff (void)
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* slots is smaller than its AIFSN, the backoff did not start, so,
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* we do not update it.
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*/
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if (nIntSlots > state->GetAifsn ())
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if (nIntSlots >= state->GetAifsn ())
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{
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MY_DEBUG ("dcf " << k << " dec backoff slots=" << nIntSlots);
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Time backoffUpdateBound = backoffStart + Scalar (nIntSlots) * m_slotTime;
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@@ -378,7 +379,7 @@ DcfManager::DoRestartAccessTimeoutIfNeeded (void)
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&DcfManager::AccessTimeout, this);
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}
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}
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}
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}
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void
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DcfManager::NotifyRxStartNow (Time duration)
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