branch merge
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@@ -1,6 +1,6 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 University of Washington
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* Copyright (c) 2007, 2008 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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@@ -14,8 +14,6 @@
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Craig Dowell <craigdo@ee.washington.edu>
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*/
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#include "point-to-point-channel.h"
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@@ -1,6 +1,6 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2005,2006 INRIA
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* Copyright (c) 2007, 2008 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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@@ -14,9 +14,6 @@
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Craig Dowell <craigdo@ee.washington.edu>
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* Revised: George Riley <riley@ece.gatech.edu>
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*/
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#include "ns3/log.h"
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@@ -389,5 +386,4 @@ PointToPointNetDevice::SetReceiveCallback (NetDevice::ReceiveCallback cb)
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m_rxCallback = cb;
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}
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} // namespace ns3
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@@ -1,6 +1,6 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 University of Washington
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* Copyright (c) 2007, 2008 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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@@ -14,8 +14,6 @@
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Craig Dowell <craigdo@ee.washington.edu>
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*/
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#ifndef POINT_TO_POINT_NET_DEVICE_H
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@@ -1,11 +1,45 @@
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/**
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* \ingroup devices
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* \defgroup PointToPoint Point-to-Point Models
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* \defgroup PointToPoint Point-to-Point Model
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*
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* \section Point-to-Point Models
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* \section Point-to-Point Model
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*
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* The set of Point-to-Point models provides an abstrated point-to-point link
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* model, that simulates transmission delay (finite data rate) and
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* propagation delay, and can also optionally include an error model
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* (ns3::ErrorModel).
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* The ns-3 point-to-point model is of a very simple point to point data link
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* connecting exactly two ns3::PointToPointNetDevice devices over an
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* ns3::PointToPointChannel. This can be viewed as equivalent to a full
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* duplex RS-232 or RS-422 link with null modem and no handshaking.
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*
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* Data is encapsulated in the Point-to-Point Protocol (PPP -- RFC 1661),
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* however the Link Control Protocol (LCP) and associated state machine is
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* not implemented. The PPP link is assumed to be established and
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* authenticated at all times.
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*
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* Data is not framed, therefore Address and Control fields will not be found.
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* Since the data is not framed, there is no need to provide Flag Sequence and
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* Control Escape octets, nor is a Frame Check Sequence appended. All that is
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* required to implement non-framed PPP is to prepend the PPP protocol number
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* for IP Version 4 which is the sixteen-bit number 0x21 (see
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* http://www.iana.org/assignments/ppp-numbers).
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*
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* The ns3::PointToPointNetDevice provides following Attributes:
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*
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* - Address: The ns3::Mac48Address of the device (if desired);
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* - DataRate: The data rate of the device;
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* - TxQueue: The trasmit queue used by the device;
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* - InterframeGap: The optional time to wait between "frames";
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* - Rx: A trace source for received packets;
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* - Drop: A trace source for dropped packets.
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*
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* The ns3::PointToPointNetDevice supports the assignment of a "receive error
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* model." This is an ns3::ErrorModel object that is used to simulate data
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* corruption on the link.
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*
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* The point to point net devices are connected via an
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* ns3::PointToPointChannel. This channel models two wires transmitting bits
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* at the data rate specified by the source net device. There is no overhead
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* beyond the eight bits per byte of the packet sent. That is, we do not
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* model Flag Sequences, Frame Check Sequences nor do we "escape" any data.
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*
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* The ns3::PointToPointChannel does model a speed-of-light delay which can
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* be accessed via the attribute "Delay."
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*/
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