[Bug 221] need a scratch directory

This commit is contained in:
Gustavo J. A. M. Carneiro
2008-06-16 14:17:27 +01:00
parent c11554b553
commit 4a73b2abd0
4 changed files with 165 additions and 0 deletions

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@@ -0,0 +1,9 @@
void RunSimulation (void);
int main (int argc, char *argv[])
{
RunSimulation ();
return 0;
}

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@@ -0,0 +1,67 @@
#include <iostream>
#include "ns3/core-module.h"
#include "ns3/helper-module.h"
#include "ns3/node-module.h"
#include "ns3/simulator-module.h"
using namespace ns3;
static void
GenerateTraffic (Ptr<Socket> socket, uint32_t size)
{
std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, tx bytes=" << size << std::endl;
socket->Send (Create<Packet> (size));
if (size > 0)
{
Simulator::Schedule (Seconds (0.5), &GenerateTraffic, socket, size - 50);
}
else
{
socket->Close ();
}
}
static void
SocketPrinter (Ptr<Socket> socket)
{
Ptr<Packet> packet;
while (packet = socket->Recv ())
{
std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, rx bytes=" << packet->GetSize () << std::endl;
}
}
static void
PrintTraffic (Ptr<Socket> socket)
{
socket->SetRecvCallback (MakeCallback (&SocketPrinter));
}
void
RunSimulation (void)
{
NodeContainer c;
c.Create (1);
InternetStackHelper internet;
internet.Install (c);
TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory");
Ptr<Socket> sink = Socket::CreateSocket (c.Get (0), tid);
InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 80);
sink->Bind (local);
Ptr<Socket> source = Socket::CreateSocket (c.Get (0), tid);
InetSocketAddress remote = InetSocketAddress (Ipv4Address::GetLoopback (), 80);
source->Connect (remote);
GenerateTraffic (source, 500);
PrintTraffic (sink);
Simulator::Run ();
Simulator::Destroy ();
}

74
scratch/simple.cc Normal file
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@@ -0,0 +1,74 @@
#include <iostream>
#include "ns3/core-module.h"
#include "ns3/helper-module.h"
#include "ns3/node-module.h"
#include "ns3/simulator-module.h"
using namespace ns3;
static void
GenerateTraffic (Ptr<Socket> socket, uint32_t size)
{
std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, tx bytes=" << size << std::endl;
socket->Send (Create<Packet> (size));
if (size > 0)
{
Simulator::Schedule (Seconds (0.5), &GenerateTraffic, socket, size - 50);
}
else
{
socket->Close ();
}
}
static void
SocketPrinter (Ptr<Socket> socket)
{
Ptr<Packet> packet;
while (packet = socket->Recv ())
{
std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, rx bytes=" << packet->GetSize () << std::endl;
}
}
static void
PrintTraffic (Ptr<Socket> socket)
{
socket->SetRecvCallback (MakeCallback (&SocketPrinter));
}
void
RunSimulation (void)
{
NodeContainer c;
c.Create (1);
InternetStackHelper internet;
internet.Install (c);
TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory");
Ptr<Socket> sink = Socket::CreateSocket (c.Get (0), tid);
InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 80);
sink->Bind (local);
Ptr<Socket> source = Socket::CreateSocket (c.Get (0), tid);
InetSocketAddress remote = InetSocketAddress (Ipv4Address::GetLoopback (), 80);
source->Connect (remote);
GenerateTraffic (source, 500);
PrintTraffic (sink);
Simulator::Run ();
Simulator::Destroy ();
}
int main (int argc, char *argv[])
{
RunSimulation ();
return 0;
}

15
wscript
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@@ -230,6 +230,19 @@ def create_ns3_program(bld, name, dependencies=('simulator',)):
program.ns3_module_dependencies = ['ns3-'+dep for dep in dependencies]
return program
def add_scratch_programs(bld):
all_modules = [mod[len("ns3-"):] for mod in bld.env()['NS3_MODULES']]
for filename in os.listdir("scratch"):
if os.path.isdir(os.path.join("scratch", filename)):
obj = bld.create_ns3_program(filename, all_modules)
obj.path = obj.path.find_dir('scratch')
obj.find_sources_in_dirs(filename)
obj.target = os.path.join(filename, filename)
elif filename.endswith(".cc"):
name = filename[:-len(".cc")]
obj = bld.create_ns3_program(name, all_modules)
obj.source = "scratch/%s" % filename
obj.target = "scratch/%s" % name
def build(bld):
if Params.g_options.no_task_lines:
@@ -263,6 +276,8 @@ def build(bld):
bld.add_subdirs('src')
bld.add_subdirs('samples utils examples tutorial')
add_scratch_programs(bld)
## if --enabled-modules option was given, we disable building the
## modules that were not enabled, and programs that depend on
## disabled modules.