merge
This commit is contained in:
@@ -411,6 +411,12 @@ sample_trace.add_dep('common')
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sample_trace.set_executable()
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sample_trace.add_source('main-trace.cc')
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sample_query_interface = build.Ns3Module('sample-query-interface', 'samples')
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ns3.add(sample_query_interface)
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sample_query_interface.add_dep('common')
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sample_query_interface.set_executable()
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sample_query_interface.add_source('main-query-interface.cc')
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sample_simu = build.Ns3Module('sample-simulator', 'samples')
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ns3.add(sample_simu)
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sample_simu.set_executable()
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280
samples/main-query-interface.cc
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280
samples/main-query-interface.cc
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@@ -0,0 +1,280 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 University of Washington
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* Authors: Tom Henderson, Craig Dowell
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ns3/debug.h"
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#include "ns3/object.h"
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#include "ns3/component-manager.h"
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using namespace ns3;
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//
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// This sample file shows examples of how to use QueryInterface.
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//
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// QueryInterface is a templated method of class Object, defined in
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// src/core/object.h. ns-3 objects that derive from class Object
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// can have QueryInterface invoked on them.
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//
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// QueryInterface is a type-safe way to ask an object, at run-time,
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// "Do you support the interface identified by the given InterfaceId?"
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// It avoids deprecated techniques of having to downcast pointers to
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// an object to ask questions about its type. One or more interfaces
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// may be associated with a given object.
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//
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// QueryInterface is of most use when working with base class
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// pointers of objects that may be subclassed. For instance,
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// one may have a pointer to a Node, but not know whether it has
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// an IPv4 stack. Another example might be to determine whether
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// a Node has an EnergyModel, to which calls to decrement energy
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// from the node's battery might be made.
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//
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//
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// Object is the base class for ns-3 node-related objects used at
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// the public API. Object provides reference counting implementations
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// and the QueryInterface.
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//
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// A common design paradigm for an ns-3 node object, such as a Queue,
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// is that we provide an abstract base class that inherits from
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// Object. This class is assigned an interface ID (iid) and
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// contains the basic API for objects in this class and subclasses.
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// This base class is specialized to provide implementations of
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// the object in question (such as a DropTailQueue).
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//
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// The design pattern commonly used is known as the "non-virtual
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// public interface" pattern, whereby the public API for this
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// object is a set of public non-virtual functions that forward
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// to private virtual functions. The forwarding functions can
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// impose pre- and post-conditions on the forwarding call at
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// the base class level.
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//
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// We'll call this base class "AnInterface" in the example below.
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//
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//
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class AnInterface : public Object
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{
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public:
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static const InterfaceId iid;
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void methodA (void);
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private:
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virtual void domethodA (void) = 0;
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};
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void
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AnInterface::methodA (void)
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{
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// pre-dispatch asserts
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NS_DEBUG_UNCOND("AnInterface pre-condition::methodA");
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domethodA ();
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NS_DEBUG_UNCOND("AnInterface post-condition::methodA\n");
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// post-dispatch asserts
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}
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//
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// The below assignment assigns the InterfaceId of the class AnInterface,
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// and declares that the parent iid is that of class Object.
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//
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const InterfaceId AnInterface::iid = MakeInterfaceId ("AnInterface", Object::iid);
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//
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// AnImplementation is an implementation of the abstract base class
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// defined above. It provides implementation for the virtual functions
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// in the base class. It defines one ClassId for each constructor,
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// and can also provide an interface itself (in this example,
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// a methodImpl is available)
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//
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class AnImplementation : public AnInterface
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{
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public:
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static const InterfaceId iid;
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static const ClassId cid;
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AnImplementation ();
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void methodImpl (void);
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private:
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virtual void domethodA (void);
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};
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void
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AnImplementation::methodImpl (void)
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{
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NS_DEBUG_UNCOND("AnImplementation::methodImpl\n");
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}
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AnImplementation::AnImplementation (void)
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{
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// enable our interface
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SetInterfaceId (AnImplementation::iid);
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}
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void
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AnImplementation::domethodA ()
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{
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NS_DEBUG_UNCOND("AnImplementation::domethodA");
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}
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//
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// The below assignment assigns the InterfaceId of the class AnImplementation,
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// and declares that the parent iid is that of class Object.
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//
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const InterfaceId AnImplementation::iid =
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MakeInterfaceId ("AnImplementation", AnInterface::iid);
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//
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// The next few lines are used by the component manager. They
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// state that the component manager can create a new object
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// AnImplementation and return an interface corresponding to
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// the AnImplementation iid.
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//
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const ClassId AnImplementation::cid =
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MakeClassId<AnImplementation>
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("AnImplementation", AnImplementation::iid);
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//
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// Extending interfaces
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// ==================
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// What if AnInterface doesn't provide enough API for your
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// object type?
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// - if you aren't concerned about backward compatibility and
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// don't mind recompiling, you just add new methods to AnInterface
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// and recompile.
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// - if you want to address backward compatibiliy, or allow part
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// of the system to use the old interface, you have to do more.
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// You have to declare a new interface with the new functionality.
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//
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class AnExtendedInterface : public AnInterface
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{
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public:
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static const InterfaceId iid;
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void methodB (void);
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private:
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virtual void domethodB (void) = 0;
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};
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const InterfaceId AnExtendedInterface::iid =
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MakeInterfaceId ("AnExtendedInterface", AnInterface::iid);
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//
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// Then you need provide an implementation for the virtual
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// methods. If you are providing a new implementation for
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// everything, the answer is straightforward
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//
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class ANewImplementation : public AnExtendedInterface
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{
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public:
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static const InterfaceId iid;
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static const ClassId cid;
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ANewImplementation ();
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void methodImpl (void);
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private:
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virtual void domethodA (void) { /* new-implementation-behavior (); */}
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virtual void domethodB (void) { /* new-implementation-behavior (); */}
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};
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ANewImplementation::ANewImplementation (void)
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{
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// enable our interface
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SetInterfaceId (ANewImplementation::iid);
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}
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void
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ANewImplementation::methodImpl (void)
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{
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NS_DEBUG_UNCOND("ANewImplementation::methodImpl\n");
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}
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const InterfaceId ANewImplementation::iid =
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MakeInterfaceId ("ANewImplementation", AnExtendedInterface::iid);
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//
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// If you want to extend an existing implementation, you can use
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// the existing class to instantiate an implementation of its
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// methods (hasa) and do the following if you can use stuff from
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// the existing class.
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//
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class AnExtendedImplementation : public AnExtendedInterface
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{
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public:
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static const InterfaceId iid;
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static const ClassId cid;
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AnExtendedImplementation ();
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void methodImpl (void) { /* pImpl->methodImpl (); */ }
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void methodExtendedImpl (void);
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private:
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virtual void domethodA (void) { /* new-implementation-behavior (); */}
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virtual void domethodB (void) { /* new-implementation-behavior (); */}
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Ptr<AnImplementation> pImpl;
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};
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AnExtendedImplementation::AnExtendedImplementation (void)
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{
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pImpl = Create<AnImplementation> ();
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SetInterfaceId (AnExtendedImplementation::iid);
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}
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void
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AnExtendedImplementation::methodExtendedImpl (void)
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{
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NS_DEBUG_UNCOND("AnExtendedImplementation::methodExtendedImpl\n");
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}
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const InterfaceId AnExtendedImplementation::iid =
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MakeInterfaceId ("AnExtendedImplementation", AnExtendedInterface::iid);
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//
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// Inheriting from an existing implementation (isa) and an extended
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// interface is tricky, because of the diamond multiple inheritance
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// problem. If the pImpl method above is not desirable, it may
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// be that the implementation extension could be aggregated.
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//
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// The extension will not have access to the base implementation,
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// so this design pattern may be more appropriate if the extension
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// is very modular (e.g., add an EnergyModel to a wireless interface)
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//
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// EXAMPLE NOT YET PROVIDED
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int main (int argc, char *argv[])
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{
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Ptr<AnInterface> aBase = ComponentManager::Create<AnImplementation>
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(AnImplementation::cid, AnInterface::iid);
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NS_ASSERT (aBase != 0);
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aBase->methodA ();
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//aBase->methodImpl (); // XXX won't compile, aBase not right ptr type
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Ptr<AnImplementation> aBaseImplPtr =
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aBase-> QueryInterface<AnImplementation> (AnImplementation::iid);
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aBaseImplPtr->methodImpl ();
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aBaseImplPtr->methodA();
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// Test symmetric property of QueryInterface
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Ptr<AnInterface> aBase2 =
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aBaseImplPtr-> QueryInterface<AnInterface> (AnInterface::iid);
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aBase2->methodA ();
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return 0;
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}
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@@ -786,7 +786,7 @@ _cairo_int_96by64_32x64_divrem (cairo_int128_t num, cairo_int64_t den)
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nonneg_den = _cairo_int64_negate (den);
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uqr = _cairo_uint_96by64_32x64_divrem (num, nonneg_den);
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if (_cairo_uint64_eq (uqr.rem, nonneg_den)) {
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if (_cairo_uint64_eq (uqr.rem, _cairo_int64_to_uint64 (nonneg_den))) {
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/* bail on overflow. */
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qr.quo = _cairo_uint32s_to_uint64 (0x7FFFFFFF, -1U);;
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qr.rem = den;
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1
wscript
1
wscript
@@ -79,6 +79,7 @@ def configure(conf):
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conf.setenv(variant_name)
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variant_env.append_value('CXXDEFINES', 'RUN_SELF_TESTS')
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variant_env.append_value('CXXFLAGS', ['-Wall', '-Werror'])
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if 'debug' in Params.g_options.debug_level.lower():
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variant_env.append_value('CXXDEFINES', 'NS3_DEBUG_ENABLE')
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variant_env.append_value('CXXDEFINES', 'NS3_ASSERT_ENABLE')
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