improve send semantics, documentation
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@@ -257,15 +257,50 @@ public:
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/**
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* \brief Send data (or dummy data) to the remote host
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* \param p packet to send
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* \returns -1 in case of error or the number of bytes copied in the
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* internal buffer and accepted for transmission.
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*
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* This function matches closely in semantics to the send() function
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* call in the standard C library (libc):
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* ssize_t send (int s, const void *msg, size_t len, int flags);
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* except that the function call is asynchronous.
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*
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* In a typical blocking sockets model, this call would block upon
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* lack of space to hold the message to be sent. In ns-3 at this
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* API, the call returns immediately in such a case, but the callback
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* registered with SetSendCallback() is invoked when the socket
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* has space (when it conceptually unblocks); this is an asynchronous
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* I/O model for send().
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*
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* This variant of Send() uses class ns3::Packet to encapsulate
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* data, rather than providing a raw pointer and length field.
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* This allows an ns-3 application to attach tags if desired (such
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* as a flow ID) and may allow the simulator to avoid some data
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* copies. Despite the appearance of sending Packets on a stream
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* socket, just think of it as a fancy byte buffer with streaming
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* semantics.
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*
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* If either the message buffer within the Packet is too long to pass
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* atomically through the underlying protocol (for datagram sockets),
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* or the message buffer cannot entirely fit in the transmit buffer
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* (for stream sockets), -1 is returned and SocketErrno is set
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* to ERROR_MSGSIZE. If the packet does not fit, the caller can
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* split the Packet (based on information obtained from
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* GetTxAvailable) and reattempt to send the data.
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*
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* \param p ns3::Packet to send
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* \returns the number of bytes accepted for transmission if no error
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* occurs, and -1 otherwise.
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*/
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virtual int Send (Ptr<Packet> p) = 0;
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/**
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* returns the number of bytes which can be sent in a single call
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* \brief Returns the number of bytes which can be sent in a single call
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* to Send.
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*
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* For datagram sockets, this returns the number of bytes that
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* can be passed atomically through the underlying protocol.
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*
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* For stream sockets, this returns the available space in bytes
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* left in the transmit buffer.
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*/
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virtual uint32_t GetTxAvailable (void) const = 0;
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