improve send semantics, documentation

This commit is contained in:
Tom Henderson
2008-05-15 23:06:58 -07:00
parent aa7b91f890
commit 18011ba4eb
4 changed files with 63 additions and 10 deletions

View File

@@ -378,11 +378,12 @@ int TcpSocket::Send (const uint8_t* buf, uint32_t size)
{
NS_LOG_FUNCTION (this << buf << size);
if (m_state == ESTABLISHED || m_state == SYN_SENT || m_state == CLOSE_WAIT)
{ // Ok to buffer some data to send
{
if (size > GetTxAvailable ())
{
size = std::min(size, GetTxAvailable() ); //only buffer what can fit
m_wouldBlock = true;
m_errno = ERROR_MSGSIZE;
return -1;
}
if (!m_pendingData)
{

View File

@@ -37,6 +37,8 @@ NS_LOG_COMPONENT_DEFINE ("UdpSocket");
namespace ns3 {
static const uint32_t MAX_IPV4_UDP_DATAGRAM_SIZE = 65507;
TypeId
UdpSocket::GetTypeId (void)
{
@@ -302,6 +304,12 @@ UdpSocket::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
return -1;
}
if (p->GetSize () > GetTxAvailable () )
{
m_errno = ERROR_MSGSIZE;
return -1;
}
uint32_t localIfIndex;
Ptr<Ipv4> ipv4 = m_node->GetObject<Ipv4> ();
@@ -344,12 +352,15 @@ UdpSocket::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
return 0;
}
// XXX maximum message size for UDP broadcast is limited by MTU
// size of underlying link; we are not checking that now.
uint32_t
UdpSocket::GetTxAvailable (void) const
{
NS_LOG_FUNCTION_NOARGS ();
// No finite send buffer is modelled
return std::numeric_limits<uint32_t>::max ();
// No finite send buffer is modelled, but we must respect
// the maximum size of an IP datagram (65535 bytes - headers).
return MAX_IPV4_UDP_DATAGRAM_SIZE;
}
int

View File

@@ -240,11 +240,12 @@ PacketSocket::Send (Ptr<Packet> p)
return SendTo (p, m_destAddr);
}
// XXX must limit it to interface MTU
uint32_t
PacketSocket::GetTxAvailable (void) const
{
// No finite send buffer is modelled
return 0xffffffff;
// Use 65536 for now
return 0xffff;
}
int
@@ -277,6 +278,11 @@ PacketSocket::SendTo(Ptr<Packet> p, const Address &address)
m_errno = ERROR_AFNOSUPPORT;
return -1;
}
if (p->GetSize () > GetTxAvailable ())
{
m_errno = ERROR_MSGSIZE;
return -1;
}
ad = PacketSocketAddress::ConvertFrom (address);
bool error = false;

View File

@@ -257,15 +257,50 @@ public:
/**
* \brief Send data (or dummy data) to the remote host
* \param p packet to send
* \returns -1 in case of error or the number of bytes copied in the
* internal buffer and accepted for transmission.
*
* This function matches closely in semantics to the send() function
* call in the standard C library (libc):
* ssize_t send (int s, const void *msg, size_t len, int flags);
* except that the function call is asynchronous.
*
* In a typical blocking sockets model, this call would block upon
* lack of space to hold the message to be sent. In ns-3 at this
* API, the call returns immediately in such a case, but the callback
* registered with SetSendCallback() is invoked when the socket
* has space (when it conceptually unblocks); this is an asynchronous
* I/O model for send().
*
* This variant of Send() uses class ns3::Packet to encapsulate
* data, rather than providing a raw pointer and length field.
* This allows an ns-3 application to attach tags if desired (such
* as a flow ID) and may allow the simulator to avoid some data
* copies. Despite the appearance of sending Packets on a stream
* socket, just think of it as a fancy byte buffer with streaming
* semantics.
*
* If either the message buffer within the Packet is too long to pass
* atomically through the underlying protocol (for datagram sockets),
* or the message buffer cannot entirely fit in the transmit buffer
* (for stream sockets), -1 is returned and SocketErrno is set
* to ERROR_MSGSIZE. If the packet does not fit, the caller can
* split the Packet (based on information obtained from
* GetTxAvailable) and reattempt to send the data.
*
* \param p ns3::Packet to send
* \returns the number of bytes accepted for transmission if no error
* occurs, and -1 otherwise.
*/
virtual int Send (Ptr<Packet> p) = 0;
/**
* returns the number of bytes which can be sent in a single call
* \brief Returns the number of bytes which can be sent in a single call
* to Send.
*
* For datagram sockets, this returns the number of bytes that
* can be passed atomically through the underlying protocol.
*
* For stream sockets, this returns the available space in bytes
* left in the transmit buffer.
*/
virtual uint32_t GetTxAvailable (void) const = 0;