src/devices/point-to-point/p2p-* -> src/devices/point-to-point/point-to-point-*
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@@ -54,14 +54,14 @@
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#include "ns3/ascii-trace.h"
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#include "ns3/pcap-trace.h"
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#include "ns3/internet-node.h"
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#include "ns3/p2p-channel.h"
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#include "ns3/p2p-net-device.h"
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#include "ns3/point-to-point-channel.h"
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#include "ns3/point-to-point-net-device.h"
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#include "ns3/mac-address.h"
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#include "ns3/ipv4-address.h"
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#include "ns3/ipv4.h"
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#include "ns3/socket.h"
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#include "ns3/ipv4-route.h"
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#include "ns3/p2p-topology.h"
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#include "ns3/point-to-point-topology.h"
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#include "ns3/onoff-application.h"
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using namespace ns3;
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@@ -19,8 +19,8 @@
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* Author: Craig Dowell <craigdo@ee.washington.edu>
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*/
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#include "p2p-channel.h"
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#include "p2p-net-device.h"
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#include "point-to-point-channel.h"
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#include "point-to-point-net-device.h"
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#include "ns3/packet.h"
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#include "ns3/simulator.h"
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#include "ns3/debug.h"
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@@ -26,8 +26,8 @@
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#include "ns3/queue.h"
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#include "ns3/simulator.h"
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#include "ns3/composite-trace-resolver.h"
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#include "p2p-net-device.h"
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#include "p2p-channel.h"
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#include "point-to-point-net-device.h"
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#include "point-to-point-channel.h"
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NS_DEBUG_COMPONENT_DEFINE ("PointToPointNetDevice");
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@@ -32,9 +32,9 @@
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#include "ns3/ipv4.h"
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#include "ns3/queue.h"
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#include "p2p-channel.h"
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#include "p2p-net-device.h"
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#include "p2p-topology.h"
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#include "point-to-point-channel.h"
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#include "point-to-point-net-device.h"
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#include "point-to-point-topology.h"
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namespace ns3 {
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@@ -7,16 +7,16 @@ def build(bld):
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p2p.target = p2p.name
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p2p.uselib_local = ['ns3-node']
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p2p.source = [
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'p2p-net-device.cc',
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'p2p-channel.cc',
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'p2p-topology.cc',
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'point-to-point-net-device.cc',
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'point-to-point-channel.cc',
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'point-to-point-topology.cc',
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]
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p2p.includes = '.'
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headers = bld.create_obj('ns3header')
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headers.source = [
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'p2p-net-device.h',
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'p2p-channel.h',
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'p2p-topology.h',
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'point-to-point-net-device.h',
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'point-to-point-channel.h',
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'point-to-point-topology.h',
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]
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