Fixed fading designed documentation wrongly merged
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@@ -421,3 +421,58 @@ For communications involving at least one indoor node, the corresponding wall pe
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Please refer to the documentation of the Buildings module for details on the actual models used in each case.
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Trace Fading Model
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++++++++++++++++++
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The fading model is based on the one developed during the GSoC 2010 [Piro2011]_. The main characteristic of this model is the fact that the fading evaluation during simulation run-time is based on per-calculated traces. This is done for limiting the computational complexity of the simulator. On the other hand, it needs huge structures for storing the traces; therefore, a trade-off between the number of possible parameters and the memory occupancy has to be found. The most important ones are:
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* users' speed: relative speed between users (affects the Doppler frequency, which in turns affects the time-variance property of the fading)
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* number of taps (and relative power): number of multiple paths considered, which affects the frequency property of the fading.
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* time granularity of the trace: sampling time of the trace.
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* frequency granularity of the trace: number of values in frequency to be evaluated.
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* length of trace: ideally large as the simulation time, might be reduced by windowing mechanism.
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* number of users: number of independent traces to be used (ideally one trace per user).
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Respect to the mathematical channel propagation model, we suggest the one provided by the ``rayleighchan`` function of Matlab since it provides a well accepted channel modelization both in time and frequency domain, more information following the link:
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http://www.mathworks.es/help/toolbox/comm/ug/a1069449399.html#bq5zk36
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The simulator provides a matlab script (``/lte/model/JakesTraces/fading-trace-generator.m``) for generating traces based on the format used by the simulator.
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In detail, the channel object created with the rayleighchan function is used for filtering a discrete-time impulse signal in order to obtain the channel impulse response. The filtering is repeated for different TTI, thus yielding subsequent time-correlated channel responses (one per TTI). The channel response is then processed with the ``pwelch`` function for obtaining its power spectral density values, which are then saved in a file with the proper format compatible with the simulator model.
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Since the number of variable it is pretty high, generate traces considering all of them might produce a high number of traces of huge size. On this matter, we considered the following assumptions of the parameters based on the 3GPP fading propagation conditions (see Annex B.2 of [TS36.104]_):
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* users' speed: consider the most common typical value
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* 0 and 3 kmph for pedestrian scenarios
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* 30 and 60 kmph for vehicular scenarios
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* 0, 3, 30 and 60 for urban scenarios
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* number of taps: use the three models presented in Annex B.2 of TS 36.104.
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* time granularity: 1 ms (as the simulator granularity in time).
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* frequency granularity: per RB basis (which implies 100 RBs, as the simulator granularity in frequency).
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* length of the trace: the simulator includes the windowing mechanism implemented during the GSoC 2011, which consists of picking up a window of the trace each window length in a random fashion.
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* number of users: users share the same fading trace, but the windows are independent among users which randomly pick up their starting point.
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According to the parameters we considered, the following formula express in detail the dimension:
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.. math::
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T_{SIZE} = Sample_{size} \times RB_{NUM} \times \frac{T_{total}}{T_{sample}} \times Speed_{NUM} \times Scenarios_{NUM} \mbox{ [bytes]}
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where :math:`Sample_{size}` is the size in bytes of the sample (e.g., 8 in case of double precision, 4 in case of float precision), :math:`RB_{NUM}` is the number of RB or set of RBs to be considered, :math:`T_{total}` is the total length of the trace, :math:`T_{sample}` is the sampling period (1 ms for having a new sample each subframe), :math:`Speed_{NUM}` is the number of users relative speeds considered and :math:`Scenarios_{NUM}` is the number of scenarios (i.e., different taps configurations).
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According to the formula we have that a typical single channel realization (i.e., independent RB traces at a given speed and given set of number of taps with one sample per ms/TTI)) implies the usage of 8,000,000 bytes (7.6294 MB) considering the precision of double (:math:`1\times10^{-308}` to :math:`1\times10^{308}`).
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A typical set of traces for a simulation will result therefore in:
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* :math:`RB_{NUM}`: 100
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* :math:`T_{total}`: 10 secs
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* :math:`T_{sample}`: 0.001 secs (1 ms as a subframe)
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* :math:`Speed_{NUM}`: 1 speed per scenarios (e.g. 3 kmph for pedestrian)
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* :math:`Scenarios_{NUM}`: 1 (pedestrian)
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which results in 8,000,000 bytes (~8 MB) of traces with double precision.
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