83 lines
1.9 KiB
C++
83 lines
1.9 KiB
C++
/*
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* Copyright (c) 2014 Universita' di Firenze
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*
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* SPDX-License-Identifier: GPL-2.0-only
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*
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* Author: Tommaso Pecorella <tommaso.pecorella@unifi.it>
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*/
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#ifndef PACKET_SOCKET_SERVER_H
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#define PACKET_SOCKET_SERVER_H
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#include "packet-socket-address.h"
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#include "ns3/application.h"
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#include "ns3/event-id.h"
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#include "ns3/ptr.h"
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#include "ns3/traced-callback.h"
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namespace ns3
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{
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class Socket;
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class Packet;
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/**
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* @ingroup socket
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*
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* @brief A server using PacketSocket.
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*
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* Receives packets using PacketSocket. It does not require (or use) IP.
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* The application has the same requirements as the PacketSocket for
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* what concerns the underlying NetDevice and the Address scheme.
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* It is meant to be used in ns-3 tests.
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*
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* Provides a "Rx" Traced Callback (received packets, source address)
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*/
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class PacketSocketServer : public Application
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{
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public:
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/**
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* @brief Get the type ID.
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* @return the object TypeId
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*/
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static TypeId GetTypeId();
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PacketSocketServer();
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~PacketSocketServer() override;
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/**
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* @brief set the local address and protocol to be used
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* @param addr local address
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*/
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void SetLocal(PacketSocketAddress addr);
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protected:
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void DoDispose() override;
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private:
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void StartApplication() override;
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void StopApplication() override;
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/**
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* @brief Handle a packet received by the application
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* @param socket the receiving socket
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*/
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void HandleRead(Ptr<Socket> socket);
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uint32_t m_pktRx; //!< The number of received packets
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uint32_t m_bytesRx; //!< Total bytes received
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Ptr<Socket> m_socket; //!< Socket
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PacketSocketAddress m_localAddress; //!< Local address
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bool m_localAddressSet; //!< Sanity check
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/// Traced Callback: received packets, source address.
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TracedCallback<Ptr<const Packet>, const Address&> m_rxTrace;
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};
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} // namespace ns3
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#endif /* PACKET_SOCKET_SERVER_H */
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