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unison/src/internet/model/ipv6-raw-socket-impl.h
2023-09-17 17:19:59 +01:00

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/*
* Copyright (c) 2007-2009 Strasbourg University
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Sebastien Vincent <vincent@clarinet.u-strasbg.fr>
*/
#ifndef IPV6_RAW_SOCKET_IMPL_H
#define IPV6_RAW_SOCKET_IMPL_H
#include "ipv6-header.h"
#include "ns3/ipv6-address.h"
#include "ns3/socket.h"
#include <list>
namespace ns3
{
class NetDevice;
class Node;
/**
* \ingroup socket
* \ingroup ipv6
*
* \brief IPv6 raw socket.
*
* A RAW Socket typically is used to access specific IP layers not usually
* available through L4 sockets, e.g., ICMP. The implementer should take
* particular care to define the Ipv6RawSocketImpl Attributes, and in
* particular the Protocol attribute.
* Not setting it will result in a zero protocol at IP level (corresponding
* to the HopByHop IPv6 Extension header, i.e., Ipv6ExtensionHopByHopHeader)
* when sending data through the socket, which is probably not the intended
* behavior.
*
* A correct example is (from src/applications/model/radvd.cc):
* \code
if (!m_socket)
{
TypeId tid = TypeId::LookupByName ("ns3::Ipv6RawSocketFactory");
m_socket = Socket::CreateSocket (GetNode (), tid);
NS_ASSERT (m_socket);
m_socket->SetAttribute ("Protocol", UintegerValue(Ipv6Header::IPV6_ICMPV6));
m_socket->SetRecvCallback (MakeCallback (&Radvd::HandleRead, this));
}
* \endcode
*
*/
class Ipv6RawSocketImpl : public Socket
{
public:
/**
* \brief Get the type ID of this class.
* \return type ID
*/
static TypeId GetTypeId();
Ipv6RawSocketImpl();
~Ipv6RawSocketImpl() override;
/**
* \brief Set the node associated with this socket.
* \param node node to set
*/
void SetNode(Ptr<Node> node);
Socket::SocketErrno GetErrno() const override;
/**
* \brief Get socket type (NS3_SOCK_RAW)
* \return socket type
*/
Socket::SocketType GetSocketType() const override;
Ptr<Node> GetNode() const override;
int Bind(const Address& address) override;
int Bind() override;
int Bind6() override;
int GetSockName(Address& address) const override;
int GetPeerName(Address& address) const override;
int Close() override;
int ShutdownSend() override;
int ShutdownRecv() override;
int Connect(const Address& address) override;
int Listen() override;
uint32_t GetTxAvailable() const override;
uint32_t GetRxAvailable() const override;
int Send(Ptr<Packet> p, uint32_t flags) override;
int SendTo(Ptr<Packet> p, uint32_t flags, const Address& toAddress) override;
Ptr<Packet> Recv(uint32_t maxSize, uint32_t flags) override;
Ptr<Packet> RecvFrom(uint32_t maxSize, uint32_t flags, Address& fromAddress) override;
void Ipv6JoinGroup(Ipv6Address address,
Socket::Ipv6MulticastFilterMode filterMode,
std::vector<Ipv6Address> sourceAddresses) override;
/**
* \brief Set protocol field.
* \param protocol protocol to set
*/
void SetProtocol(uint16_t protocol);
/**
* \brief Forward up to receive method.
* \param p packet
* \param hdr IPv6 header
* \param device device
* \return true if forwarded, false otherwise
*/
bool ForwardUp(Ptr<const Packet> p, Ipv6Header hdr, Ptr<NetDevice> device);
bool SetAllowBroadcast(bool allowBroadcast) override;
bool GetAllowBroadcast() const override;
/**
* \brief Clean the ICMPv6 filter structure
*/
void Icmpv6FilterSetPassAll();
/**
* \brief Set the filter to block all the ICMPv6 types
*/
void Icmpv6FilterSetBlockAll();
/**
* \brief Set the filter to pass one ICMPv6 type
* \param type the ICMPv6 type to pass
*/
void Icmpv6FilterSetPass(uint8_t type);
/**
* \brief Set the filter to block one ICMPv6 type
* \param type the ICMPv6 type to block
*/
void Icmpv6FilterSetBlock(uint8_t type);
/**
* \brief Ask the filter about the status of one ICMPv6 type
* \param type the ICMPv6 type
* \return true if the ICMP type is passing through
*/
bool Icmpv6FilterWillPass(uint8_t type);
/**
* \brief Ask the filter about the status of one ICMPv6 type
* \param type the ICMPv6 type
* \return true if the ICMP type is being blocked
*/
bool Icmpv6FilterWillBlock(uint8_t type);
private:
/**
* \brief IPv6 raw data and additional information.
*/
struct Data
{
Ptr<Packet> packet; /**< Packet data */
Ipv6Address fromIp; /**< Source address */
uint16_t fromProtocol; /**< Protocol used */
};
/**
* \brief Dispose object.
*/
void DoDispose() override;
/**
* \brief Last error number.
*/
mutable Socket::SocketErrno m_err;
/**
* \brief Node.
*/
Ptr<Node> m_node;
/**
* \brief Source address.
*/
Ipv6Address m_src;
/**
* \brief Destination address.
*/
Ipv6Address m_dst;
/**
* \brief Protocol.
*/
uint16_t m_protocol;
/**
* \brief Packet waiting to be processed.
*/
std::list<Data> m_data;
/**
* \brief Flag to shutdown send capability.
*/
bool m_shutdownSend;
/**
* \brief Flag to shutdown receive capability.
*/
bool m_shutdownRecv;
/**
* \brief Struct to hold the ICMPv6 filter
*/
struct Icmpv6Filter
{
uint32_t icmpv6Filt[8]; //!< ICMPv6 filter specification
};
/**
* \brief ICMPv6 filter.
*/
Icmpv6Filter m_icmpFilter;
};
} /* namespace ns3 */
#endif /* IPV6_RAW_SOCKET_IMPL_H */