94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
#ifndef ATTRIBUTE_LIST_H
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#define ATTRIBUTE_LIST_H
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#include <string>
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#include <vector>
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#include "attribute.h"
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#include "type-id.h"
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namespace ns3 {
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/**
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* \brief a container of attributes to be used during object's construction
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* and in ns3::Object::Set.
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*
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*/
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class AttributeList
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{
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public:
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AttributeList ();
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AttributeList (const AttributeList &o);
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AttributeList &operator = (const AttributeList &o);
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~AttributeList ();
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/**
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* \param name the full name of the attribute to set
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* \param value the value to set
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*
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* This method checks that a attribute with the requested
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* name exists and that the value specified is an acceptable
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* value of that attribute. If any of these checks fails,
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* the program terminates with a message.
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*/
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void Set (std::string name, Attribute value);
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/**
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* \param name the full name of the attribute to set
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* \param value the value to set
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* \returns true if the requested attribute exists and could be
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* stored, false otherwise.
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*/
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bool SetFailSafe (std::string name, Attribute value);
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/**
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* \param tid the TypeId associated to this attribute
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* \param name the name (not full!) of the attribute
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* \param value the value to set
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*
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* This method checks that a attribute with the requested
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* name exists and that the value specified is an acceptable
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* value of that attribute. If any of these checks fails,
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* the program terminates with a message.
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*/
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void SetWithTid (TypeId tid, std::string name, Attribute value);
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/**
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* Clear the content of this instance.
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*/
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void Reset (void);
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/**
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* \returns the global attribute container
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*
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* The global attribute container can be used to specify
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* a set of attribute values without having to re-specify
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* them for each object when it is created. This container
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* is checked only during object construction and
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* it is always checked last, after any per-object
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* container is checked.
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*/
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static AttributeList *GetGlobal (void);
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// XXX: untested.
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std::string SerializeToString (void) const;
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bool DeserializeFromString (std::string value);
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private:
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friend class ObjectBase;
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struct Attr {
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Ptr<const AttributeChecker> checker;
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Attribute value;
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};
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typedef std::vector<struct Attr> Attrs;
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typedef Attrs::iterator Iterator;
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typedef Attrs::const_iterator CIterator;
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bool DoSet (struct TypeId::AttributeInfo *info, Attribute param);
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void DoSetOne (Ptr<const AttributeChecker> checker, Attribute param);
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std::string LookupAttributeFullNameByChecker (Ptr<const AttributeChecker> checker) const;
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Attrs m_attributes;
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};
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} // namespace ns3
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#endif /* ATTRIBUTE_LIST_H */
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