41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2006 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#ifndef HIGH_PRECISION_H
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#define HIGH_PRECISION_H
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#include <stdint.h>
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#include "ns3/simulator-config.h"
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#ifdef USE_HIGH_PRECISION_DOUBLE
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#include "high-precision-double.h"
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#else /* USE_HIGH_PRECISION_DOUBLE */
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#include "high-precision-128.h"
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#endif /* USE_HIGH_PRECISION_DOUBLE */
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namespace ns3 {
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HighPrecision Abs (HighPrecision const &value);
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HighPrecision Max (HighPrecision const &a, HighPrecision const &b);
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HighPrecision Min (HighPrecision const &a, HighPrecision const &b);
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}; /* namespace ns3 */
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#endif /* HIGH_PRECISION_H */
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