35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ns3/core-module.h"
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using namespace ns3;
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NS_LOG_COMPONENT_DEFINE ("ScratchSimulator");
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int
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main (int argc, char *argv[])
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{
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NS_LOG_UNCOND ("Scratch Simulator");
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Time retry = std::pow<uint16_t> (2, 3 - 1) * Seconds (3);
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uint16_t backoffFactor = 3 - 1;
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Time retry2 = Seconds (3) * (1 << backoffFactor);
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std::cout << "Retry " << retry.GetSeconds () << " " << retry2.GetSeconds () << std::endl;
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Simulator::Run ();
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Simulator::Destroy ();
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}
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