360 lines
9.8 KiB
C++
360 lines
9.8 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "attribute-iterator.h"
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#include "ns3/config.h"
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#include "ns3/log.h"
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#include "ns3/pointer.h"
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#include "ns3/object-vector.h"
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#include "ns3/object-map.h"
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#include "ns3/string.h"
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#include <fstream>
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NS_LOG_COMPONENT_DEFINE ("AttributeIterator");
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namespace ns3 {
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AttributeIterator::AttributeIterator ()
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{
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}
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AttributeIterator::~AttributeIterator ()
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{
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}
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void
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AttributeIterator::Iterate (void)
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{
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for (uint32_t i = 0; i < Config::GetRootNamespaceObjectN (); ++i)
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{
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Ptr<Object> object = Config::GetRootNamespaceObject (i);
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StartVisitObject (object);
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DoIterate (object);
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EndVisitObject ();
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}
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NS_ASSERT (m_currentPath.empty ());
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NS_ASSERT (m_examined.empty ());
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}
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bool
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AttributeIterator::IsExamined (Ptr<const Object> object)
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{
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for (uint32_t i = 0; i < m_examined.size (); ++i)
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{
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if (object == m_examined[i])
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{
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return true;
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}
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}
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return false;
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}
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std::string
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AttributeIterator::GetCurrentPath (std::string attr) const
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{
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std::ostringstream oss;
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for (uint32_t i = 0; i < m_currentPath.size (); ++i)
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{
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oss << "/" << m_currentPath[i];
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}
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if (attr != "")
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{
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oss << "/" << attr;
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}
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return oss.str ();
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}
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std::string
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AttributeIterator::GetCurrentPath (void) const
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{
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std::ostringstream oss;
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for (uint32_t i = 0; i < m_currentPath.size (); ++i)
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{
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oss << "/" << m_currentPath[i];
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}
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return oss.str ();
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}
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void
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AttributeIterator::DoStartVisitObject (Ptr<Object> object)
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{
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}
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void
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AttributeIterator::DoEndVisitObject (void)
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{
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}
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void
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AttributeIterator::DoStartVisitPointerAttribute (Ptr<Object> object, std::string name, Ptr<Object> item)
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{
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}
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void
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AttributeIterator::DoEndVisitPointerAttribute (void)
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{
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}
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void
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AttributeIterator::DoStartVisitArrayAttribute (Ptr<Object> object, std::string name, const ObjectVectorValue &vector)
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{
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}
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void
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AttributeIterator::DoEndVisitArrayAttribute (void)
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{
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}
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void
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AttributeIterator::DoStartVisitArrayItem (const ObjectVectorValue &vector, uint32_t index, Ptr<Object> item)
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{
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}
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void
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AttributeIterator::DoEndVisitArrayItem (void)
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{
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}
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void
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AttributeIterator::DoStartVisitMapAttribute (Ptr<Object> object, std::string name, const ObjectMapValue &map)
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{
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}
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void
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AttributeIterator::DoEndVisitMapAttribute (void)
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{
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}
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void
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AttributeIterator::DoStartVisitMapItem (const ObjectMapValue &vector, uint32_t index, Ptr<Object> item)
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{
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}
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void
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AttributeIterator::DoEndVisitMapItem (void)
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{
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}
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void
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AttributeIterator::VisitAttribute (Ptr<Object> object, std::string name)
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{
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m_currentPath.push_back (name);
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DoVisitAttribute (object, name);
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m_currentPath.pop_back ();
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}
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void
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AttributeIterator::StartVisitObject (Ptr<Object> object)
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{
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m_currentPath.push_back ("$" + object->GetInstanceTypeId ().GetName ());
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DoStartVisitObject (object);
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}
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void
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AttributeIterator::EndVisitObject (void)
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{
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m_currentPath.pop_back ();
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DoEndVisitObject ();
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}
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void
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AttributeIterator::StartVisitPointerAttribute (Ptr<Object> object, std::string name, Ptr<Object> value)
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{
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m_currentPath.push_back (name);
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m_currentPath.push_back ("$" + value->GetInstanceTypeId ().GetName ());
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DoStartVisitPointerAttribute (object, name, value);
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}
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void
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AttributeIterator::EndVisitPointerAttribute (void)
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{
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m_currentPath.pop_back ();
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m_currentPath.pop_back ();
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DoEndVisitPointerAttribute ();
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}
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void
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AttributeIterator::StartVisitArrayAttribute (Ptr<Object> object, std::string name, const ObjectVectorValue &vector)
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{
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m_currentPath.push_back (name);
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DoStartVisitArrayAttribute (object, name, vector);
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}
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void
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AttributeIterator::EndVisitArrayAttribute (void)
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{
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m_currentPath.pop_back ();
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DoEndVisitArrayAttribute ();
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}
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void
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AttributeIterator::StartVisitArrayItem (const ObjectVectorValue &vector, uint32_t index, Ptr<Object> item)
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{
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std::ostringstream oss;
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oss << index;
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m_currentPath.push_back (oss.str ());
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m_currentPath.push_back ("$" + item->GetInstanceTypeId ().GetName ());
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DoStartVisitArrayItem (vector, index, item);
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}
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void
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AttributeIterator::EndVisitArrayItem (void)
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{
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m_currentPath.pop_back ();
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m_currentPath.pop_back ();
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DoEndVisitArrayItem ();
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}
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void
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AttributeIterator::StartVisitMapAttribute (Ptr<Object> object, std::string name, const ObjectMapValue &map)
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{
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m_currentPath.push_back (name);
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DoStartVisitMapAttribute (object, name, map);
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}
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void
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AttributeIterator::EndVisitMapAttribute (void)
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{
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m_currentPath.pop_back ();
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DoEndVisitMapAttribute ();
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}
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void
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AttributeIterator::StartVisitMapItem (const ObjectMapValue &map, uint32_t index, Ptr<Object> item)
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{
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std::ostringstream oss;
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oss << index;
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m_currentPath.push_back (oss.str ());
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m_currentPath.push_back ("$" + item->GetInstanceTypeId ().GetName ());
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DoStartVisitMapItem (map, index, item);
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}
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void
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AttributeIterator::EndVisitMapItem (void)
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{
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m_currentPath.pop_back ();
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m_currentPath.pop_back ();
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DoEndVisitMapItem ();
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}
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void
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AttributeIterator::DoIterate (Ptr<Object> object)
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{
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if (IsExamined (object))
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{
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return;
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}
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TypeId tid;
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for (tid = object->GetInstanceTypeId (); tid.HasParent (); tid = tid.GetParent ())
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{
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NS_LOG_DEBUG ("store " << tid.GetName ());
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for (uint32_t i = 0; i < tid.GetAttributeN (); ++i)
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{
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Ptr<const AttributeChecker> checker = tid.GetAttributeChecker (i);
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const PointerChecker *ptrChecker = dynamic_cast<const PointerChecker *> (PeekPointer (checker));
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if (ptrChecker != 0)
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{
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NS_LOG_DEBUG ("pointer attribute " << tid.GetAttributeName (i));
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PointerValue ptr;
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object->GetAttribute (tid.GetAttributeName (i), ptr);
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Ptr<Object> tmp = ptr.Get<Object> ();
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if (tmp != 0)
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{
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StartVisitPointerAttribute (object, tid.GetAttributeName (i),
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tmp);
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m_examined.push_back (object);
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DoIterate (tmp);
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m_examined.pop_back ();
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EndVisitPointerAttribute ();
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}
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continue;
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}
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// attempt to cast to an object vector.
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const ObjectVectorChecker *vectorChecker = dynamic_cast<const ObjectVectorChecker *> (PeekPointer (checker));
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if (vectorChecker != 0)
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{
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NS_LOG_DEBUG ("vector attribute " << tid.GetAttributeName (i));
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ObjectVectorValue vector;
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object->GetAttribute (tid.GetAttributeName (i), vector);
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StartVisitArrayAttribute (object, tid.GetAttributeName (i), vector);
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for (uint32_t j = 0; j < vector.GetN (); ++j)
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{
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NS_LOG_DEBUG ("vector attribute item " << j);
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Ptr<Object> tmp = vector.Get (j);
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StartVisitArrayItem (vector, j, tmp);
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m_examined.push_back (object);
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DoIterate (tmp);
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m_examined.pop_back ();
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EndVisitArrayItem ();
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}
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EndVisitArrayAttribute ();
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continue;
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}
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// attempt to cast to an object map.
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const ObjectMapChecker *mapChecker = dynamic_cast<const ObjectMapChecker *> (PeekPointer (checker));
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if (mapChecker != 0)
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{
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NS_LOG_DEBUG ("map attribute " << tid.GetAttributeName (i));
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ObjectMapValue map;
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object->GetAttribute (tid.GetAttributeName (i), map);
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StartVisitMapAttribute (object, tid.GetAttributeName (i), map);
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for (ObjectMapValue::Iterator it = map.Begin () ; it != map.End(); it++ )
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{
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NS_LOG_DEBUG ("map attribute item " << (*it).first << (*it).second );
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StartVisitMapItem (map, (*it).first, (*it).second);
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m_examined.push_back (object);
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DoIterate ((*it).second);
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m_examined.pop_back ();
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EndVisitMapItem ();
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}
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EndVisitMapAttribute ();
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continue;
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}
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uint32_t flags = tid.GetAttributeFlags (i);
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Ptr<const AttributeAccessor> accessor = tid.GetAttributeAccessor (i);
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if ((flags & TypeId::ATTR_GET) && accessor->HasGetter () &&
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(flags & TypeId::ATTR_SET) && accessor->HasSetter ())
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{
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VisitAttribute (object, tid.GetAttributeName (i));
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}
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else
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{
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NS_LOG_DEBUG ("could not store " << tid.GetAttributeName (i));
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}
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}
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}
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Object::AggregateIterator iter = object->GetAggregateIterator ();
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bool recursiveAggregate = false;
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while (iter.HasNext ())
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{
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Ptr<const Object> tmp = iter.Next ();
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if (IsExamined (tmp))
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{
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recursiveAggregate = true;
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}
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}
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if (!recursiveAggregate)
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{
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iter = object->GetAggregateIterator ();
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while (iter.HasNext ())
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{
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Ptr<Object> tmp = const_cast<Object *> (PeekPointer (iter.Next ()));
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StartVisitObject (tmp);
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m_examined.push_back (object);
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DoIterate (tmp);
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m_examined.pop_back ();
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EndVisitObject ();
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}
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}
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}
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} // namespace ns3
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