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unison/src/simulator/event-impl.h

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2005,2006 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef EVENT_IMPL_H
#define EVENT_IMPL_H
#include <stdint.h>
#include "ns3/simple-ref-count.h"
namespace ns3 {
/**
* \ingroup simulator
* \brief a simulation event
*
* Each subclass of this base class represents a simulation event. The
* EventImpl::Invoke method will be invoked by the simulation engine
* when the time associated to this event expires. This class is
* obviously (there are Ref and Unref methods) reference-counted and
* most subclasses are usually created by one of the many Simulator::Schedule
* methods.
*/
class EventImpl : public SimpleRefCount<EventImpl>
{
public:
EventImpl ();
virtual ~EventImpl () = 0;
/**
* Called by the simulation engine to notify the event that it has expired.
*/
void Invoke (void);
/**
* Marks the event as 'canceled'. The event will not be removed from
* the event list but the simulation engine will check its canceled status
* before calling Invoke.
*/
void Cancel (void);
/**
* \returns true if the event has been canceled.
*
* Invoked by the simulation engine before calling Invoke.
*/
bool IsCancelled (void);
protected:
virtual void Notify (void) = 0;
private:
bool m_cancel;
};
} // namespace ns3
#endif /* EVENT_IMPL_H */