829 lines
20 KiB
C++
829 lines
20 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* based on tcp-socket-impl.cc, Author: Raj Bhattacharjea <raj.b@gatech.edu>
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* Author: Florian Westphal <fw@strlen.de>
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*/
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#include "ns3/node.h"
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#include "ns3/inet-socket-address.h"
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#include "ns3/log.h"
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#include "ns3/ipv4.h"
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#include "ipv4-end-point.h"
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#include "nsc-tcp-l4-protocol.h"
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#include "nsc-tcp-socket-impl.h"
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#include "ns3/simulation-singleton.h"
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#include "tcp-typedefs.h"
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#include "ns3/simulator.h"
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#include "ns3/packet.h"
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#include "ns3/uinteger.h"
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#include "ns3/trace-source-accessor.h"
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#include <algorithm>
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// for ntohs().
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include "sim_interface.h"
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#include "sim_errno.h"
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NS_LOG_COMPONENT_DEFINE ("NscTcpSocketImpl");
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using namespace std;
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namespace ns3 {
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NS_OBJECT_ENSURE_REGISTERED (NscTcpSocketImpl);
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TypeId
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NscTcpSocketImpl::GetTypeId ()
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{
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static TypeId tid = TypeId("ns3::NscTcpSocketImpl")
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.SetParent<TcpSocket> ()
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.AddTraceSource ("CongestionWindow",
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"The TCP connection's congestion window",
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MakeTraceSourceAccessor (&NscTcpSocketImpl::m_cWnd))
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;
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return tid;
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}
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NscTcpSocketImpl::NscTcpSocketImpl ()
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: m_endPoint (0),
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m_node (0),
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m_tcp (0),
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m_localAddress (Ipv4Address::GetZero ()),
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m_localPort (0),
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m_peerAddress ("0.0.0.0", 0),
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m_errno (ERROR_NOTERROR),
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m_shutdownSend (false),
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m_shutdownRecv (false),
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m_connected (false),
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m_state (CLOSED),
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m_closeOnEmpty (false),
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m_txBufferSize (0),
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m_rtt (0),
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m_lastMeasuredRtt (Seconds(0.0))
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{
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NS_LOG_FUNCTION (this);
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}
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NscTcpSocketImpl::NscTcpSocketImpl(const NscTcpSocketImpl& sock)
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: TcpSocket(sock), //copy the base class callbacks
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m_delAckMaxCount (sock.m_delAckMaxCount),
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m_delAckTimeout (sock.m_delAckTimeout),
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m_endPoint (0),
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m_node (sock.m_node),
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m_tcp (sock.m_tcp),
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m_remoteAddress (sock.m_remoteAddress),
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m_remotePort (sock.m_remotePort),
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m_localAddress (sock.m_localAddress),
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m_localPort (sock.m_localPort),
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m_peerAddress (sock.m_peerAddress),
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m_errno (sock.m_errno),
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m_shutdownSend (sock.m_shutdownSend),
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m_shutdownRecv (sock.m_shutdownRecv),
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m_connected (sock.m_connected),
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m_state (sock.m_state),
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m_closeOnEmpty (sock.m_closeOnEmpty),
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m_segmentSize (sock.m_segmentSize),
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m_rxWindowSize (sock.m_rxWindowSize),
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m_advertisedWindowSize (sock.m_advertisedWindowSize),
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m_cWnd (sock.m_cWnd),
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m_ssThresh (sock.m_ssThresh),
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m_initialCWnd (sock.m_initialCWnd),
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m_rtt (0),
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m_lastMeasuredRtt (Seconds(0.0)),
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m_cnTimeout (sock.m_cnTimeout),
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m_cnCount (sock.m_cnCount),
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m_rxAvailable (0),
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m_nscTcpSocket (0),
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m_sndBufSize (sock.m_sndBufSize)
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{
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NS_LOG_FUNCTION_NOARGS ();
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NS_LOG_LOGIC("Invoked the copy constructor");
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//copy the pending data if necessary
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if(!sock.m_txBuffer.empty () )
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{
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m_txBuffer = sock.m_txBuffer;
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}
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//copy the rtt if necessary
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if (sock.m_rtt)
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{
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m_rtt = sock.m_rtt->Copy();
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}
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//can't "copy" the endpoint just yes, must do this when we know the peer info
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//too; this is in SYN_ACK_TX
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}
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NscTcpSocketImpl::~NscTcpSocketImpl ()
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{
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NS_LOG_FUNCTION(this);
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m_node = 0;
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if (m_endPoint != 0)
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{
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NS_ASSERT (m_tcp != 0);
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/**
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* Note that this piece of code is a bit tricky:
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* when DeAllocate is called, it will call into
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* Ipv4EndPointDemux::Deallocate which triggers
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* a delete of the associated endPoint which triggers
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* in turn a call to the method ::Destroy below
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* will will zero the m_endPoint field.
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*/
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NS_ASSERT (m_endPoint != 0);
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m_tcp->DeAllocate (m_endPoint);
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NS_ASSERT (m_endPoint == 0);
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}
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m_tcp = 0;
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}
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void
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NscTcpSocketImpl::SetNode (Ptr<Node> node)
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{
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m_node = node;
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// Initialize some variables
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m_cWnd = m_initialCWnd * m_segmentSize;
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m_rxWindowSize = m_advertisedWindowSize;
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}
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void
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NscTcpSocketImpl::SetTcp (Ptr<NscTcpL4Protocol> tcp)
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{
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m_nscTcpSocket = tcp->m_nscStack->new_tcp_socket();
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m_tcp = tcp;
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}
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void
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NscTcpSocketImpl::SetRtt (Ptr<RttEstimator> rtt)
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{
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m_rtt = rtt;
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}
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enum Socket::SocketErrno
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NscTcpSocketImpl::GetErrno (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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return m_errno;
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}
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Ptr<Node>
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NscTcpSocketImpl::GetNode (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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return m_node;
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}
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void
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NscTcpSocketImpl::Destroy (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_node = 0;
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m_endPoint = 0;
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m_tcp = 0;
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}
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int
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NscTcpSocketImpl::FinishBind (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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if (m_endPoint == 0)
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{
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return -1;
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}
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m_endPoint->SetRxCallback (MakeCallback (&NscTcpSocketImpl::ForwardUp, Ptr<NscTcpSocketImpl>(this)));
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m_endPoint->SetDestroyCallback (MakeCallback (&NscTcpSocketImpl::Destroy, Ptr<NscTcpSocketImpl>(this)));
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m_localAddress = m_endPoint->GetLocalAddress ();
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m_localPort = m_endPoint->GetLocalPort ();
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return 0;
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}
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int
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NscTcpSocketImpl::Bind (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_endPoint = m_tcp->Allocate ();
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return FinishBind ();
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}
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int
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NscTcpSocketImpl::Bind (const Address &address)
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{
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NS_LOG_FUNCTION (this<<address);
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if (!InetSocketAddress::IsMatchingType (address))
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{
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return ERROR_INVAL;
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}
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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Ipv4Address ipv4 = transport.GetIpv4 ();
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uint16_t port = transport.GetPort ();
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if (ipv4 == Ipv4Address::GetAny () && port == 0)
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{
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m_endPoint = m_tcp->Allocate ();
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NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
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}
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else if (ipv4 == Ipv4Address::GetAny () && port != 0)
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{
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m_endPoint = m_tcp->Allocate (port);
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NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
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}
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else if (ipv4 != Ipv4Address::GetAny () && port == 0)
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{
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m_endPoint = m_tcp->Allocate (ipv4);
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NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
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}
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else if (ipv4 != Ipv4Address::GetAny () && port != 0)
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{
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m_endPoint = m_tcp->Allocate (ipv4, port);
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NS_LOG_LOGIC ("TcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
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}
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m_localPort = port;
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return FinishBind ();
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}
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int
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NscTcpSocketImpl::ShutdownSend (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_shutdownSend = true;
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return 0;
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}
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int
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NscTcpSocketImpl::ShutdownRecv (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_shutdownRecv = false;
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return 0;
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}
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int
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NscTcpSocketImpl::Close (void)
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{
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NS_LOG_FUNCTION (this << m_state);
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if (m_state == CLOSED)
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{
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return -1;
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}
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if (!m_txBuffer.empty ())
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{ // App close with pending data must wait until all data transmitted
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m_closeOnEmpty = true;
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NS_LOG_LOGIC("Socket " << this <<
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" deferring close, state " << m_state);
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return 0;
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}
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m_nscTcpSocket->disconnect();
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m_state = CLOSED;
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ShutdownSend ();
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return 0;
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}
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int
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NscTcpSocketImpl::Connect (const Address & address)
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{
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NS_LOG_FUNCTION (this << address);
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if (m_endPoint == 0)
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{
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if (Bind () == -1)
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{
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NS_ASSERT (m_endPoint == 0);
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return -1;
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}
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NS_ASSERT (m_endPoint != 0);
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}
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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m_remoteAddress = transport.GetIpv4 ();
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m_remotePort = transport.GetPort ();
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std::ostringstream ss;
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m_remoteAddress.Print(ss);
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std::string ipstring = ss.str ();
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m_nscTcpSocket->connect(ipstring.c_str (), m_remotePort);
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m_state = SYN_SENT;
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return 0;
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}
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int
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NscTcpSocketImpl::Send (const Ptr<Packet> p, uint32_t flags)
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{
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NS_LOG_FUNCTION (this << p);
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NS_ASSERT (p->GetSize () > 0);
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if (m_state == ESTABLISHED || m_state == SYN_SENT || m_state == CLOSE_WAIT)
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{
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if (p->GetSize () > GetTxAvailable ())
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{
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m_errno = ERROR_MSGSIZE;
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return -1;
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}
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uint32_t sent = p->GetSize ();
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if (m_state == ESTABLISHED)
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{
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m_txBuffer.push(p);
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m_txBufferSize += sent;
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SendPendingData();
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}
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else
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{ // SYN_SET -- Queue Data
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m_txBuffer.push(p);
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m_txBufferSize += sent;
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}
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return sent;
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}
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else
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{
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m_errno = ERROR_NOTCONN;
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return -1;
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}
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}
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int
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NscTcpSocketImpl::SendTo (Ptr<Packet> p, uint32_t flags, const Address &address)
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{
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NS_LOG_FUNCTION (this << address << p);
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if (!m_connected)
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{
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m_errno = ERROR_NOTCONN;
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return -1;
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}
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else
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{
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return Send (p, flags); //drop the address according to BSD manpages
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}
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}
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uint32_t
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NscTcpSocketImpl::GetTxAvailable (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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if (m_txBufferSize != 0)
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{
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NS_ASSERT (m_txBufferSize <= m_sndBufSize);
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return m_sndBufSize - m_txBufferSize;
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}
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else
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{
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return m_sndBufSize;
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}
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}
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int
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NscTcpSocketImpl::Listen (void)
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{
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NS_LOG_FUNCTION (this);
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m_nscTcpSocket->listen(m_localPort);
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m_state = LISTEN;
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return 0;
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}
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void
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NscTcpSocketImpl::NSCWakeup ()
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{
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switch (m_state) {
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case SYN_SENT:
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if (!m_nscTcpSocket->is_connected())
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break;
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m_state = ESTABLISHED;
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Simulator::ScheduleNow(&NscTcpSocketImpl::ConnectionSucceeded, this);
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// fall through to schedule read/write events
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case ESTABLISHED:
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if (!m_txBuffer.empty ())
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Simulator::ScheduleNow(&NscTcpSocketImpl::SendPendingData, this);
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Simulator::ScheduleNow(&NscTcpSocketImpl::ReadPendingData, this);
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break;
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case LISTEN:
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Simulator::ScheduleNow(&NscTcpSocketImpl::Accept, this);
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break;
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case CLOSED: break;
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default:
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NS_LOG_DEBUG (this << " invalid state: " << m_state);
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}
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}
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Ptr<Packet>
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NscTcpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
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{
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NS_LOG_FUNCTION_NOARGS ();
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if (m_deliveryQueue.empty() )
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{
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m_errno = ERROR_AGAIN;
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return 0;
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}
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Ptr<Packet> p = m_deliveryQueue.front ();
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if (p->GetSize () <= maxSize)
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{
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m_deliveryQueue.pop ();
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m_rxAvailable -= p->GetSize ();
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}
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else
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{
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m_errno = ERROR_AGAIN;
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p = 0;
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}
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return p;
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}
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Ptr<Packet>
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NscTcpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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Address &fromAddress)
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{
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NS_LOG_FUNCTION (this << maxSize << flags);
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Ptr<Packet> packet = Recv (maxSize, flags);
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if (packet != 0)
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{
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SocketAddressTag tag;
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bool found;
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found = packet->FindFirstMatchingTag (tag);
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NS_ASSERT (found);
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fromAddress = tag.GetAddress ();
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}
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return packet;
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}
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int
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NscTcpSocketImpl::GetSockName (Address &address) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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address = InetSocketAddress(m_localAddress, m_localPort);
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return 0;
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}
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uint32_t
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NscTcpSocketImpl::GetRxAvailable (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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// We separately maintain this state to avoid walking the queue
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// every time this might be called
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return m_rxAvailable;
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}
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void
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NscTcpSocketImpl::ForwardUp (Ptr<Packet> packet, Ipv4Address ipv4, uint16_t port)
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{
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NSCWakeup();
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}
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void NscTcpSocketImpl::CompleteFork(void)
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{
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// The address pairs (m_localAddress, m_localPort, m_remoteAddress, m_remotePort)
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// are bogus, but this isn't important at the moment, because
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// address <-> Socket handling is done by NSC internally.
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// We only need to add the new ns-3 socket to the list of sockets, so
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// we use plain Allocate() instead of Allocate(m_localAddress, ... )
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struct sockaddr_in sin;
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size_t sin_len = sizeof(sin);
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if (0 == m_nscTcpSocket->getpeername((struct sockaddr*) &sin, &sin_len)) {
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m_remotePort = ntohs(sin.sin_port);
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m_remoteAddress = m_remoteAddress.Deserialize((const uint8_t*) &sin.sin_addr);
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m_peerAddress = InetSocketAddress(m_remoteAddress, m_remotePort);
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}
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m_endPoint = m_tcp->Allocate ();
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//the cloned socket with be in listen state, so manually change state
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NS_ASSERT(m_state == LISTEN);
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m_state = ESTABLISHED;
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sin_len = sizeof(sin);
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if (0 == m_nscTcpSocket->getsockname((struct sockaddr *) &sin, &sin_len))
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m_localAddress = m_localAddress.Deserialize((const uint8_t*) &sin.sin_addr);
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NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " accepted connection from "
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<< m_remoteAddress << ":" << m_remotePort
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<< " to " << m_localAddress << ":" << m_localPort);
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//equivalent to FinishBind
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m_endPoint->SetRxCallback (MakeCallback (&NscTcpSocketImpl::ForwardUp, Ptr<NscTcpSocketImpl>(this)));
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m_endPoint->SetDestroyCallback (MakeCallback (&NscTcpSocketImpl::Destroy, Ptr<NscTcpSocketImpl>(this)));
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NotifyNewConnectionCreated (this, m_peerAddress);
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}
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void NscTcpSocketImpl::ConnectionSucceeded()
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{ // We would preferred to have scheduled an event directly to
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// NotifyConnectionSucceeded, but (sigh) these are protected
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// and we can get the address of it :(
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struct sockaddr_in sin;
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size_t sin_len = sizeof(sin);
|
|
if (0 == m_nscTcpSocket->getsockname((struct sockaddr *) &sin, &sin_len)) {
|
|
m_localAddress = m_localAddress.Deserialize((const uint8_t*)&sin.sin_addr);
|
|
m_localPort = ntohs(sin.sin_port);
|
|
}
|
|
|
|
NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " connected to "
|
|
<< m_remoteAddress << ":" << m_remotePort
|
|
<< " from " << m_localAddress << ":" << m_localPort);
|
|
NotifyConnectionSucceeded();
|
|
}
|
|
|
|
|
|
bool NscTcpSocketImpl::Accept (void)
|
|
{
|
|
if (m_state == CLOSED)
|
|
{ // Happens if application closes listening socket after Accept() was scheduled.
|
|
return false;
|
|
}
|
|
NS_ASSERT (m_state == LISTEN);
|
|
|
|
if (!m_nscTcpSocket->is_listening())
|
|
{
|
|
return false;
|
|
}
|
|
INetStreamSocket *newsock;
|
|
int res = m_nscTcpSocket->accept(&newsock);
|
|
if (res != 0)
|
|
{
|
|
return false;
|
|
}
|
|
// We could obtain a fromAddress using getpeername, but we've already
|
|
// finished the tcp handshake here, i.e. this is a new connection
|
|
// and not a connection request.
|
|
// if (!NotifyConnectionRequest(fromAddress))
|
|
// return true;
|
|
|
|
// Clone the socket
|
|
Ptr<NscTcpSocketImpl> newSock = Copy ();
|
|
newSock->m_nscTcpSocket = newsock;
|
|
NS_LOG_LOGIC ("Cloned a NscTcpSocketImpl " << newSock);
|
|
|
|
Simulator::ScheduleNow (&NscTcpSocketImpl::CompleteFork, newSock);
|
|
return true;
|
|
}
|
|
|
|
bool NscTcpSocketImpl::ReadPendingData (void)
|
|
{
|
|
if (m_state != ESTABLISHED)
|
|
{
|
|
return false;
|
|
}
|
|
int len, err;
|
|
uint8_t buffer[8192];
|
|
len = sizeof(buffer);
|
|
m_errno = ERROR_NOTERROR;
|
|
err = m_nscTcpSocket->read_data(buffer, &len);
|
|
if (err == 0 && len == 0)
|
|
{
|
|
NS_LOG_LOGIC ("ReadPendingData got EOF from socket");
|
|
m_state = CLOSED;
|
|
return false;
|
|
}
|
|
m_errno = GetNativeNs3Errno(err);
|
|
switch (m_errno)
|
|
{
|
|
case ERROR_NOTERROR: break; // some data was sent
|
|
case ERROR_AGAIN: return false;
|
|
default:
|
|
NS_LOG_WARN ("Error (" << err << ") " <<
|
|
"during read_data, ns-3 errno set to" << m_errno);
|
|
m_state = CLOSED;
|
|
return false;
|
|
}
|
|
|
|
Ptr<Packet> p = Create<Packet> (buffer, len);
|
|
|
|
SocketAddressTag tag;
|
|
|
|
tag.SetAddress (m_peerAddress);
|
|
p->AddTag (tag);
|
|
m_deliveryQueue.push (p);
|
|
m_rxAvailable += p->GetSize ();
|
|
|
|
NotifyDataRecv ();
|
|
return true;
|
|
}
|
|
|
|
bool NscTcpSocketImpl::SendPendingData (void)
|
|
{
|
|
NS_LOG_FUNCTION (this);
|
|
NS_LOG_LOGIC ("ENTERING SendPendingData");
|
|
|
|
if (m_txBuffer.empty ())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int ret;
|
|
size_t size, written = 0;
|
|
|
|
do {
|
|
NS_ASSERT (!m_txBuffer.empty ());
|
|
Ptr<Packet> &p = m_txBuffer.front ();
|
|
size = p->GetSize ();
|
|
NS_ASSERT (size > 0);
|
|
|
|
m_errno = ERROR_NOTERROR;
|
|
ret = m_nscTcpSocket->send_data((const char *)p->PeekData (), size);
|
|
if (ret <= 0)
|
|
{
|
|
break;
|
|
}
|
|
written += ret;
|
|
|
|
NS_ASSERT (m_txBufferSize >= (size_t)ret);
|
|
m_txBufferSize -= ret;
|
|
|
|
if ((size_t)ret < size)
|
|
{
|
|
p->RemoveAtStart(ret);
|
|
break;
|
|
}
|
|
|
|
m_txBuffer.pop ();
|
|
|
|
if (m_txBuffer.empty ())
|
|
{
|
|
if (m_closeOnEmpty)
|
|
{
|
|
m_nscTcpSocket->disconnect();
|
|
m_state = CLOSED;
|
|
}
|
|
break;
|
|
}
|
|
} while ((size_t) ret == size);
|
|
|
|
if (written > 0)
|
|
{
|
|
Simulator::ScheduleNow(&NscTcpSocketImpl::NotifyDataSent, this, ret);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
Ptr<NscTcpSocketImpl> NscTcpSocketImpl::Copy ()
|
|
{
|
|
return CopyObject<NscTcpSocketImpl> (this);
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetSndBufSize (uint32_t size)
|
|
{
|
|
m_sndBufSize = size;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetSndBufSize (void) const
|
|
{
|
|
return m_sndBufSize;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetRcvBufSize (uint32_t size)
|
|
{
|
|
m_rcvBufSize = size;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetRcvBufSize (void) const
|
|
{
|
|
return m_rcvBufSize;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetSegSize (uint32_t size)
|
|
{
|
|
m_segmentSize = size;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetSegSize (void) const
|
|
{
|
|
return m_segmentSize;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetAdvWin (uint32_t window)
|
|
{
|
|
m_advertisedWindowSize = window;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetAdvWin (void) const
|
|
{
|
|
return m_advertisedWindowSize;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetSSThresh (uint32_t threshold)
|
|
{
|
|
m_ssThresh = threshold;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetSSThresh (void) const
|
|
{
|
|
return m_ssThresh;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetInitialCwnd (uint32_t cwnd)
|
|
{
|
|
m_initialCWnd = cwnd;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetInitialCwnd (void) const
|
|
{
|
|
return m_initialCWnd;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetConnTimeout (Time timeout)
|
|
{
|
|
m_cnTimeout = timeout;
|
|
}
|
|
|
|
Time
|
|
NscTcpSocketImpl::GetConnTimeout (void) const
|
|
{
|
|
return m_cnTimeout;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetConnCount (uint32_t count)
|
|
{
|
|
m_cnCount = count;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetConnCount (void) const
|
|
{
|
|
return m_cnCount;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetDelAckTimeout (Time timeout)
|
|
{
|
|
m_delAckTimeout = timeout;
|
|
}
|
|
|
|
Time
|
|
NscTcpSocketImpl::GetDelAckTimeout (void) const
|
|
{
|
|
return m_delAckTimeout;
|
|
}
|
|
|
|
void
|
|
NscTcpSocketImpl::SetDelAckMaxCount (uint32_t count)
|
|
{
|
|
m_delAckMaxCount = count;
|
|
}
|
|
|
|
uint32_t
|
|
NscTcpSocketImpl::GetDelAckMaxCount (void) const
|
|
{
|
|
return m_delAckMaxCount;
|
|
}
|
|
|
|
enum Socket::SocketErrno
|
|
NscTcpSocketImpl::GetNativeNs3Errno(int error) const
|
|
{
|
|
enum nsc_errno err;
|
|
|
|
if (error >= 0)
|
|
{
|
|
return ERROR_NOTERROR;
|
|
}
|
|
err = (enum nsc_errno) error;
|
|
switch (err)
|
|
{
|
|
case NSC_EADDRINUSE: // fallthrough
|
|
case NSC_EADDRNOTAVAIL: return ERROR_AFNOSUPPORT;
|
|
case NSC_EINPROGRESS: // Altough nsc sockets are nonblocking, we pretend they're not.
|
|
case NSC_EAGAIN: return ERROR_AGAIN;
|
|
case NSC_EISCONN: // fallthrough
|
|
case NSC_EALREADY: return ERROR_ISCONN;
|
|
case NSC_ECONNREFUSED: return ERROR_NOROUTETOHOST; // XXX, better mapping?
|
|
case NSC_ECONNRESET: // for no, all of these fall through
|
|
case NSC_EHOSTDOWN:
|
|
case NSC_ENETUNREACH:
|
|
case NSC_EHOSTUNREACH: return ERROR_NOROUTETOHOST;
|
|
case NSC_EMSGSIZE: return ERROR_MSGSIZE;
|
|
case NSC_ENOTCONN: return ERROR_NOTCONN;
|
|
case NSC_ESHUTDOWN: return ERROR_SHUTDOWN;
|
|
case NSC_ETIMEDOUT: return ERROR_NOTCONN; // XXX - this mapping isn't correct
|
|
case NSC_ENOTDIR: // used by eg. sysctl(2). Shouldn't happen normally,
|
|
// but is triggered by e.g. show_config().
|
|
case NSC_EUNKNOWN: return ERROR_INVAL; // Catches stacks that 'return -1' without real mapping
|
|
}
|
|
NS_ASSERT_MSG(0, "Unknown NSC error");
|
|
return ERROR_INVAL;
|
|
}
|
|
|
|
}//namespace ns3
|