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unison/examples/mtp/simple-multicast-flooding-mtp.cc

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/*
* Copyright (c) 2013 Universita' di Firenze
* Copyright (c) 2019 Caliola Engineering, LLC : RFC 6621 multicast packet de-duplication
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Tommaso Pecorella <tommaso.pecorella@unifi.it>
* Modified (2019): Jared Dulmage <jared.dulmage@caliola.com>
* Demonstrates dissemination of multicast packets across a mesh
* network to all nodes over multiple hops.
*/
#include "ns3/boolean.h"
#include "ns3/config.h"
#include "ns3/data-rate.h"
#include "ns3/double.h"
#include "ns3/inet-socket-address.h"
#include "ns3/internet-stack-helper.h"
#include "ns3/ipv4-address-helper.h"
#include "ns3/ipv4-l3-protocol.h"
#include "ns3/ipv4-list-routing-helper.h"
#include "ns3/ipv4-static-routing-helper.h"
#include "ns3/ipv4-static-routing.h"
#include "ns3/log.h"
#include "ns3/mtp-interface.h"
#include "ns3/names.h"
#include "ns3/node.h"
#include "ns3/on-off-helper.h"
#include "ns3/packet-sink-helper.h"
#include "ns3/packet-sink.h"
#include "ns3/random-variable-stream.h"
#include "ns3/simple-channel.h"
#include "ns3/simple-net-device-helper.h"
#include "ns3/simple-net-device.h"
#include "ns3/simulator.h"
#include "ns3/socket.h"
#include "ns3/string.h"
#include "ns3/test.h"
#include "ns3/trace-helper.h"
#include "ns3/traffic-control-layer.h"
#include "ns3/udp-socket-factory.h"
#include "ns3/udp-socket.h"
#include "ns3/uinteger.h"
#include <functional>
#include <limits>
#include <string>
using namespace ns3;
/**
* Network topology:
*
* /---- B ----\
* A ---- | ---- D ---- E
* \---- C ----/
*
* This example demonstrates configuration of
* static routing to realize broadcast-like
* flooding of packets from node A
* across the illustrated topology.
*/
int
main(int argc, char* argv[])
{
MtpInterface::Enable();
// multicast target
const std::string targetAddr = "239.192.100.1";
Config::SetDefault("ns3::Ipv4L3Protocol::EnableDuplicatePacketDetection", BooleanValue(true));
Config::SetDefault("ns3::Ipv4L3Protocol::DuplicateExpire", TimeValue(Seconds(10)));
// Create topology
// Create nodes
auto nodes = NodeContainer();
nodes.Create(5);
// Name nodes
Names::Add("A", nodes.Get(0));
Names::Add("B", nodes.Get(1));
Names::Add("C", nodes.Get(2));
Names::Add("D", nodes.Get(3));
Names::Add("E", nodes.Get(4));
SimpleNetDeviceHelper simplenet;
auto devices = simplenet.Install(nodes);
// name devices
Names::Add("A/dev", devices.Get(0));
Names::Add("B/dev", devices.Get(1));
Names::Add("C/dev", devices.Get(2));
Names::Add("D/dev", devices.Get(3));
Names::Add("E/dev", devices.Get(4));
// setup static routes to facilitate multicast flood
Ipv4ListRoutingHelper listRouting;
Ipv4StaticRoutingHelper staticRouting;
listRouting.Add(staticRouting, 0);
InternetStackHelper internet;
internet.SetIpv6StackInstall(false);
internet.SetIpv4ArpJitter(true);
internet.SetRoutingHelper(listRouting);
internet.Install(nodes);
Ipv4AddressHelper ipv4address;
ipv4address.SetBase("10.0.0.0", "255.255.255.0");
ipv4address.Assign(devices);
// add static routes for each node / device
for (auto diter = devices.Begin(); diter != devices.End(); ++diter)
{
Ptr<Node> node = (*diter)->GetNode();
if (Names::FindName(node) == "A")
{
// route for host
// Use host routing entry according to note in Ipv4StaticRouting::RouteOutput:
//// Note: Multicast routes for outbound packets are stored in the
//// normal unicast table. An implication of this is that it is not
//// possible to source multicast datagrams on multiple interfaces.
//// This is a well-known property of sockets implementation on
//// many Unix variants.
//// So, we just log it and fall through to LookupStatic ()
auto ipv4 = node->GetObject<Ipv4>();
NS_ASSERT_MSG((bool)ipv4,
"Node " << Names::FindName(node) << " does not have Ipv4 aggregate");
auto routing = staticRouting.GetStaticRouting(ipv4);
routing->AddHostRouteTo(targetAddr.c_str(), ipv4->GetInterfaceForDevice(*diter), 0);
}
else
{
// route for forwarding
staticRouting.AddMulticastRoute(node,
Ipv4Address::GetAny(),
targetAddr.c_str(),
*diter,
NetDeviceContainer(*diter));
}
}
// set the topology, by default fully-connected
auto channel = devices.Get(0)->GetChannel();
auto simplechannel = channel->GetObject<SimpleChannel>();
simplechannel->BlackList(Names::Find<SimpleNetDevice>("A/dev"),
Names::Find<SimpleNetDevice>("D/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("D/dev"),
Names::Find<SimpleNetDevice>("A/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("A/dev"),
Names::Find<SimpleNetDevice>("E/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("E/dev"),
Names::Find<SimpleNetDevice>("A/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("B/dev"),
Names::Find<SimpleNetDevice>("E/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("E/dev"),
Names::Find<SimpleNetDevice>("B/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("C/dev"),
Names::Find<SimpleNetDevice>("E/dev"));
simplechannel->BlackList(Names::Find<SimpleNetDevice>("E/dev"),
Names::Find<SimpleNetDevice>("C/dev"));
// ensure some time progress between re-transmissions
simplechannel->SetAttribute("Delay", TimeValue(MilliSeconds(1)));
// sinks
PacketSinkHelper sinkHelper("ns3::UdpSocketFactory",
InetSocketAddress(Ipv4Address::GetAny(), 9));
auto sinks = sinkHelper.Install("B");
sinks.Add(sinkHelper.Install("C"));
sinks.Add(sinkHelper.Install("D"));
sinks.Add(sinkHelper.Install("E"));
sinks.Start(Seconds(1));
// source
OnOffHelper onoffHelper("ns3::UdpSocketFactory", InetSocketAddress(targetAddr.c_str(), 9));
onoffHelper.SetAttribute("DataRate", DataRateValue(DataRate("8Mbps")));
onoffHelper.SetAttribute("MaxBytes", UintegerValue(10 * 1024));
auto source = onoffHelper.Install("A");
source.Start(Seconds(1.1));
// pcap traces
for (auto end = nodes.End(), iter = nodes.Begin(); iter != end; ++iter)
{
internet.EnablePcapIpv4("smf-trace", (*iter)->GetId(), 1, false);
}
// run simulation
Simulator::Run();
std::cout << "Node A sent " << 10 * 1024 << " bytes" << std::endl;
for (auto end = sinks.End(), iter = sinks.Begin(); iter != end; ++iter)
{
auto node = (*iter)->GetNode();
auto sink = (*iter)->GetObject<PacketSink>();
std::cout << "Node " << Names::FindName(node) << " received " << sink->GetTotalRx()
<< " bytes" << std::endl;
}
Simulator::Destroy();
Names::Clear();
return 0;
}