713 lines
18 KiB
C++
713 lines
18 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "ns3/log.h"
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#include "ns3/node.h"
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#include "ns3/inet-socket-address.h"
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#include "ns3/ipv4-route.h"
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#include "ns3/ipv4.h"
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#include "ns3/udp-socket-factory.h"
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#include "ns3/trace-source-accessor.h"
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#include "ns3/uinteger.h"
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#include "ns3/boolean.h"
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#include "udp-socket-impl.h"
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#include "udp-l4-protocol.h"
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#include "ipv4-end-point.h"
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#include <limits>
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NS_LOG_COMPONENT_DEFINE ("UdpSocketImpl");
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namespace ns3 {
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static const uint32_t MAX_IPV4_UDP_DATAGRAM_SIZE = 65507;
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// Add attributes generic to all UdpSockets to base class UdpSocket
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TypeId
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UdpSocketImpl::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::UdpSocketImpl")
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.SetParent<UdpSocket> ()
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.AddConstructor<UdpSocketImpl> ()
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.AddTraceSource ("Drop", "Drop UDP packet due to receive buffer overflow",
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MakeTraceSourceAccessor (&UdpSocketImpl::m_dropTrace))
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;
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return tid;
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}
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UdpSocketImpl::UdpSocketImpl ()
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: m_endPoint (0),
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m_node (0),
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m_udp (0),
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m_errno (ERROR_NOTERROR),
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m_shutdownSend (false),
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m_shutdownRecv (false),
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m_connected (false),
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m_rxAvailable (0)
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{
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NS_LOG_FUNCTION_NOARGS ();
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}
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UdpSocketImpl::~UdpSocketImpl ()
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_node = 0;
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if (m_endPoint != 0)
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{
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NS_ASSERT (m_udp != 0);
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/**
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* Note that this piece of code is a bit tricky:
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* when DeAllocate is called, it will call into
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* Ipv4EndPointDemux::Deallocate which triggers
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* a delete of the associated endPoint which triggers
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* in turn a call to the method ::Destroy below
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* will will zero the m_endPoint field.
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*/
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NS_ASSERT (m_endPoint != 0);
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m_udp->DeAllocate (m_endPoint);
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NS_ASSERT (m_endPoint == 0);
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}
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m_udp = 0;
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}
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void
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UdpSocketImpl::SetNode (Ptr<Node> node)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_node = node;
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}
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void
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UdpSocketImpl::SetUdp (Ptr<UdpL4Protocol> udp)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_udp = udp;
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}
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enum Socket::SocketErrno
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UdpSocketImpl::GetErrno (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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return m_errno;
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}
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Ptr<Node>
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UdpSocketImpl::GetNode (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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return m_node;
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}
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void
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UdpSocketImpl::Destroy (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_node = 0;
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m_endPoint = 0;
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m_udp = 0;
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}
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int
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UdpSocketImpl::FinishBind (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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if (m_endPoint == 0)
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{
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return -1;
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}
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m_endPoint->SetRxCallback (MakeCallback (&UdpSocketImpl::ForwardUp, Ptr<UdpSocketImpl> (this)));
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m_endPoint->SetDestroyCallback (MakeCallback (&UdpSocketImpl::Destroy, Ptr<UdpSocketImpl> (this)));
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return 0;
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}
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int
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UdpSocketImpl::Bind (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_endPoint = m_udp->Allocate ();
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return FinishBind ();
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}
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int
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UdpSocketImpl::Bind (const Address &address)
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{
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NS_LOG_FUNCTION (this << address);
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if (!InetSocketAddress::IsMatchingType (address))
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{
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NS_LOG_ERROR ("Not IsMatchingType");
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return ERROR_INVAL;
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}
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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Ipv4Address ipv4 = transport.GetIpv4 ();
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uint16_t port = transport.GetPort ();
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if (ipv4 == Ipv4Address::GetAny () && port == 0)
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{
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m_endPoint = m_udp->Allocate ();
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}
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else if (ipv4 == Ipv4Address::GetAny () && port != 0)
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{
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m_endPoint = m_udp->Allocate (port);
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}
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else if (ipv4 != Ipv4Address::GetAny () && port == 0)
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{
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m_endPoint = m_udp->Allocate (ipv4);
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}
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else if (ipv4 != Ipv4Address::GetAny () && port != 0)
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{
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m_endPoint = m_udp->Allocate (ipv4, port);
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}
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return FinishBind ();
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}
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int
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UdpSocketImpl::ShutdownSend (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_shutdownSend = true;
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return 0;
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}
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int
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UdpSocketImpl::ShutdownRecv (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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m_shutdownRecv = false;
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return 0;
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}
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int
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UdpSocketImpl::Close(void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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return 0;
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}
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int
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UdpSocketImpl::Connect(const Address & address)
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{
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NS_LOG_FUNCTION (this << address);
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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m_defaultAddress = transport.GetIpv4 ();
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m_defaultPort = transport.GetPort ();
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NotifyConnectionSucceeded ();
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m_connected = true;
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return 0;
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}
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int
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UdpSocketImpl::Listen (void)
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{
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m_errno = Socket::ERROR_OPNOTSUPP;
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return -1;
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}
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int
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UdpSocketImpl::Send (Ptr<Packet> p, uint32_t flags)
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{
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NS_LOG_FUNCTION (this << p << flags);
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if (!m_connected)
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{
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m_errno = ERROR_NOTCONN;
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return -1;
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}
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return DoSend (p);
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}
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int
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UdpSocketImpl::DoSend (Ptr<Packet> p)
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{
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NS_LOG_FUNCTION (this << p);
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if (m_endPoint == 0)
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{
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if (Bind () == -1)
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{
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NS_ASSERT (m_endPoint == 0);
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return -1;
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}
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NS_ASSERT (m_endPoint != 0);
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}
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if (m_shutdownSend)
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{
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m_errno = ERROR_SHUTDOWN;
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return -1;
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}
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return DoSendTo (p, m_defaultAddress, m_defaultPort);
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}
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int
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UdpSocketImpl::DoSendTo (Ptr<Packet> p, const Address &address)
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{
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NS_LOG_FUNCTION (this << p << address);
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if (!m_connected)
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{
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NS_LOG_LOGIC ("Not connected");
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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Ipv4Address ipv4 = transport.GetIpv4 ();
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uint16_t port = transport.GetPort ();
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return DoSendTo (p, ipv4, port);
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}
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else
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{
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// connected UDP socket must use default addresses
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NS_LOG_LOGIC ("Connected");
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return DoSendTo (p, m_defaultAddress, m_defaultPort);
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}
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}
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int
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UdpSocketImpl::DoSendTo (Ptr<Packet> p, Ipv4Address dest, uint16_t port)
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{
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NS_LOG_FUNCTION (this << p << dest << port);
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if (m_endPoint == 0)
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{
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if (Bind () == -1)
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{
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NS_ASSERT (m_endPoint == 0);
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return -1;
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}
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NS_ASSERT (m_endPoint != 0);
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}
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if (m_shutdownSend)
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{
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m_errno = ERROR_SHUTDOWN;
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return -1;
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}
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if (p->GetSize () > GetTxAvailable () )
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{
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m_errno = ERROR_MSGSIZE;
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return -1;
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}
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uint32_t localIfIndex;
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Ptr<Ipv4> ipv4 = m_node->GetObject<Ipv4> ();
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// Locally override the IP TTL for this socket
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// We cannot directly modify the TTL at this stage, so we set a Packet tag
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// The destination can be either multicast, unicast/anycast, or
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// either all-hosts broadcast or limited (subnet-directed) broadcast.
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// For the latter two broadcast types, the TTL will later be set to one
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// irrespective of what is set in these socket options. So, this tagging
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// may end up setting the TTL of a limited broadcast packet to be
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// the same as a unicast, but it will be fixed further down the stack
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//NS_LOG_UNCOND ("IPttl: " << m_ipTtl);
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if (m_ipMulticastTtl != 0 && dest.IsMulticast ())
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{
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SocketIpTtlTag tag;
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tag.SetTtl (m_ipMulticastTtl);
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p->AddTag (tag);
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}
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else if (m_ipTtl != 0 && !dest.IsMulticast () && !dest.IsBroadcast ())
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{
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SocketIpTtlTag tag;
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tag.SetTtl (m_ipTtl);
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p->AddTag (tag);
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}
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//
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// If dest is sent to the limited broadcast address (all ones),
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// convert it to send a copy of the packet out of every interface
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//
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if (dest.IsBroadcast ())
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{
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NS_LOG_LOGIC ("Limited broadcast start.");
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for (uint32_t i = 0; i < ipv4->GetNInterfaces (); i++ )
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{
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Ipv4Address addri = ipv4->GetAddress (i);
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Ipv4Mask maski = ipv4->GetNetworkMask (i);
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Ipv4Address bcast = addri.GetSubnetDirectedBroadcast (maski);
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NS_LOG_LOGIC ("Sending one copy from " << addri << " to " << bcast
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<< " (mask is " << maski << ")");
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m_udp->Send (p->Copy (), addri, bcast,
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m_endPoint->GetLocalPort (), port);
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NotifyDataSent (p->GetSize ());
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NotifySend (GetTxAvailable ());
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}
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NS_LOG_LOGIC ("Limited broadcast end.");
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return p->GetSize();
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}
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else if (ipv4->GetIfIndexForDestination(dest, localIfIndex))
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{
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NS_LOG_LOGIC ("Route exists");
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m_udp->Send (p->Copy (), ipv4->GetAddress (localIfIndex), dest,
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m_endPoint->GetLocalPort (), port);
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NotifyDataSent (p->GetSize ());
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NotifySend (GetTxAvailable ());
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return p->GetSize();;
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}
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else
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{
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NS_LOG_ERROR ("ERROR_NOROUTETOHOST");
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m_errno = ERROR_NOROUTETOHOST;
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return -1;
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}
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return 0;
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}
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// XXX maximum message size for UDP broadcast is limited by MTU
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// size of underlying link; we are not checking that now.
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uint32_t
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UdpSocketImpl::GetTxAvailable (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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// No finite send buffer is modelled, but we must respect
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// the maximum size of an IP datagram (65535 bytes - headers).
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return MAX_IPV4_UDP_DATAGRAM_SIZE;
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}
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int
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UdpSocketImpl::SendTo (Ptr<Packet> p, uint32_t flags, const Address &address)
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{
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NS_LOG_FUNCTION (this << p << flags << address);
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InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
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Ipv4Address ipv4 = transport.GetIpv4 ();
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uint16_t port = transport.GetPort ();
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return DoSendTo (p, ipv4, port);
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}
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uint32_t
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UdpSocketImpl::GetRxAvailable (void) const
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{
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NS_LOG_FUNCTION_NOARGS ();
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// We separately maintain this state to avoid walking the queue
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// every time this might be called
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return m_rxAvailable;
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}
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Ptr<Packet>
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UdpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
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{
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NS_LOG_FUNCTION (this << maxSize << flags);
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if (m_deliveryQueue.empty() )
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{
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return 0;
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}
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Ptr<Packet> p = m_deliveryQueue.front ();
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if (p->GetSize () <= maxSize)
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{
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m_deliveryQueue.pop ();
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m_rxAvailable -= p->GetSize ();
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}
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else
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{
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p = 0;
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}
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return p;
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}
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Ptr<Packet>
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UdpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
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Address &fromAddress)
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{
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NS_LOG_FUNCTION (this << maxSize << flags);
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Ptr<Packet> packet = Recv (maxSize, flags);
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if (packet != 0)
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{
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SocketAddressTag tag;
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bool found;
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found = packet->FindFirstMatchingTag (tag);
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NS_ASSERT (found);
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fromAddress = tag.GetAddress ();
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}
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return packet;
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}
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void
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UdpSocketImpl::ForwardUp (Ptr<Packet> packet, Ipv4Address ipv4, uint16_t port)
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{
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NS_LOG_FUNCTION (this << packet << ipv4 << port);
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if (m_shutdownRecv)
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{
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return;
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}
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if ((m_rxAvailable + packet->GetSize ()) <= m_rcvBufSize)
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{
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Address address = InetSocketAddress (ipv4, port);
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SocketAddressTag tag;
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tag.SetAddress (address);
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packet->AddTag (tag);
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m_deliveryQueue.push (packet);
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m_rxAvailable += packet->GetSize ();
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NotifyDataRecv ();
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}
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else
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{
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// In general, this case should not occur unless the
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// receiving application reads data from this socket slowly
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// in comparison to the arrival rate
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//
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// drop and trace packet
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NS_LOG_WARN ("No receive buffer space available. Drop.");
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m_dropTrace (packet);
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}
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}
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void
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UdpSocketImpl::SetRcvBufSize (uint32_t size)
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{
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m_rcvBufSize = size;
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}
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uint32_t
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UdpSocketImpl::GetRcvBufSize (void) const
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{
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return m_rcvBufSize;
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}
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void
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UdpSocketImpl::SetIpTtl (uint32_t ipTtl)
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{
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m_ipTtl = ipTtl;
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}
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uint32_t
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UdpSocketImpl::GetIpTtl (void) const
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{
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return m_ipTtl;
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}
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void
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UdpSocketImpl::SetIpMulticastTtl (uint32_t ipTtl)
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{
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m_ipMulticastTtl = ipTtl;
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}
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uint32_t
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UdpSocketImpl::GetIpMulticastTtl (void) const
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{
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return m_ipMulticastTtl;
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}
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} //namespace ns3
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#ifdef RUN_SELF_TESTS
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#include "ns3/test.h"
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#include "ns3/socket-factory.h"
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#include "ns3/udp-socket-factory.h"
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#include "ns3/simulator.h"
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#include "ns3/simple-channel.h"
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#include "ns3/simple-net-device.h"
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#include "ns3/drop-tail-queue.h"
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#include "internet-stack.h"
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#include <string>
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namespace ns3 {
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class UdpSocketImplTest: public Test
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{
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Ptr<Packet> m_receivedPacket;
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Ptr<Packet> m_receivedPacket2;
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public:
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virtual bool RunTests (void);
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UdpSocketImplTest ();
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void ReceivePacket (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from);
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void ReceivePacket2 (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from);
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void ReceivePkt (Ptr<Socket> socket);
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void ReceivePkt2 (Ptr<Socket> socket);
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};
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UdpSocketImplTest::UdpSocketImplTest ()
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: Test ("UdpSocketImpl")
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{
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}
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void UdpSocketImplTest::ReceivePacket (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from)
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{
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m_receivedPacket = packet;
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}
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void UdpSocketImplTest::ReceivePacket2 (Ptr<Socket> socket, Ptr<Packet> packet, const Address &from)
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{
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m_receivedPacket2 = packet;
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}
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void UdpSocketImplTest::ReceivePkt (Ptr<Socket> socket)
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{
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uint32_t availableData;
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availableData = socket->GetRxAvailable ();
|
|
m_receivedPacket = socket->Recv (std::numeric_limits<uint32_t>::max(), 0);
|
|
NS_ASSERT (availableData == m_receivedPacket->GetSize ());
|
|
}
|
|
|
|
void UdpSocketImplTest::ReceivePkt2 (Ptr<Socket> socket)
|
|
{
|
|
uint32_t availableData;
|
|
availableData = socket->GetRxAvailable ();
|
|
m_receivedPacket2 = socket->Recv (std::numeric_limits<uint32_t>::max(), 0);
|
|
NS_ASSERT (availableData == m_receivedPacket2->GetSize ());
|
|
}
|
|
|
|
bool
|
|
UdpSocketImplTest::RunTests (void)
|
|
{
|
|
bool result = true;
|
|
|
|
// Create topology
|
|
|
|
// Receiver Node
|
|
Ptr<Node> rxNode = CreateObject<Node> ();
|
|
AddInternetStack (rxNode);
|
|
Ptr<SimpleNetDevice> rxDev1, rxDev2;
|
|
{ // first interface
|
|
rxDev1 = CreateObject<SimpleNetDevice> ();
|
|
rxDev1->SetAddress (Mac48Address::Allocate ());
|
|
rxNode->AddDevice (rxDev1);
|
|
Ptr<Ipv4> ipv4 = rxNode->GetObject<Ipv4> ();
|
|
uint32_t netdev_idx = ipv4->AddInterface (rxDev1);
|
|
ipv4->SetAddress (netdev_idx, Ipv4Address ("10.0.0.1"));
|
|
ipv4->SetNetworkMask (netdev_idx, Ipv4Mask (0xffff0000U));
|
|
ipv4->SetUp (netdev_idx);
|
|
}
|
|
|
|
{ // second interface
|
|
rxDev2 = CreateObject<SimpleNetDevice> ();
|
|
rxDev2->SetAddress (Mac48Address::Allocate ());
|
|
rxNode->AddDevice (rxDev2);
|
|
Ptr<Ipv4> ipv4 = rxNode->GetObject<Ipv4> ();
|
|
uint32_t netdev_idx = ipv4->AddInterface (rxDev2);
|
|
ipv4->SetAddress (netdev_idx, Ipv4Address ("10.0.1.1"));
|
|
ipv4->SetNetworkMask (netdev_idx, Ipv4Mask (0xffff0000U));
|
|
ipv4->SetUp (netdev_idx);
|
|
}
|
|
|
|
// Sender Node
|
|
Ptr<Node> txNode = CreateObject<Node> ();
|
|
AddInternetStack (txNode);
|
|
Ptr<SimpleNetDevice> txDev1;
|
|
{
|
|
txDev1 = CreateObject<SimpleNetDevice> ();
|
|
txDev1->SetAddress (Mac48Address::Allocate ());
|
|
txNode->AddDevice (txDev1);
|
|
Ptr<Ipv4> ipv4 = txNode->GetObject<Ipv4> ();
|
|
uint32_t netdev_idx = ipv4->AddInterface (txDev1);
|
|
ipv4->SetAddress (netdev_idx, Ipv4Address ("10.0.0.2"));
|
|
ipv4->SetNetworkMask (netdev_idx, Ipv4Mask (0xffff0000U));
|
|
ipv4->SetUp (netdev_idx);
|
|
}
|
|
Ptr<SimpleNetDevice> txDev2;
|
|
{
|
|
txDev2 = CreateObject<SimpleNetDevice> ();
|
|
txDev2->SetAddress (Mac48Address::Allocate ());
|
|
txNode->AddDevice (txDev2);
|
|
Ptr<Ipv4> ipv4 = txNode->GetObject<Ipv4> ();
|
|
uint32_t netdev_idx = ipv4->AddInterface (txDev2);
|
|
ipv4->SetAddress (netdev_idx, Ipv4Address ("10.0.1.2"));
|
|
ipv4->SetNetworkMask (netdev_idx, Ipv4Mask (0xffff0000U));
|
|
ipv4->SetUp (netdev_idx);
|
|
}
|
|
|
|
// link the two nodes
|
|
Ptr<SimpleChannel> channel1 = CreateObject<SimpleChannel> ();
|
|
rxDev1->SetChannel (channel1);
|
|
txDev1->SetChannel (channel1);
|
|
|
|
Ptr<SimpleChannel> channel2 = CreateObject<SimpleChannel> ();
|
|
rxDev2->SetChannel (channel2);
|
|
txDev2->SetChannel (channel2);
|
|
|
|
|
|
// Create the UDP sockets
|
|
Ptr<SocketFactory> rxSocketFactory = rxNode->GetObject<UdpSocketFactory> ();
|
|
Ptr<Socket> rxSocket = rxSocketFactory->CreateSocket ();
|
|
NS_TEST_ASSERT_EQUAL (rxSocket->Bind (InetSocketAddress (Ipv4Address ("10.0.0.1"), 1234)), 0);
|
|
rxSocket->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt, this));
|
|
|
|
Ptr<Socket> rxSocket2 = rxSocketFactory->CreateSocket ();
|
|
rxSocket2->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt2, this));
|
|
NS_TEST_ASSERT_EQUAL (rxSocket2->Bind (InetSocketAddress (Ipv4Address ("10.0.1.1"), 1234)), 0);
|
|
|
|
Ptr<SocketFactory> txSocketFactory = txNode->GetObject<UdpSocketFactory> ();
|
|
Ptr<Socket> txSocket = txSocketFactory->CreateSocket ();
|
|
|
|
// ------ Now the tests ------------
|
|
|
|
// Unicast test
|
|
m_receivedPacket = Create<Packet> ();
|
|
m_receivedPacket2 = Create<Packet> ();
|
|
NS_TEST_ASSERT_EQUAL (txSocket->SendTo ( Create<Packet> (123), 0,
|
|
InetSocketAddress (Ipv4Address("10.0.0.1"), 1234)), 123);
|
|
Simulator::Run ();
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 0); // second interface should receive it
|
|
|
|
m_receivedPacket->RemoveAllTags ();
|
|
m_receivedPacket2->RemoveAllTags ();
|
|
|
|
// Simple broadcast test
|
|
|
|
m_receivedPacket = Create<Packet> ();
|
|
m_receivedPacket2 = Create<Packet> ();
|
|
NS_TEST_ASSERT_EQUAL (txSocket->SendTo ( Create<Packet> (123), 0,
|
|
InetSocketAddress (Ipv4Address("255.255.255.255"), 1234)), 123);
|
|
Simulator::Run ();
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
|
|
// second socket should not receive it (it is bound specifically to the second interface's address
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 0);
|
|
|
|
m_receivedPacket->RemoveAllTags ();
|
|
m_receivedPacket2->RemoveAllTags ();
|
|
|
|
// Broadcast test with multiple receiving sockets
|
|
|
|
// When receiving broadcast packets, all sockets sockets bound to
|
|
// the address/port should receive a copy of the same packet -- if
|
|
// the socket address matches.
|
|
rxSocket2->Dispose ();
|
|
rxSocket2 = rxSocketFactory->CreateSocket ();
|
|
rxSocket2->SetRecvCallback (MakeCallback (&UdpSocketImplTest::ReceivePkt2, this));
|
|
NS_TEST_ASSERT_EQUAL (rxSocket2->Bind (InetSocketAddress (Ipv4Address ("0.0.0.0"), 1234)), 0);
|
|
|
|
m_receivedPacket = Create<Packet> ();
|
|
m_receivedPacket2 = Create<Packet> ();
|
|
NS_TEST_ASSERT_EQUAL (txSocket->SendTo (Create<Packet> (123), 0,
|
|
InetSocketAddress (Ipv4Address("255.255.255.255"), 1234)), 123);
|
|
Simulator::Run ();
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket->GetSize (), 123);
|
|
NS_TEST_ASSERT_EQUAL (m_receivedPacket2->GetSize (), 123);
|
|
|
|
m_receivedPacket->RemoveAllTags ();
|
|
m_receivedPacket2->RemoveAllTags ();
|
|
|
|
Simulator::Destroy ();
|
|
|
|
return result;
|
|
}
|
|
|
|
static UdpSocketImplTest gUdpSocketImplTest;
|
|
|
|
}; // namespace ns3
|
|
|
|
#endif /* RUN_SELF_TESTS */
|