225 lines
5.6 KiB
C++
225 lines
5.6 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "ns3/timer.h"
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#include "ns3/test.h"
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#include "ns3/simulator.h"
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#include "ns3/nstime.h"
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namespace {
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void bari (int)
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{
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}
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void bar2i (int, int)
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{
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}
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void bar3i (int, int, int)
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{
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}
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void bar4i (int, int, int, int)
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{
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}
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void bar5i (int, int, int, int, int)
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{
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}
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void barcir (const int &)
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{
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}
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void barir (int &)
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{
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}
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} // anonymous namespace
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namespace ns3 {
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class TimerStateTestCase : public TestCase
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{
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public:
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TimerStateTestCase ();
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virtual void DoRun (void);
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};
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TimerStateTestCase::TimerStateTestCase ()
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: TestCase ("Check correct state transitions")
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{
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}
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void
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TimerStateTestCase::DoRun (void)
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{
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Timer timer = Timer (Timer::CANCEL_ON_DESTROY);
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timer.SetFunction (&bari);
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timer.SetArguments (1);
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timer.SetDelay (Seconds (10.0));
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NS_TEST_ASSERT_MSG_EQ (!timer.IsRunning (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.IsExpired (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsSuspended (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.GetState (), Timer::EXPIRED, "");
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timer.Schedule ();
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NS_TEST_ASSERT_MSG_EQ (timer.IsRunning (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsExpired (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsSuspended (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.GetState (), Timer::RUNNING, "");
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timer.Suspend ();
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NS_TEST_ASSERT_MSG_EQ (!timer.IsRunning (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsExpired (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.IsSuspended (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.GetState (), Timer::SUSPENDED, "");
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timer.Resume ();
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NS_TEST_ASSERT_MSG_EQ (timer.IsRunning (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsExpired (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsSuspended (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.GetState (), Timer::RUNNING, "");
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timer.Cancel ();
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NS_TEST_ASSERT_MSG_EQ (!timer.IsRunning (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.IsExpired (), true, "");
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NS_TEST_ASSERT_MSG_EQ (!timer.IsSuspended (), true, "");
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NS_TEST_ASSERT_MSG_EQ (timer.GetState (), Timer::EXPIRED, "");
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}
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class TimerTemplateTestCase : public TestCase
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{
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public:
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TimerTemplateTestCase ();
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virtual void DoRun (void);
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virtual void DoTeardown (void);
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void bazi (int)
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{
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}
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void baz2i (int, int)
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{
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}
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void baz3i (int, int, int)
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{
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}
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void baz4i (int, int, int, int)
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{
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}
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void baz5i (int, int, int, int, int)
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{
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}
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void baz6i (int, int, int, int, int, int)
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{
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}
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void bazcir (const int&)
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{
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}
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void bazir (int&)
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{
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}
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void bazip (int *)
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{
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}
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void bazcip (const int *)
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{
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}
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};
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TimerTemplateTestCase::TimerTemplateTestCase ()
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: TestCase ("Check that template magic is working")
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{
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}
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void
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TimerTemplateTestCase::DoRun (void)
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{
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Timer timer = Timer (Timer::CANCEL_ON_DESTROY);
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int a = 0;
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int &b = a;
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const int &c = a;
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timer.SetFunction (&bari);
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timer.SetArguments (2);
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timer.SetArguments (a);
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timer.SetArguments (b);
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timer.SetArguments (c);
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timer.SetFunction (&barir);
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timer.SetArguments (2);
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timer.SetArguments (a);
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timer.SetArguments (b);
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timer.SetArguments (c);
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timer.SetFunction (&barcir);
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timer.SetArguments (2);
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timer.SetArguments (a);
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timer.SetArguments (b);
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timer.SetArguments (c);
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// the following call cannot possibly work and is flagged by
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// a runtime error.
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// timer.SetArguments (0.0);
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timer.SetDelay (Seconds (1.0));
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timer.Schedule ();
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timer.SetFunction (&TimerTemplateTestCase::bazi, this);
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timer.SetArguments (3);
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timer.SetFunction (&TimerTemplateTestCase::bazir, this);
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timer.SetArguments (3);
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timer.SetFunction (&TimerTemplateTestCase::bazcir, this);
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timer.SetArguments (3);
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timer.SetFunction (&bar2i);
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timer.SetArguments (1, 1);
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timer.SetFunction (&bar3i);
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timer.SetArguments (1, 1, 1);
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timer.SetFunction (&bar4i);
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timer.SetArguments (1, 1, 1, 1);
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timer.SetFunction (&bar5i);
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timer.SetArguments (1, 1, 1, 1, 1);
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// unsupported in simulator class
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// timer.SetFunction (&bar6i);
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// timer.SetArguments (1, 1, 1, 1, 1, 1);
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timer.SetFunction (&TimerTemplateTestCase::baz2i, this);
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timer.SetArguments (1, 1);
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timer.SetFunction (&TimerTemplateTestCase::baz3i, this);
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timer.SetArguments (1, 1, 1);
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timer.SetFunction (&TimerTemplateTestCase::baz4i, this);
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timer.SetArguments (1, 1, 1, 1);
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timer.SetFunction (&TimerTemplateTestCase::baz5i, this);
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timer.SetArguments (1, 1, 1, 1, 1);
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// unsupported in simulator class
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// timer.SetFunction (&TimerTemplateTestCase::baz6i, this);
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// timer.SetArguments (1, 1, 1, 1, 1, 1);
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Simulator::Run ();
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Simulator::Destroy ();
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}
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void
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TimerTemplateTestCase::DoTeardown (void)
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{
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Simulator::Run ();
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Simulator::Destroy ();
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}
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static class TimerTestSuite : public TestSuite
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{
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public:
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TimerTestSuite ()
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: TestSuite ("timer", UNIT)
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{
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AddTestCase (new TimerStateTestCase ());
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AddTestCase (new TimerTemplateTestCase ());
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}
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} g_timerTestSuite;
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} // namespace ns3
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