204 lines
6.1 KiB
C++
204 lines
6.1 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2006,2007 INRIA
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "random-walk-2d-mobility-model.h"
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#include "ns3/default-value.h"
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#include "ns3/time-default-value.h"
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#include "ns3/rectangle-default-value.h"
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#include "ns3/random-variable-default-value.h"
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#include "ns3/simulator.h"
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#include "ns3/debug.h"
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#include <cmath>
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NS_DEBUG_COMPONENT_DEFINE ("RandomWalk2d");
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namespace ns3 {
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const ClassId RandomWalk2dMobilityModel::cid =
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MakeClassId<RandomWalk2dMobilityModel> ("RandomWalk2dMobilityModel", RandomWalk2dMobilityModel::iid);
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static EnumDefaultValue<RandomWalk2dMobilityModelParameters::Mode>
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g_mode ("RandomWalk2dMode",
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"The mode indicates the condition used to "
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"change the current speed and direction",
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RandomWalk2dMobilityModelParameters::MODE_DISTANCE, "Distance",
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RandomWalk2dMobilityModelParameters::MODE_TIME, "Time",
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0, 0);
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static IntegerDefaultValue<double>
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g_modeDistance ("RandomWalk2dDistance",
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"Change current direction and speed after moving this distance.",
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2.0);
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static TimeDefaultValue
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g_modeTime ("RandomWalk2dTime",
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"Change current direction and speed after moving for this delay.",
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Seconds (1.0));
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static RandomVariableDefaultValue
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g_speed ("RandomWalk2dSpeed",
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"A random variable used to pick the speed.",
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"Uniform:2:4");
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static RandomVariableDefaultValue
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g_direction ("RandomWalk2dDirection",
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"A random variable used to pick the direction (gradients).",
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"Uniform:0.0:6.283184");
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static RectangleDefaultValue
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g_rectangle ("RandomWalk2dBounds",
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"Bounds of the area to cruise.",
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0.0, 0.0, 100.0, 100.0);
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RandomWalk2dMobilityModelParameters::RandomWalk2dMobilityModelParameters ()
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: m_mode (g_mode.GetValue ()),
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m_modeDistance (g_modeDistance.GetValue ()),
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m_modeTime (g_modeTime.GetValue ()),
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m_speed (g_speed.GetCopy ()),
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m_direction (g_direction.GetCopy ()),
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m_bounds (g_rectangle.GetValue ())
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{}
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RandomWalk2dMobilityModelParameters::~RandomWalk2dMobilityModelParameters ()
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{
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delete m_speed;
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delete m_direction;
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m_speed = 0;
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m_direction = 0;
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}
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Ptr<RandomWalk2dMobilityModelParameters>
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RandomWalk2dMobilityModelParameters::GetCurrent (void)
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{
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static Ptr<RandomWalk2dMobilityModelParameters> parameters = 0;
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if (parameters == 0 ||
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g_speed.IsDirty () ||
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g_direction.IsDirty () ||
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g_mode.IsDirty () ||
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g_modeDistance.IsDirty () ||
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g_modeTime.IsDirty () ||
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g_rectangle.IsDirty ())
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{
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parameters = Create<RandomWalk2dMobilityModelParameters> ();
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}
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return parameters;
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}
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RandomWalk2dMobilityModel::RandomWalk2dMobilityModel ()
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: m_parameters (RandomWalk2dMobilityModelParameters::GetCurrent ())
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{
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SetInterfaceId (RandomWalk2dMobilityModel::iid);
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m_event = Simulator::ScheduleNow (&RandomWalk2dMobilityModel::Start, this);
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}
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void
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RandomWalk2dMobilityModel::Start (void)
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{
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double speed = m_parameters->m_speed->GetValue ();
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double direction = m_parameters->m_direction->GetValue ();
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Speed vector (std::cos (direction) * speed,
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std::sin (direction) * speed,
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0.0);
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m_helper.Reset (vector);
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Time delayLeft;
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if (m_parameters->m_mode == RandomWalk2dMobilityModelParameters::MODE_TIME)
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{
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delayLeft = m_parameters->m_modeTime;
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}
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else
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{
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delayLeft = Seconds (m_parameters->m_modeDistance / speed);
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}
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DoWalk (delayLeft);
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}
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void
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RandomWalk2dMobilityModel::DoWalk (Time delayLeft)
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{
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Position position = m_helper.GetCurrentPosition ();
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Speed speed = m_helper.GetSpeed ();
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Position nextPosition = position;
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nextPosition.x += speed.dx * delayLeft.GetSeconds ();
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nextPosition.y += speed.dy * delayLeft.GetSeconds ();
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if (m_parameters->m_bounds.IsInside (nextPosition))
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{
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m_event = Simulator::Schedule (delayLeft, &RandomWalk2dMobilityModel::Start, this);
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}
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else
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{
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nextPosition = m_parameters->m_bounds.CalculateIntersection (position, speed);
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Time delay = Seconds ((nextPosition.x - position.x) / speed.dx);
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m_event = Simulator::Schedule (delay, &RandomWalk2dMobilityModel::Rebound, this,
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delayLeft - delay);
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}
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NotifyCourseChange ();
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}
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void
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RandomWalk2dMobilityModel::Rebound (Time delayLeft)
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{
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Position position = m_helper.GetCurrentPosition (m_parameters->m_bounds);
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Speed speed = m_helper.GetSpeed ();
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switch (m_parameters->m_bounds.GetClosestSide (position))
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{
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case Rectangle::RIGHT:
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case Rectangle::LEFT:
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speed.dx = - speed.dx;
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break;
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case Rectangle::TOP:
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case Rectangle::BOTTOM:
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speed.dy = - speed.dy;
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break;
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}
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m_helper.Reset (speed);
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DoWalk (delayLeft);
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}
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void
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RandomWalk2dMobilityModel::DoDispose (void)
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{
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m_parameters = 0;
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// chain up
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MobilityModel::DoDispose ();
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}
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Position
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RandomWalk2dMobilityModel::DoGet (void) const
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{
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return m_helper.GetCurrentPosition (m_parameters->m_bounds);
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}
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void
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RandomWalk2dMobilityModel::DoSet (const Position &position)
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{
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NS_ASSERT (m_parameters->m_bounds.IsInside (position));
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m_helper.InitializePosition (position);
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Simulator::Remove (m_event);
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m_event = Simulator::ScheduleNow (&RandomWalk2dMobilityModel::Start, this);
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}
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Speed
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RandomWalk2dMobilityModel::DoGetSpeed (void) const
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{
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return m_helper.GetSpeed ();
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}
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} // namespace ns3
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