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unison/src/core/model/pointer.h
2023-05-07 19:06:35 +01:00

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C++

/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef NS_POINTER_H
#define NS_POINTER_H
#include "attribute.h"
#include "object.h"
/**
* \file
* \ingroup attribute_Pointer
* ns3::PointerValue attribute value declarations and template implementations.
*/
namespace ns3
{
// Additional docs for class PointerValue:
/** Hold objects of type Ptr<T>. */
class PointerValue : public AttributeValue
{
public:
PointerValue();
/**
* Construct this PointerValue by referencing an explicit Object.
*
* \param [in] object The object to begin with.
*/
PointerValue(Ptr<Object> object);
/**
* Set the value from by reference an Object.
*
* \param [in] object The object to reference.
*/
void SetObject(Ptr<Object> object);
/**
* Get the Object referenced by the PointerValue.
* \returns The Object.
*/
Ptr<Object> GetObject() const;
/**
* Construct this PointerValue by referencing an explicit Object.
*
* \tparam T \deduced The type of the object.
* \param [in] object The object to begin with.
*/
template <typename T>
PointerValue(const Ptr<T>& object);
/**
* Cast to an Object of type \c T.
* \tparam T \explicit The type to cast to.
*/
template <typename T>
operator Ptr<T>() const;
// Documentation generated by print-introspected-doxygen.cc
template <typename T>
void Set(const Ptr<T>& value);
/** \tparam T \explicit The type to cast to. */
template <typename T>
Ptr<T> Get() const;
template <typename T>
bool GetAccessor(Ptr<T>& value) const;
Ptr<AttributeValue> Copy() const override;
std::string SerializeToString(Ptr<const AttributeChecker> checker) const override;
bool DeserializeFromString(std::string value, Ptr<const AttributeChecker> checker) override;
private:
Ptr<Object> m_value;
};
class PointerChecker : public AttributeChecker
{
public:
/**
* Get the TypeId of the base type.
* \returns The base TypeId.
*/
virtual TypeId GetPointeeTypeId() const = 0;
};
/**
* Create a PointerChecker for a type.
* \tparam T \explicit The underlying type.
* \returns The PointerChecker.
*/
template <typename T>
Ptr<AttributeChecker> MakePointerChecker();
} // namespace ns3
/***************************************************************
* Implementation of the templates declared above.
***************************************************************/
namespace ns3
{
namespace internal
{
/** PointerChecker implementation. */
template <typename T>
class PointerChecker : public ns3::PointerChecker
{
bool Check(const AttributeValue& val) const override
{
const PointerValue* value = dynamic_cast<const PointerValue*>(&val);
if (value == nullptr)
{
return false;
}
if (!value->GetObject())
{
// a null pointer is a valid value
return true;
}
T* ptr = dynamic_cast<T*>(PeekPointer(value->GetObject()));
return ptr;
}
std::string GetValueTypeName() const override
{
return "ns3::PointerValue";
}
bool HasUnderlyingTypeInformation() const override
{
return true;
}
std::string GetUnderlyingTypeInformation() const override
{
TypeId tid = T::GetTypeId();
return "ns3::Ptr< " + tid.GetName() + " >";
}
Ptr<AttributeValue> Create() const override
{
return ns3::Create<PointerValue>();
}
bool Copy(const AttributeValue& source, AttributeValue& destination) const override
{
const PointerValue* src = dynamic_cast<const PointerValue*>(&source);
PointerValue* dst = dynamic_cast<PointerValue*>(&destination);
if (src == nullptr || dst == nullptr)
{
return false;
}
*dst = *src;
return true;
}
TypeId GetPointeeTypeId() const override
{
return T::GetTypeId();
}
};
} // namespace internal
template <typename T>
PointerValue::PointerValue(const Ptr<T>& object)
{
m_value = object;
}
template <typename T>
void
PointerValue::Set(const Ptr<T>& object)
{
m_value = object;
}
template <typename T>
Ptr<T>
PointerValue::Get() const
{
T* v = dynamic_cast<T*>(PeekPointer(m_value));
return v;
}
template <typename T>
PointerValue::operator Ptr<T>() const
{
return Get<T>();
}
template <typename T>
bool
PointerValue::GetAccessor(Ptr<T>& v) const
{
Ptr<T> ptr = dynamic_cast<T*>(PeekPointer(m_value));
if (!ptr)
{
return false;
}
v = ptr;
return true;
}
ATTRIBUTE_ACCESSOR_DEFINE(Pointer);
template <typename T>
Ptr<AttributeChecker>
MakePointerChecker()
{
return Create<internal::PointerChecker<T>>();
}
} // namespace ns3
#endif /* NS_POINTER_H */