Files
unison/src/mpi/model/null-message-simulator-impl.cc
Peter D. Barnes, Jr. a50af0a233 [core] Document the meaning of Simulator context.
Use a symbol Simulator::NO_CONTEXT instead of hardcoded value.
2016-07-01 16:07:30 -07:00

605 lines
14 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright 2013. Lawrence Livermore National Security, LLC.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Steven Smith <smith84@llnl.gov>
*
*/
#include "null-message-simulator-impl.h"
#include "null-message-mpi-interface.h"
#include "remote-channel-bundle-manager.h"
#include "remote-channel-bundle.h"
#include "mpi-interface.h"
#include <ns3/simulator.h>
#include <ns3/scheduler.h>
#include <ns3/event-impl.h>
#include <ns3/channel.h>
#include <ns3/node-container.h>
#include <ns3/double.h>
#include <ns3/ptr.h>
#include <ns3/pointer.h>
#include <ns3/assert.h>
#include <ns3/log.h>
#include <cmath>
#include <iostream>
#include <fstream>
#include <iomanip>
namespace ns3 {
NS_LOG_COMPONENT_DEFINE ("NullMessageSimulatorImpl");
NS_OBJECT_ENSURE_REGISTERED (NullMessageSimulatorImpl);
NullMessageSimulatorImpl* NullMessageSimulatorImpl::g_instance = 0;
TypeId
NullMessageSimulatorImpl::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::NullMessageSimulatorImpl")
.SetParent<SimulatorImpl> ()
.SetGroupName ("Mpi")
.AddConstructor<NullMessageSimulatorImpl> ()
.AddAttribute ("SchedulerTune", "Null Message scheduler tuning parameter",
DoubleValue (1.0),
MakeDoubleAccessor (&NullMessageSimulatorImpl::m_schedulerTune),
MakeDoubleChecker<double> (0.01,1.0))
;
return tid;
}
NullMessageSimulatorImpl::NullMessageSimulatorImpl ()
{
#ifdef NS3_MPI
NS_LOG_FUNCTION (this);
m_myId = MpiInterface::GetSystemId ();
m_systemCount = MpiInterface::GetSize ();
m_stop = false;
// uids are allocated from 4.
// uid 0 is "invalid" events
// uid 1 is "now" events
// uid 2 is "destroy" events
m_uid = 4;
// before ::Run is entered, the m_currentUid will be zero
m_currentUid = 0;
m_currentTs = 0;
m_currentContext = Simulator::NO_CONTEXT;
m_unscheduledEvents = 0;
m_events = 0;
m_safeTime = Seconds (0);
NS_ASSERT (g_instance == 0);
g_instance = this;
#else
NS_FATAL_ERROR ("Can't use Null Message simulator without MPI compiled in");
#endif
}
NullMessageSimulatorImpl::~NullMessageSimulatorImpl ()
{
NS_LOG_FUNCTION (this);
}
void
NullMessageSimulatorImpl::DoDispose (void)
{
NS_LOG_FUNCTION (this);
while (!m_events->IsEmpty ())
{
Scheduler::Event next = m_events->RemoveNext ();
next.impl->Unref ();
}
m_events = 0;
SimulatorImpl::DoDispose ();
}
void
NullMessageSimulatorImpl::Destroy ()
{
NS_LOG_FUNCTION (this);
while (!m_destroyEvents.empty ())
{
Ptr<EventImpl> ev = m_destroyEvents.front ().PeekEventImpl ();
m_destroyEvents.pop_front ();
NS_LOG_LOGIC ("handle destroy " << ev);
if (!ev->IsCancelled ())
{
ev->Invoke ();
}
}
RemoteChannelBundleManager::Destroy();
MpiInterface::Destroy ();
}
void
NullMessageSimulatorImpl::CalculateLookAhead (void)
{
NS_LOG_FUNCTION (this);
int num_local_nodes = 0;
if (MpiInterface::GetSize () > 1)
{
NodeContainer c = NodeContainer::GetGlobal ();
for (NodeContainer::Iterator iter = c.Begin (); iter != c.End (); ++iter)
{
if ((*iter)->GetSystemId () != MpiInterface::GetSystemId ())
{
continue;
}
num_local_nodes++;
for (uint32_t i = 0; i < (*iter)->GetNDevices (); ++i)
{
Ptr<NetDevice> localNetDevice = (*iter)->GetDevice (i);
// only works for p2p links currently
if (!localNetDevice->IsPointToPoint ())
{
continue;
}
Ptr<Channel> channel = localNetDevice->GetChannel ();
if (channel == 0)
{
continue;
}
// grab the adjacent node
Ptr<Node> remoteNode;
if (channel->GetDevice (0) == localNetDevice)
{
remoteNode = (channel->GetDevice (1))->GetNode ();
}
else
{
remoteNode = (channel->GetDevice (0))->GetNode ();
}
// if it's not remote, don't consider it
if (remoteNode->GetSystemId () == MpiInterface::GetSystemId ())
{
continue;
}
/**
* Add this channel to the remote channel bundle from this task to MPI task on other side of the channel.
*/
Ptr<RemoteChannelBundle> remoteChannelBundle = RemoteChannelBundleManager::Find (remoteNode->GetSystemId ());
if (!remoteChannelBundle)
{
remoteChannelBundle = RemoteChannelBundleManager::Add (remoteNode->GetSystemId ());
}
TimeValue delay;
channel->GetAttribute ("Delay", delay);
remoteChannelBundle->AddChannel (channel, delay.Get () );
}
}
}
// Completed setup of remote channel bundles. Setup send and receive buffers.
NullMessageMpiInterface::InitializeSendReceiveBuffers ();
// Initialized to 0 as we don't have a simulation start time.
m_safeTime = Time (0);
}
void
NullMessageSimulatorImpl::SetScheduler (ObjectFactory schedulerFactory)
{
NS_LOG_FUNCTION (this << schedulerFactory);
Ptr<Scheduler> scheduler = schedulerFactory.Create<Scheduler> ();
if (m_events != 0)
{
while (!m_events->IsEmpty ())
{
Scheduler::Event next = m_events->RemoveNext ();
scheduler->Insert (next);
}
}
m_events = scheduler;
}
void
NullMessageSimulatorImpl::ProcessOneEvent (void)
{
NS_LOG_FUNCTION (this);
Scheduler::Event next = m_events->RemoveNext ();
NS_ASSERT (next.key.m_ts >= m_currentTs);
m_unscheduledEvents--;
NS_LOG_LOGIC ("handle " << next.key.m_ts);
m_currentTs = next.key.m_ts;
m_currentContext = next.key.m_context;
m_currentUid = next.key.m_uid;
next.impl->Invoke ();
next.impl->Unref ();
}
bool
NullMessageSimulatorImpl::IsFinished (void) const
{
return m_events->IsEmpty () || m_stop;
}
Time
NullMessageSimulatorImpl::Next (void) const
{
NS_LOG_FUNCTION (this);
NS_ASSERT (!m_events->IsEmpty ());
Scheduler::Event ev = m_events->PeekNext ();
return TimeStep (ev.key.m_ts);
}
void
NullMessageSimulatorImpl::ScheduleNullMessageEvent (Ptr<RemoteChannelBundle> bundle)
{
NS_LOG_FUNCTION (this << bundle);
Time delay (m_schedulerTune * bundle->GetDelay ().GetTimeStep ());
bundle->SetEventId (Simulator::Schedule (delay, &NullMessageSimulatorImpl::NullMessageEventHandler,
this, PeekPointer(bundle)));
}
void
NullMessageSimulatorImpl::RescheduleNullMessageEvent (Ptr<RemoteChannelBundle> bundle)
{
NS_LOG_FUNCTION (this << bundle);
Simulator::Cancel (bundle->GetEventId ());
Time delay (m_schedulerTune * bundle->GetDelay ().GetTimeStep ());
bundle->SetEventId (Simulator::Schedule (delay, &NullMessageSimulatorImpl::NullMessageEventHandler,
this, PeekPointer(bundle)));
}
void
NullMessageSimulatorImpl::RescheduleNullMessageEvent (uint32_t nodeSysId)
{
NS_LOG_FUNCTION (this << nodeSysId);
Ptr<RemoteChannelBundle> bundle = RemoteChannelBundleManager::Find (nodeSysId);
NS_ASSERT (bundle);
RescheduleNullMessageEvent (bundle);
}
void
NullMessageSimulatorImpl::Run (void)
{
NS_LOG_FUNCTION (this);
CalculateLookAhead ();
RemoteChannelBundleManager::InitializeNullMessageEvents ();
// Stop will be set if stop is called by simulation.
m_stop = false;
while (!IsFinished ())
{
Time nextTime = Next ();
if ( nextTime <= GetSafeTime () )
{
ProcessOneEvent ();
HandleArrivingMessagesNonBlocking ();
}
else
{
// Block until packet or Null Message has been received.
HandleArrivingMessagesBlocking ();
}
}
}
void
NullMessageSimulatorImpl::HandleArrivingMessagesNonBlocking (void)
{
NS_LOG_FUNCTION (this);
NullMessageMpiInterface::ReceiveMessagesNonBlocking ();
CalculateSafeTime ();
// Check for send completes
NullMessageMpiInterface::TestSendComplete ();
}
void
NullMessageSimulatorImpl::HandleArrivingMessagesBlocking (void)
{
NS_LOG_FUNCTION (this);
NullMessageMpiInterface::ReceiveMessagesBlocking ();
CalculateSafeTime ();
// Check for send completes
NullMessageMpiInterface::TestSendComplete ();
}
void
NullMessageSimulatorImpl::CalculateSafeTime ()
{
NS_LOG_FUNCTION (this);
m_safeTime = RemoteChannelBundleManager::GetSafeTime ();
NS_ASSERT (m_safeTime >= Time (m_currentTs));
}
Time
NullMessageSimulatorImpl::GetSafeTime ()
{
return m_safeTime;
}
uint32_t
NullMessageSimulatorImpl::GetSystemId () const
{
return m_myId;
}
void
NullMessageSimulatorImpl::RunOneEvent (void)
{
NS_LOG_FUNCTION (this);
ProcessOneEvent ();
}
void
NullMessageSimulatorImpl::Stop (void)
{
NS_LOG_FUNCTION (this);
m_stop = true;
}
void
NullMessageSimulatorImpl::Stop (Time const &delay)
{
NS_LOG_FUNCTION (this << delay.GetTimeStep ());
Simulator::Schedule (delay, &Simulator::Stop);
}
//
// Schedule an event for a _relative_ time in the future.
//
EventId
NullMessageSimulatorImpl::Schedule (Time const &delay, EventImpl *event)
{
NS_LOG_FUNCTION (this << delay.GetTimeStep () << event);
Time tAbsolute = delay + TimeStep (m_currentTs);
NS_ASSERT (tAbsolute.IsPositive ());
NS_ASSERT (tAbsolute >= TimeStep (m_currentTs));
Scheduler::Event ev;
ev.impl = event;
ev.key.m_ts = static_cast<uint64_t> (tAbsolute.GetTimeStep ());
ev.key.m_context = GetContext ();
ev.key.m_uid = m_uid;
m_uid++;
m_unscheduledEvents++;
m_events->Insert (ev);
return EventId (event, ev.key.m_ts, ev.key.m_context, ev.key.m_uid);
}
void
NullMessageSimulatorImpl::ScheduleWithContext (uint32_t context, Time const &delay, EventImpl *event)
{
NS_LOG_FUNCTION (this << context << delay.GetTimeStep () << m_currentTs << event);
Time tAbsolute(m_currentTs + delay.GetTimeStep ());
NS_ASSERT (tAbsolute.IsPositive ());
NS_ASSERT (tAbsolute >= TimeStep (m_currentTs));
Scheduler::Event ev;
ev.impl = event;
ev.key.m_ts = tAbsolute.GetTimeStep ();
ev.key.m_context = context;
ev.key.m_uid = m_uid;
m_uid++;
m_unscheduledEvents++;
m_events->Insert (ev);
}
EventId
NullMessageSimulatorImpl::ScheduleNow (EventImpl *event)
{
NS_LOG_FUNCTION (this << event);
Scheduler::Event ev;
ev.impl = event;
ev.key.m_ts = m_currentTs;
ev.key.m_context = GetContext ();
ev.key.m_uid = m_uid;
m_uid++;
m_unscheduledEvents++;
m_events->Insert (ev);
return EventId (event, ev.key.m_ts, ev.key.m_context, ev.key.m_uid);
}
EventId
NullMessageSimulatorImpl::ScheduleDestroy (EventImpl *event)
{
NS_LOG_FUNCTION (this << event);
EventId id (Ptr<EventImpl> (event, false), m_currentTs, 0xffffffff, 2);
m_destroyEvents.push_back (id);
m_uid++;
return id;
}
Time
NullMessageSimulatorImpl::Now (void) const
{
return TimeStep (m_currentTs);
}
Time
NullMessageSimulatorImpl::GetDelayLeft (const EventId &id) const
{
if (IsExpired (id))
{
return TimeStep (0);
}
else
{
return TimeStep (id.GetTs () - m_currentTs);
}
}
void
NullMessageSimulatorImpl::Remove (const EventId &id)
{
if (id.GetUid () == 2)
{
// destroy events.
for (DestroyEvents::iterator i = m_destroyEvents.begin (); i != m_destroyEvents.end (); i++)
{
if (*i == id)
{
m_destroyEvents.erase (i);
break;
}
}
return;
}
if (IsExpired (id))
{
return;
}
Scheduler::Event event;
event.impl = id.PeekEventImpl ();
event.key.m_ts = id.GetTs ();
event.key.m_context = id.GetContext ();
event.key.m_uid = id.GetUid ();
m_events->Remove (event);
event.impl->Cancel ();
// whenever we remove an event from the event list, we have to unref it.
event.impl->Unref ();
m_unscheduledEvents--;
}
void
NullMessageSimulatorImpl::Cancel (const EventId &id)
{
if (!IsExpired (id))
{
id.PeekEventImpl ()->Cancel ();
}
}
bool
NullMessageSimulatorImpl::IsExpired (const EventId &id) const
{
if (id.GetUid () == 2)
{
if (id.PeekEventImpl () == 0
|| id.PeekEventImpl ()->IsCancelled ())
{
return true;
}
// destroy events.
for (DestroyEvents::const_iterator i = m_destroyEvents.begin (); i != m_destroyEvents.end (); i++)
{
if (*i == id)
{
return false;
}
}
return true;
}
if (id.PeekEventImpl () == 0
|| id.GetTs () < m_currentTs
|| (id.GetTs () == m_currentTs
&& id.GetUid () <= m_currentUid)
|| id.PeekEventImpl ()->IsCancelled ())
{
return true;
}
else
{
return false;
}
}
Time
NullMessageSimulatorImpl::GetMaximumSimulationTime (void) const
{
// XXX: I am fairly certain other compilers use other non-standard
// post-fixes to indicate 64 bit constants.
return TimeStep (0x7fffffffffffffffLL);
}
uint32_t
NullMessageSimulatorImpl::GetContext (void) const
{
return m_currentContext;
}
Time NullMessageSimulatorImpl::CalculateGuaranteeTime (uint32_t nodeSysId)
{
Ptr<RemoteChannelBundle> bundle = RemoteChannelBundleManager::Find (nodeSysId);
NS_ASSERT (bundle);
return Min (NullMessageSimulatorImpl::GetInstance ()->Next (), GetSafeTime ()) + bundle->GetDelay ();
}
void NullMessageSimulatorImpl::NullMessageEventHandler(RemoteChannelBundle* bundle)
{
NS_LOG_FUNCTION (this << bundle);
Time time = Min (Next (), GetSafeTime ()) + bundle->GetDelay ();
NullMessageMpiInterface::SendNullMessage (time, bundle);
ScheduleNullMessageEvent (bundle);
}
NullMessageSimulatorImpl*
NullMessageSimulatorImpl::GetInstance (void)
{
NS_ASSERT (g_instance != 0);
return g_instance;
}
} // namespace ns3