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unison/src/node/random-rectangle-topology.h

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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef RANDOM_RECTANGLE_TOPOLOGY_H
#define RANDOM_RECTANGLE_TOPOLOGY_H
#include "ns3/random-variable.h"
#include "ns3/ptr.h"
#include "ns3/object.h"
#include "ns3/component-manager.h"
namespace ns3 {
class RandomRectangleTopology
{
public:
RandomRectangleTopology (double xMin, double xMax, double yMin, double yMax);
RandomRectangleTopology (const RandomVariable &xVariable, const RandomVariable &yVariable);
~RandomRectangleTopology ();
void SetPositionModel (ClassId classId);
void LayoutOne (Ptr<Object> object);
template <typename T>
void Layout (const T &begin, const T &end);
private:
RandomVariable *m_xVariable;
RandomVariable *m_yVariable;
ClassId m_positionModel;
};
} // namespace ns3
namespace ns3 {
template <typename T>
void
RandomRectangleTopology::Layout (const T &begin, const T &end)
{
for (T i = begin; i != end; i++)
{
LayoutOne (*i);
}
}
} // namespace ns3
#endif /* RANDOM_RECTANGLE_TOPOLOGY_H */