203 lines
5.9 KiB
C++
203 lines
5.9 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright 2007 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Craig Dowell (craigdo@ee.washington.edu)
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*/
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#ifndef CANDIDATE_QUEUE_H
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#define CANDIDATE_QUEUE_H
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#include <stdint.h>
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#include <list>
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#include "ns3/ipv4-address.h"
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namespace ns3 {
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class SPFVertex;
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/**
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* \ingroup globalrouting
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*
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* \brief A Candidate Queue used in routing calculations.
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*
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* The CandidateQueue is used in the OSPF shortest path computations. It
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* is a priority queue used to store candidates for the shortest path to a
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* given network.
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*
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* The queue holds Shortest Path First Vertex pointers and orders them
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* according to the lowest value of the field m_distanceFromRoot. Remaining
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* vertices are ordered according to increasing distance. This implements a
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* priority queue.
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*
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* Although a STL priority_queue almost does what we want, the requirement
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* for a Find () operation, the dynamic nature of the data and the derived
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* requirement for a Reorder () operation led us to implement this simple
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* enhanced priority queue.
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*/
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class CandidateQueue
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{
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public:
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/**
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* @brief Create an empty SPF Candidate Queue.
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*
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* @see SPFVertex
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*/
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CandidateQueue ();
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/**
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* @brief Destroy an SPF Candidate Queue and release any resources held
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* by the contents.
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*
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* @see SPFVertex
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*/
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virtual ~CandidateQueue ();
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/**
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* @brief Empty the Candidate Queue and release all of the resources
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* associated with the Shortest Path First Vertex pointers in the queue.
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*
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* @see SPFVertex
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*/
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void Clear (void);
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/**
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* @brief Push a Shortest Path First Vertex pointer onto the queue according
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* to the priority scheme.
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*
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* On completion, the top of the queue will hold the Shortest Path First
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* Vertex pointer that points to a vertex having lowest value of the field
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* m_distanceFromRoot. Remaining vertices are ordered according to
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* increasing distance.
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*
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* @see SPFVertex
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* @param vNew The Shortest Path First Vertex to add to the queue.
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*/
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void Push (SPFVertex *vNew);
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/**
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* @brief Pop the Shortest Path First Vertex pointer at the top of the queue.
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*
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* The caller is given the responsibility for releasing the resources
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* associated with the vertex.
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*
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* @see SPFVertex
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* @see Top ()
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* @returns The Shortest Path First Vertex pointer at the top of the queue.
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*/
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SPFVertex* Pop (void);
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/**
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* @brief Return the Shortest Path First Vertex pointer at the top of the
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* queue.
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*
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* This method does not pop the SPFVertex* off of the queue, it simply
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* returns the pointer.
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*
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* @see SPFVertex
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* @see Pop ()
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* @returns The Shortest Path First Vertex pointer at the top of the queue.
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*/
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SPFVertex* Top (void) const;
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/**
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* @brief Test the Candidate Queue to determine if it is empty.
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*
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* @returns True if the queue is empty, false otherwise.
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*/
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bool Empty (void) const;
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/**
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* @brief Return the number of Shortest Path First Vertex pointers presently
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* stored in the Candidate Queue.
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*
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* @see SPFVertex
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* @returns The number of SPFVertex* pointers in the Candidate Queue.
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*/
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uint32_t Size (void) const;
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/**
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* @brief Searches the Candidate Queue for a Shortest Path First Vertex
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* pointer that points to a vertex having the given IP address.
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*
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* @see SPFVertex
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* @param addr The IP address to search for.
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* @returns The SPFVertex* pointer corresponding to the given IP address.
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*/
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SPFVertex* Find (const Ipv4Address addr) const;
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/**
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* @brief Reorders the Candidate Queue according to the priority scheme.
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*
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* On completion, the top of the queue will hold the Shortest Path First
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* Vertex pointer that points to a vertex having lowest value of the field
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* m_distanceFromRoot. Remaining vertices are ordered according to
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* increasing distance.
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*
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* This method is provided in case the values of m_distanceFromRoot change
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* during the routing calculations.
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*
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* @see SPFVertex
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*/
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void Reorder (void);
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private:
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/**
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* Candidate Queue copy construction is disallowed (not implemented) to
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* prevent the compiler from slipping in incorrect versions that don't
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* properly deal with deep copies.
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* \param sr object to copy
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*/
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CandidateQueue (CandidateQueue& sr);
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/**
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* Candidate Queue assignment operator is disallowed (not implemented) to
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* prevent the compiler from slipping in incorrect versions that don't
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* properly deal with deep copies.
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* \param sr object to assign
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* \return copied object
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*/
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CandidateQueue& operator= (CandidateQueue& sr);
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/**
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* \brief return true if v1 < v2
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*
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* SPFVertexes are added into the queue according to the ordering
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* defined by this method. If v1 should be popped before v2, this
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* method return true; false otherwise
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*
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* \param v1 first operand
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* \param v2 second operand
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* \return True if v1 should be popped before v2; false otherwise
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*/
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static bool CompareSPFVertex (const SPFVertex* v1, const SPFVertex* v2);
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typedef std::list<SPFVertex*> CandidateList_t; //!< container of SPFVertex pointers
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CandidateList_t m_candidates; //!< SPFVertex candidates
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/**
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* \brief Stream insertion operator.
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*
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* \param os the reference to the output stream
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* \param q the CandidateQueue
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* \returns the reference to the output stream
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*/
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friend std::ostream& operator<< (std::ostream& os, const CandidateQueue& q);
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};
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} // namespace ns3
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#endif /* CANDIDATE_QUEUE_H */
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