180 lines
5.8 KiB
C++
180 lines
5.8 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
|
|
/*
|
|
* Copyright (c) 2006,2007 INRIA
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License version 2 as
|
|
* published by the Free Software Foundation;
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
|
|
*/
|
|
#include "random-walk-2d-mobility-model.h"
|
|
#include "ns3/enum.h"
|
|
#include "ns3/double.h"
|
|
#include "ns3/simulator.h"
|
|
#include "ns3/log.h"
|
|
#include <cmath>
|
|
|
|
NS_LOG_COMPONENT_DEFINE ("RandomWalk2d");
|
|
|
|
namespace ns3 {
|
|
|
|
NS_OBJECT_ENSURE_REGISTERED (RandomWalk2dMobilityModel);
|
|
|
|
TypeId
|
|
RandomWalk2dMobilityModel::GetTypeId (void)
|
|
{
|
|
static TypeId tid = TypeId ("ns3::RandomWalk2dMobilityModel")
|
|
.SetParent<MobilityModel> ()
|
|
.SetGroupName ("Mobility")
|
|
.AddConstructor<RandomWalk2dMobilityModel> ()
|
|
.AddAttribute ("Bounds",
|
|
"Bounds of the area to cruise.",
|
|
RectangleValue (Rectangle (0.0, 0.0, 100.0, 100.0)),
|
|
MakeRectangleAccessor (&RandomWalk2dMobilityModel::m_bounds),
|
|
MakeRectangleChecker ())
|
|
.AddAttribute ("Time",
|
|
"Change current direction and speed after moving for this delay.",
|
|
TimeValue (Seconds (1.0)),
|
|
MakeTimeAccessor (&RandomWalk2dMobilityModel::m_modeTime),
|
|
MakeTimeChecker ())
|
|
.AddAttribute ("Distance",
|
|
"Change current direction and speed after moving for this distance.",
|
|
DoubleValue (1.0),
|
|
MakeDoubleAccessor (&RandomWalk2dMobilityModel::m_modeDistance),
|
|
MakeDoubleChecker<double> ())
|
|
.AddAttribute ("Mode",
|
|
"The mode indicates the condition used to "
|
|
"change the current speed and direction",
|
|
EnumValue (RandomWalk2dMobilityModel::MODE_DISTANCE),
|
|
MakeEnumAccessor (&RandomWalk2dMobilityModel::m_mode),
|
|
MakeEnumChecker (RandomWalk2dMobilityModel::MODE_DISTANCE, "Distance",
|
|
RandomWalk2dMobilityModel::MODE_TIME, "Time"))
|
|
.AddAttribute ("Direction",
|
|
"A random variable used to pick the direction (gradients).",
|
|
RandomVariableValue (UniformVariable (0.0, 6.283184)),
|
|
MakeRandomVariableAccessor (&RandomWalk2dMobilityModel::m_direction),
|
|
MakeRandomVariableChecker ())
|
|
.AddAttribute ("Speed",
|
|
"A random variable used to pick the speed (m/s).",
|
|
RandomVariableValue (UniformVariable (2.0, 4.0)),
|
|
MakeRandomVariableAccessor (&RandomWalk2dMobilityModel::m_speed),
|
|
MakeRandomVariableChecker ());
|
|
return tid;
|
|
}
|
|
|
|
void
|
|
RandomWalk2dMobilityModel::DoStart (void)
|
|
{
|
|
DoStartPrivate ();
|
|
MobilityModel::DoStart ();
|
|
}
|
|
|
|
void
|
|
RandomWalk2dMobilityModel::DoStartPrivate (void)
|
|
{
|
|
m_helper.Update ();
|
|
double speed = m_speed.GetValue ();
|
|
double direction = m_direction.GetValue ();
|
|
Vector vector (std::cos (direction) * speed,
|
|
std::sin (direction) * speed,
|
|
0.0);
|
|
m_helper.SetVelocity (vector);
|
|
m_helper.Unpause ();
|
|
|
|
Time delayLeft;
|
|
if (m_mode == RandomWalk2dMobilityModel::MODE_TIME)
|
|
{
|
|
delayLeft = m_modeTime;
|
|
}
|
|
else
|
|
{
|
|
delayLeft = Seconds (m_modeDistance / speed);
|
|
}
|
|
DoWalk (delayLeft);
|
|
}
|
|
|
|
void
|
|
RandomWalk2dMobilityModel::DoWalk (Time delayLeft)
|
|
{
|
|
Vector position = m_helper.GetCurrentPosition ();
|
|
Vector speed = m_helper.GetVelocity ();
|
|
Vector nextPosition = position;
|
|
nextPosition.x += speed.x * delayLeft.GetSeconds ();
|
|
nextPosition.y += speed.y * delayLeft.GetSeconds ();
|
|
m_event.Cancel ();
|
|
if (m_bounds.IsInside (nextPosition))
|
|
{
|
|
m_event = Simulator::Schedule (delayLeft, &RandomWalk2dMobilityModel::DoStartPrivate, this);
|
|
}
|
|
else
|
|
{
|
|
nextPosition = m_bounds.CalculateIntersection (position, speed);
|
|
Time delay = Seconds ((nextPosition.x - position.x) / speed.x);
|
|
m_event = Simulator::Schedule (delay, &RandomWalk2dMobilityModel::Rebound, this,
|
|
delayLeft - delay);
|
|
}
|
|
NotifyCourseChange ();
|
|
}
|
|
|
|
void
|
|
RandomWalk2dMobilityModel::Rebound (Time delayLeft)
|
|
{
|
|
m_helper.UpdateWithBounds (m_bounds);
|
|
Vector position = m_helper.GetCurrentPosition ();
|
|
Vector speed = m_helper.GetVelocity ();
|
|
switch (m_bounds.GetClosestSide (position))
|
|
{
|
|
case Rectangle::RIGHT:
|
|
case Rectangle::LEFT:
|
|
speed.x = - speed.x;
|
|
break;
|
|
case Rectangle::TOP:
|
|
case Rectangle::BOTTOM:
|
|
speed.y = - speed.y;
|
|
break;
|
|
}
|
|
m_helper.SetVelocity (speed);
|
|
m_helper.Unpause ();
|
|
DoWalk (delayLeft);
|
|
}
|
|
|
|
void
|
|
RandomWalk2dMobilityModel::DoDispose (void)
|
|
{
|
|
// chain up
|
|
MobilityModel::DoDispose ();
|
|
}
|
|
Vector
|
|
RandomWalk2dMobilityModel::DoGetPosition (void) const
|
|
{
|
|
m_helper.UpdateWithBounds (m_bounds);
|
|
return m_helper.GetCurrentPosition ();
|
|
}
|
|
void
|
|
RandomWalk2dMobilityModel::DoSetPosition (const Vector &position)
|
|
{
|
|
NS_ASSERT (m_bounds.IsInside (position));
|
|
m_helper.SetPosition (position);
|
|
Simulator::Remove (m_event);
|
|
m_event = Simulator::ScheduleNow (&RandomWalk2dMobilityModel::DoStartPrivate, this);
|
|
}
|
|
Vector
|
|
RandomWalk2dMobilityModel::DoGetVelocity (void) const
|
|
{
|
|
return m_helper.GetVelocity ();
|
|
}
|
|
|
|
|
|
|
|
} // namespace ns3
|